67f576283ea41ff4f8ea83cc:

Target: 67f576283ea41ff4f8ea83cd
Target Type: artifacts
Status: Approved
Approver: yoda1546
Time Implemented: 2025-04-08 19:16:56.921000
Changes:
Name:
None → Seed of Destiny
Owner:
None → None
Effect Description:
None → Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 35% chance to lose a level of renown.
Creator:
None → None
Rarity:
None → Legendary
_id:
Added: 67f576283ea41ff4f8ea83cd
Reason:
Show Detailed Changes
Target Collection: artifacts
Target: 67f576283ea41ff4f8ea83cd
Time Requested: 2025-04-08 19:16:56.915000
Time Implemented: 2025-04-08 19:16:56.921000
Time Denied:
Time Reverted:
Requester: yoda1546
Approver: yoda1546
Denier: None
Reverter: None
Change Type: Add
Before Requested Data: {'name': None, 'owner': None, 'effect_description': None, 'creator': None, 'rarity': None}
After Requested Data: {'name': 'Seed of Destiny', 'owner': '', 'effect_description': 'Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 35% chance to lose a level of renown.', 'creator': '', 'rarity': 'Legendary'}
Differential Data: {}
Before Data: {'name': None, 'owner': None, 'effect_description': None, 'creator': None, 'rarity': None}
After Data: {'name': 'Seed of Destiny', 'owner': '', 'effect_description': 'Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 35% chance to lose a level of renown.', 'creator': '', 'rarity': 'Legendary', '_id': '67f576283ea41ff4f8ea83cd'}
Before Revert Data:
After Revert Data:
Reason:
Status: Approved