Change #67f3643dbc242a1756343261:
| Target: | 67f36296bc242a1756343260 |
|---|---|
| Target Type: | wonders |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2025-04-07 05:35:57.589000 |
| Changes: |
Effect Description:
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons may always trade with either the owner of the Latent Gateway or a nation with a Latent Pylon regardless of trade distance by paying a tax to the owner of the Latent Gateway of $25 (Per Era).
It also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 2 Wood, 3 Stone, 1 Magic Point
The owner of the Latent Gateway may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5.
The owner of the Latent Gateway may count Deep Water hexes as Shallow Water hexes for the purposes of establishing disconnected territory.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Southern Athabasca
Illyra-Alo →
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon.
All nations with Latent Pylons may always trade with either the owner of the Latent Gateway or a nation with a Latent Pylon regardless of trade distance by paying a tax to the owner of the Latent Gateway of $25 (Per Era).
It also generates 1 Nation Magic Point, and exists within the capital city.
Latent Pylon Cost: 2 Wood, 3 Stone, 1 Magic Poin
The owner of the Latent Gateway may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5.
The owner of the Latent Gateway may count Deep Water hexes as Shallow Water hexes for the purposes of establishing disconnected territory.
The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world.
Only three Latent Pylons can be constructed at a time (per era).
Nations Connected Via the Latent Gateway:
Caalaatti Barbaadaa
Kusa Pact
Taksilar
Southern Athabasca
Illyra-Alo
|
| Reason: |