Archived Changes (39260 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68744e6cd9af5de9a4de306a | nations | The Conclave | Update | Rejected |
Jobs:
farmer:
0 →
None
apprentice:
0 →
None
bureaucrat:
0 →
None
fisherman:
0 →
None
harvester:
0 →
None
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
6 →
None
miner:
4 →
None
mystic:
15 →
None
researcher:
7 →
None
artificer:
0 →
None
vampire:
0 →
None
astronomer:
0 →
None
Land Units:
ancient_beacon:
0 →
None
ancient_oakling:
0 →
None
ancient_ravager:
0 →
None
ancient_vortex:
0 →
None
ancient_wyrm:
0 →
None
ancient_heavy_cavalry:
0 →
None
ancient_light_cavalry:
0 →
None
ancient_battering_ram:
0 →
None
ancient_civilian:
0 →
None
ancient_elite_infantry:
1 →
None
ancient_heavy_archers:
0 →
None
ancient_heavy_infantry:
0 →
None
ancient_light_archers:
0 →
None
ancient_light_infantry:
0 →
None
ancient_siege_weapon:
0 →
None
ancient_fire_shaman:
0 →
None
classical_grey_wardens:
0 →
None
imperial_legionnaire:
0 →
None
imperial_marksman:
0 →
None
imperial_vanguard:
0 →
None
classical_light_archers:
0 →
None
classical_light_infantry:
0 →
None
classical_spearmen:
0 →
None
imperial_cavalier:
0 →
None
imperial_celestial:
0 →
None
imperial_tyranus:
0 →
None
imperial_river_runner:
3 →
None
imperial_arbalest:
0 →
None
imperial_war_dancer:
0 →
None
classical_auxiliary:
0 →
None
classical_civilian:
0 →
None
ancient_reman_longbowbird:
0 →
None
ancient_ameru_marines:
0 →
None
classical_cavalry_archer:
0 →
None
classical_light_cavalry:
0 →
None
classical_tactician:
0 →
None
Naval Units:
ancient_boarding_ship:
3 →
None
ancient_elite_warship:
1 →
None
ancient_missile_ship:
0 →
None
ancient_transport_ship:
2 →
None
classical_terrapin:
0 →
None
classical_boarding_ship:
0 →
None
classical_missile_ship:
0 →
None
classical_scout_ship:
0 →
None
|
Testing | juggernacht | |
| 68744e2a03d47ab32275c9e3 | nations | The Conclave | Update | Rejected |
|
Testing | juggernacht | |
| 6874156b952125da2a7d89f3 | nations | Lokhim Remnant | Update | Approved |
Temperament:
Restricted content
Territory Types:
forest:
20 →
21
river:
0 →
1
Land Units:
classical_tactician:
None →
0
|
Passive growth terrain addition | venpice | |
| 68744c61a294b462d83a24f0 | characters | Odirile | Update | Approved |
Progress Quests:
Removed:
Item 1:
quest_name:
test
progress_per_tick:
0
current_progress:
0
required_progress:
0
link:
test
|
None | juggernacht | |
| 68744c4ea294b462d83a24ef | characters | Odirile | Update | Approved |
Progress Quests:
None →
[{'quest_name': 'test', 'progress_per_tick': 0, 'current_progress': 0, 'required_progress': 0, 'link': 'test'}]
|
test | juggernacht | |
| 687448c2b38d38ce0bf3016c | nations | 687448b3b38d38ce0bf3016b | Remove | Approved |
Name:
test →
None
Region:
None
→
None
Prestige:
0 →
None
Stability:
Balanced →
None
Infamy:
0 →
None
Temporary Karma:
0 →
None
Money:
0 →
None
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Road Usage:
0 →
None
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Concessions:
"" →
None
Districts:
[] →
None
Imperial District:
{'type': '', 'node': ''} →
None
Cities:
[] →
None
Origin:
Unknown →
None
Ongoing Modifiers:
[] →
None
Temperament:
Restricted content
Progress Quests:
[] →
None
Government Type:
Autocracy →
None
Succession Type:
Strength →
None
Nomad Camp Type:
None →
None
Conscription Type:
Moderate →
None
Military Funding:
Standard →
None
Magic Stance:
Bureaucracy →
None
Citizenship Stance:
None →
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Land Doctrine:
Standard →
None
Naval Doctrine:
Standard →
None
Diplomatic Stance:
Expansionist →
None
Scientific Stance:
Pragmatic →
None
Economy Type:
None →
None
Expansion Control Stance:
Free →
None
Mercenary Law:
Some Mercenaries →
None
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Territory Types:
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0} →
None
Jobs:
{} →
None
Technologies:
{'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}} →
None
Land Units:
{} →
None
Naval Units:
{} →
None
Administration:
1 →
None
Effective Territory:
18 →
None
Current Territory:
0 →
None
Road Capacity:
10 →
None
Effective Pop Capacity:
13 →
None
Pop Count:
3 →
None
Prestige Gain:
2 →
None
Passive Expansion Chance:
0.4 →
None
Stability Loss Chance On Leader Death:
1 →
None
Vampirism Chance:
0 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Total Karma:
0 →
None
Migration Distance:
6 →
None
Stationary Delay:
2 →
None
Chance to Disobey:
0 →
None
Chance to Rebel:
0 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Working Pops Count:
0 →
None
Minority Count:
6 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0.68 →
None
Civil War Chance:
0 →
None
District Slots:
4 →
None
Nomadic:
0 →
None
City Slots:
3 →
None
City Count:
0 →
None
Defensive Pact Slots:
1 →
None
Military Alliance Slots:
1 →
None
Land Unit Count:
0 →
None
Land Unit Capacity:
1 →
None
Naval Unit Count:
0 →
None
Naval Unit Capacity:
1 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Consumption:
{'food': 3, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': -3, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 15, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Technology Cost Modifier:
0 →
None
Technology Cost Minimum:
0 →
None
Export Slots:
3 →
None
Import Slots:
3 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
Trade Distance:
7 →
None
district_details:
