Archived Changes (40270 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6821743b1a12f405a59c524e nations The Crimson Accolade Update Approved
Job Assignment yoda1546
682174191a12f405a59c524d nations The Crimson Accolade Update Approved
Job Assignment yoda1546
682173ea1a12f405a59c524c nations The Crimson Accolade Update Approved
Jobs:
fisherman: 7 → 0
harvester: 5 → 4
miner: 5 → 6
Job Assignment yoda1546
682171c41a12f405a59c524b nations The Conclave Update Approved
Infamy:
40 → 30
Land Units:
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
Discord Message (1371334693555011594) mc_nugs
682171491a12f405a59c524a nations The Conclave Update Approved
Name:
Lumithal Conclave → The Conclave
Land Units:
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
name chnage :)))) mc_nugs
68216f0a1a12f405a59c5249 nations The Conclave Update Approved
Cities:
Cities 5:
name: "" → Tides Landing
type: "" → generic
node: "" → food
Resource Storage:
food: 11 → 13
wood: 13 → 18
stone: 8 → 15
Land Units:
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
resources fromt he wonder i deconstructed- u gave me the money but not the other? XD same link as before goob mc_nugs
68216a7a1a12f405a59c5248 spells Qophelo's Enrich Leyline Update Approved
Initial Cost:
8 → 6
mykonos_
68216a561a12f405a59c5247 spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
mykonos_
68216a4a1a12f405a59c5246 spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard| +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
mykonos_
68216a371a12f405a59c5245 spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast to create a spell. Increase the progress per session of the quest by 1. This spell cannot be used to create Very Hard or harder spells. This spell may not be cast on a quest that already has this cast on it. → This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session
mykonos_