67f576283ea41ff4f8ea83cc:
Target: | 67f576283ea41ff4f8ea83cd |
---|---|
Target Type: | artifacts |
Status: | Approved |
Approver: | yoda1546 |
Time Implemented: | 2025-04-08 19:16:56.921000 |
Changes: |
Name:
None →
Seed of Destiny
Owner:
None
→
None
Effect Description:
None →
Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 35% chance to lose a level of renown.
Creator:
None
→
None
Rarity:
None →
Legendary
_id:
Added:
67f576283ea41ff4f8ea83cd
|
Reason: |
Show Detailed Changes
Target Collection: | artifacts |
---|---|
Target: | 67f576283ea41ff4f8ea83cd |
Time Requested: | 2025-04-08 19:16:56.915000 |
Time Implemented: | 2025-04-08 19:16:56.921000 |
Time Denied: | |
Time Reverted: | |
Requester: | yoda1546 |
Approver: | yoda1546 |
Denier: | None |
Reverter: | None |
Change Type: | Add |
Before Requested Data: | {'name': None, 'owner': None, 'effect_description': None, 'creator': None, 'rarity': None} |
After Requested Data: | {'name': 'Seed of Destiny', 'owner': '', 'effect_description': 'Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 35% chance to lose a level of renown.', 'creator': '', 'rarity': 'Legendary'} |
Differential Data: | {} |
Before Data: | {'name': None, 'owner': None, 'effect_description': None, 'creator': None, 'rarity': None} |
After Data: | {'name': 'Seed of Destiny', 'owner': '', 'effect_description': 'Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 35% chance to lose a level of renown.', 'creator': '', 'rarity': 'Legendary', '_id': '67f576283ea41ff4f8ea83cd'} |
Before Revert Data: | |
After Revert Data: | |
Reason: | |
Status: | Approved |