Archived Changes (44711 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68760b2cf4eaa3c0dd75f5ed wonders Xuros Obelisk Update Approved
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Uplift (70): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (3) MP a session, placed into storage. Current Storage: (70/70) Magic points can never be withdrawn from the Obelisk → At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions. Recover (10): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell. Repulse (10): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell. Repel (10): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain. Shield (10): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap. Empower (10): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap. Destroy (10): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session. Embolden (10): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 20 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session. Obliterate (15): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city. Vision (15): Instantly gain 2d10 temporary karma. Unite (15): Target nation gains one level of stability, and reduces their stability loss chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a single nation during an age. Uplift (80): This wonder gains an additional effect, and it's storage and production grow as well. The Xuros Obelisk currently generates (4) MP a session, placed into storage. Current Storage: (0/80) Magic points can never be withdrawn from the Obelisk.
None mykonos_
68760ac6f4eaa3c0dd75f5ec characters Zenyarion Aqualis Update Approved
Ruling Nation/Organization:
The Conclave → None
Region:
Verdant Plains → None
None juggernacht
68760abbf4eaa3c0dd75f5eb characters Zahrat Ab-Talayin Nufayd Update Approved
Region:
Frigid Caps → None
None juggernacht
68760ab4f4eaa3c0dd75f5ea characters Sulayid Atrofol Update Approved
Region:
Frigid Caps → None
None juggernacht
68760aa9f4eaa3c0dd75f5e9 characters Liyou Xiyu Update Approved
Player:
whaet → None
Ruling Nation/Organization:
None → None
Region:
Shatterlands → None
None juggernacht
68760a99f4eaa3c0dd75f5e8 characters Jarve Update Approved
Region:
Frigid Caps → None
None juggernacht
68760a90f4eaa3c0dd75f5e7 characters Grayson Update Approved
Region:
Frigid Caps → None
titles:
Before: []
After: ["", "", ""]
None juggernacht
68760a7ff4eaa3c0dd75f5e6 characters Helen Ikaros Update Approved
Player:
lorddask → None
Ruling Nation/Organization:
None → None
Region:
Wild Reach → None
titles:
None → ['', '', '']
None juggernacht
68760a6bf4eaa3c0dd75f5e5 characters Comforting Flame Update Approved
Region:
Frigid Caps → None
None juggernacht
6876082609538640eac39c49 wonders 67f3686985c3146077f10790 Update Approved
Node:
None → ""
Effect Description:
The owner of this wonder increases their maximum pop capacity by (2). This can be increased by 1 via a (5) Progress Quest. The progress required for each quest increases by 5 each time it is used, up to a maximum of 6 maximum pop capacity. → The owner of this wonder increases their maximum pop capacity by (3). This can be increased by 1 via a (5) Progress Quest. The progress required for each quest increases by 5 each time it is used, up to a maximum of 6 maximum pop capacity.
None mykonos_