{'ancient_artifactory': {'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.05, 'minimum_artifact_owner_death_loss_chance': 0.1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.05}, 'count': 1}, 'ancient_barrow': {'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}, 'ancient_cache': {'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}, 'ancient_center': {'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}, 'ancient_church': {'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_dock': {'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_forge': {'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}, 'ancient_fort': {'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}, 'ancient_granary': {'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'ancient_home': {'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}, 'ancient_hospital': {'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_farms': {'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_fishery': {'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'ancient_magic_site': {'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}, 'ancient_market': {'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}, 'ancient_mill': {'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'ancient_quarry': {'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}, 'ancient_ranch': {'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}, 'ancient_sawmill': {'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}, 'ancient_school': {'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'ancient_workshop': {'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}, 'latent_pylon': {'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}, 'classical_barrow': {'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}, 'classical_brewery': {'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'chance_to_gain_stability': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'chance_to_gain_stability': 0.1}, 'count': 1}, 'classical_church': {'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_dock': {'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}, 'classical_fishery': {'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}, 'classical_fort': {'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}, 'classical_granary': {'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}, 'classical_library': {'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}, 'classical_magic_site': {'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}, 'classical_market': {'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}, 'classical_mine': {'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}, 'classical_mint': {'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}, 'classical_quarry': {'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}, 'classical_ranch': {'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}, 'classical_sawmill': {'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}, 'classical_workshop': {'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}, 'arsenal': {'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}, 'bazaar': {'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}, 'cathedral': {'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}, 'egress': {'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}, 'harbor': {'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}, 'palace': {'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}, 'palisade': {'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}, 'quarters': {'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}, 'reliquary': {'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}, 'stronghold': {'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}, 'vineyard': {'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}} →
None
job_details:
{'bureaucrat': {'display_name': 'Bureaucrat', 'upkeep': {'wood': 2}, 'production': {'administration': 1}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 0}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 0}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 0}}} →
None
land_unit_details:
{'ancient_civilian': {'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {}}} →
None
naval_unit_details:
{} →
None
|
test | juggernacht | |
| 687448b1b38d38ce0bf3016a | nations | 687448b3b38d38ce0bf3016b | Add | Approved |
Name:
None →
test
Region:
None
→
None
Prestige:
None →
0
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Concessions:
None →
""
Districts:
None →
[]
Imperial District:
None →
{'type': '', 'node': ''}
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Progress Quests:
None →
[]
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None →
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None →
{}
Technologies:
None →
{'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None →
{}
Naval Units:
None →
{}
|
test | juggernacht | |
| 6874484dd27d2e4e4f848401 | nations | None | Add | Rejected |
Name:
None →
test
Region:
None
→
None
Prestige:
None →
0
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Concessions:
None →
""
Districts:
None →
[]
Imperial District:
None →
{'type': '', 'node': ''}
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Progress Quests:
None →
[]
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None →
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None →
{}
Technologies:
None →
{'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None →
{}
Naval Units:
None →
{}
|
test | juggernacht | |
| 687447e20f7fe5af300d7d50 | nations | None | Add | Rejected |
Name:
None →
test
Region:
None
→
None
Prestige:
None →
0
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Concessions:
None →
""
Districts:
None →
[]
Imperial District:
None →
{'type': '', 'node': ''}
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Progress Quests:
None →
[]
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None →
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None →
{}
Technologies:
None →
{'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None →
{}
Naval Units:
None →
{}
|
test | juggernacht | |
| 687447d70f7fe5af300d7d4f | nations | None | Add | Rejected |
Name:
None →
test
Region:
None
→
None
Prestige:
None →
0
Stability:
None →
Balanced
Infamy:
None →
0
Temporary Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Road Usage:
None →
0
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Concessions:
None →
""
Districts:
None →
[]
Imperial District:
None →
{'type': '', 'node': ''}
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
Restricted content
Progress Quests:
None →
[]
Government Type:
None →
Autocracy
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Moderate
Military Funding:
None →
Standard
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Balanced
Land Doctrine:
None →
Standard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Pragmatic
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
Some Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None →
{'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
None →
{}
Technologies:
None →
{'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None →
{}
Naval Units:
None →
{}
|
test | juggernacht |