Archived Changes (39600 total)

ID Target Collection Target Change Type Status Changes Reason Time User
680f490f3952ff1a7b98505c characters Agathinus Iordanu Update Approved
Age:
1 → 2
death_roll:
None → 0.9581386458892857
death_chance_at_tick:
None → 0
current_magic_points:
None → 0
Tick Update for Agathinus Iordanu
680f40703a54414547566fc4 nations The Myosotis Pact Update Approved
Prestige:
"" → 0
Stability:
Fragile → Balanced
Imperial District:
None → {'type': '', 'node': ''}
Land Units:
None → {'ancient_civilian': 0}
Naval Units:
None → {}
Discord Message (1366326813009379350) juggernacht
680f223e42944abb0d1ab187 characters Salphaxia Update Approved
Ongoing Modifiers:
Removing Curse Upkeep juggernacht
680f21f942944abb0d1ab186 nations Lusariyya Update Approved
Ongoing Modifiers:
Added:
Item 2:
field: effective_pop_capacity
value: -6.0
duration: -1
source: Two Metropoli
Two Metropoli juggernacht
680f21bb42944abb0d1ab185 nations Lusariyya Update Approved
resource_nodes:
stone: 1 → 2
Fixing Nodes Also removing the metropolis modifiers juggernacht
680f20ed42944abb0d1ab184 nations Lusariyya Update Approved
Districts:
Added: 1 new districts
Added:
Districts 5:
type: ""
node: ""
Cities:
Cities 2:
name: "" → Zarqayn
type: "" → metropolis
node: "" → stone
resource_nodes:
food: 0 → 1
Jobs:
fisherman: 0 → None
apprentice: 0 → None
bureaucrat: 0 → None
farmer: 0 → None
harvester: 2 → 3
hunter: 3 → 6
metallurgist: 0 → 1
miner: 1 → 2
Land Units:
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_siege_weapon: 0 → None
ancient_ameru_marines: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Trevy blessed our annexation roll. Praise be. whaet
680f206d42944abb0d1ab183 nations 6801f5d9a39a3e1b787aea91 Remove Approved
Name:
Zarqayn → None
Region:
Frigid Caps → None
Stability:
Balanced → None
Infamy:
0 → None
Temporary Karma:
0 → None
Rolling Karma:
0 → None
Money:
0 → None
Primary Race:
Lusari → None
Primary Culture:
Yashmari → None
Primary Religion:
Chromayah → None
Current Territory:
7 → None
Road Usage:
0 → None
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
[] → None
Cities:
[] → None
Origin:
(C) Shattered Dominion → None
Ongoing Modifiers:
[] → None
Temperament:
Restricted content
Government Type:
Autocracy → None
Succession Type:
Strength → None
Nomad Camp Type:
None → None
Conscription Type:
Moderate → None
Military Funding:
Standard → None
Magic Stance:
Bureaucracy → None
Citizenship Stance:
None → None
Foreign Acceptance:
Integration → None
Subject Stance:
Balanced → None
Land Doctrine:
Standard → None
Naval Doctrine:
Standard → None
Diplomatic Stance:
Expansionist → None
Scientific Stance:
Pragmatic → None
Economy Type:
None → None
Expansion Control Stance:
Free → None
Mercenary Law:
Some Mercenaries → None
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Jobs:
{'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
4 → None
Effective Pop Capacity:
13 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
0 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
0 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
0 → None
Nomadic:
0 → None
Pop Count:
0 → None
Raw Roll:
Restricted content
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Trade Distance:
7 → None
Minority Count:
0 → None
Annexed juggernacht
680f1fe242944abb0d1ab181 pops None Add Approved
Race:
None → Lusari
Culture:
None → Yashmari
Religion:
None → Chromayah
Nation:
None → Lusariyya
juggernacht
680f1fdf42944abb0d1ab17f pops None Add Approved
Race:
None → Lusari
Culture:
None → Yashmari
Religion:
None → Chromayah
Nation:
None → Lusariyya
juggernacht
680f1fdc42944abb0d1ab17d pops None Add Approved
Race:
None → Lusari
Culture:
None → Yashmari
Religion:
None → Chromayah
Nation:
None → Lusariyya
juggernacht