Archived Changes (39242 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 67f855f849036e41e6ed201b | artifacts | Phoenix Mail | Update | Approved |
Effect Description:
The ruler unit of the wielder of the Pheonix Mail gains +1 Defense and immunity to the negative effects of the Tundra terrain type.
Additionally, rather than making an attack, the wielder may instead double their defensive bonus until the end of the battle. While this increase is in effect, all units that attack the wielder take 1 damage.
If equipped to a character with less than 1 prowess, their speed is reduced by one. →
The ruler unit of the wielder of the Phoenix Mail gains +1 Defense and immunity to the negative effects of the Tundra terrain type.
Additionally, rather than making an attack, the wielder may instead double their defensive bonus until the end of the battle. While this increase is in effect, all units that attack the wielder take 1 damage.
If equipped to a character with less than 1 prowess, their speed is reduced by one.
|
juggernacht | ||
| 67f855ea49036e41e6ed201a | artifacts | Phoenix Mail | Update | Approved |
Effect Description:
The ruler unit of the wielder of the Pheonix Mail gains +2 Defense and immunity to the negative effects of the Tundra terrain type. Additionally, rather than making an attack, the wielder may instead increase their defensive bonus by an addtional +2 until the end of the war session. While this increase is in effect, all units that attack the wielder take 1 damage. Wearing this armor with 0 or negative prowess reduces the wielder's speed by one. →
The ruler unit of the wielder of the Pheonix Mail gains +1 Defense and immunity to the negative effects of the Tundra terrain type.
Additionally, rather than making an attack, the wielder may instead double their defensive bonus until the end of the battle. While this increase is in effect, all units that attack the wielder take 1 damage.
If equipped to a character with less than 1 prowess, their speed is reduced by one.
|
mykonos_ | ||
| 67f8559a49036e41e6ed2019 | artifacts | 67f5814d3ea41ff4f8ea8415 | Update | Approved |
Effect Description:
The wielder of the Natural Umbrella increases their cunning by 1 when solving puzzles, riddles or other brainteasers. Additionally, all mech-rps involving staying dry or divination gain moderately increased chances of success →
The wielder of the Natural Umbrella increases their Cunning by 4 when solving puzzles, riddles or other brainteasers. Additionally, all mech-rps involving staying dry or divination gain moderately increased chances of success.
|
mykonos_ | ||
| 67f8553e49036e41e6ed2018 | artifacts | Mountain Flower | Update | Approved |
Effect Description:
Each time the wielder casts a spell, there is a 15% chance to regain all spent magic points, and gain a magic point. However, there is also a 1% chance that the cost of the spell is doubled.
Additionally, you may heal a character/leader by one health status, this will result in the permanent destruction of the artifact. →
Each time the wielder casts a spell, there is a 15% chance to regain all spent magic points, and gain a magic point. However, there is also a 2% chance that the cost of the spell is increased by 2.
Additionally, you may heal a character by one health state, this will result in the permanent destruction of the artifact.
|
mykonos_ | ||
| 67f853ab49036e41e6ed2017 | artifacts | Mountain Flower | Update | Approved |
Effect Description:
Each time the wielder casts a spell, there is a 15% chance to regain all lost magic point, and gain a magic point. However, there is also a 1% chance that the cost of the spell is doubled. Additionally, you may heal a character/leader by one health status, this will result in the permenent destruction of the artifact. →
Each time the wielder casts a spell, there is a 15% chance to regain all spent magic points, and gain a magic point. However, there is also a 1% chance that the cost of the spell is doubled.
Additionally, you may heal a character/leader by one health status, this will result in the permanent destruction of the artifact.
|
mykonos_ | ||
| 67f8538049036e41e6ed2016 | artifacts | Mask of Ancestral Guidance | Update | Approved |
Effect Description:
At the start of each session, the mask will make a random face. Depending on the face, it will grant a +2 bonus to all rolls of that kind. (Current: Cunning) There is also a small chance that the mask will make the face of Rassin, the First Maskay, granting a +1 bonus to all rolls. Additionally, once per age you may triple the bonus granted by the mask for one mech-rp. →
At the start of each session, the mask will make a random face. Depending on the face, it will grant a +2 bonus to all rolls of that kind. (Current: Cunning)
There is also a small chance that the mask will make the face of Rassin, the First Maskay, granting a +1 bonus to all rolls.
Additionally, once per age you may triple the bonus granted by the mask for one mech-rp.
|
mykonos_ | ||
| 67f8535d49036e41e6ed2015 | artifacts | Luminary Heart | Update | Approved |
Effect Description:
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 1 during wars.
Additionally, all wielders of the Luminary Heart have a random attribute increased by one. →
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 2 during wars.
Additionally, all wielders of the Luminary Heart have a random attribute increased by one.
|
mykonos_ | ||
| 67f8532949036e41e6ed2014 | artifacts | Luminary Heart | Update | Approved |
Effect Description:
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 1 during wars. Additionally, all wielders of the Luminary Heart have a random attribute increased by one. →
The wielder of the Luminary Heart has their Prowess increased by 1. This is increased by an additional 1 during wars.
Additionally, all wielders of the Luminary Heart have a random attribute increased by one.
|
mykonos_ | ||
| 67f8529a49036e41e6ed2013 | artifacts | Hungering Stave | Update | Approved |
Rarity:
Great →
Legendary
Effect Description:
Once every other session, you may cast Blast at no Magic Point cost. When Blast is cast in a duel using this artifact, it does not increase in DC and grants a moderately increased chance on the magic roll in the duel Additionally, you may invest character magic points to attempt to gain additional benefits determined by the RP or war mod Be careful not to overfeed it →
Once every session, you may cast Blast at no Magic Point cost. When Blast is cast in a duel using this artifact, it does not increase in DC and grants a moderately increased chance on the magic roll in the duel.
Additionally, you may invest 2 character magic points to gain a small and random war bonus at the start of a war session.
|
mykonos_ | ||
| 67f8520e49036e41e6ed2012 | artifacts | Eye of Nanu | Update | Approved |
Effect Description:
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects: <5 = Three random attribute are reduced by 1 6-9 = One random attribute is reduced by 1 10-14 = Two random attributes are increased by 1 (Requires that the item be Equipped) 15-20 = Two random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be Equipped) >20 = Two random attributes are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be Equipped) The wielder may choose to reroll the result at the expense of losing two health states. No other methods of rerolling will work. →
Once during their lifetime, the wielder of the Eye of Nanu may gaze into their own soul, revealing all there is to see, both good and bad. Doing so will prompt a Magic or Cunning check, with whatever is rolled indicating the effects:
<5 = Three random attribute are reduced by 1
6-9 = One random attribute is reduced by 1
10-14 = Two random attributes are increased by 1 (Requires that the item be equipped)
15-20 = Two random attributes are increased by 1 & gain slightly increased chances of success on rolls next session (Requires that the item be equipped)
>20 = Two random attributes are increased by 2 & gain slightly increased chances of success on rolls for the rest of the wielder's life (Requires that the item be equipped)
The wielder may choose to reroll the result at the expense of losing two health states. No other methods of rerolling will work.
|
mykonos_ |