67f57af13ea41ff4f8ea83e2:
Target: | 67f57af13ea41ff4f8ea83e3 |
---|---|
Target Type: | artifacts |
Status: | Approved |
Approver: | yoda1546 |
Time Implemented: | 2025-04-08 19:37:21.696000 |
Changes: |
Name:
None →
Tear of the Archon
Owner:
None
→
None
Effect Description:
None →
At the start of a war session, the wielder of the Tear of the Archon may spend 1 nation magic point to instantly take control of any non-ruler/archon Void unit. Only one unit can be taken at a time. Additionally, at the start of any war session, the wielder of the Tear of Archon may designate one friendly unit to become a Void Archon under their control. Only one Void Archon may exist in a war at a time. Each time this unit attacks, substitutes its attack, and at the end of the war session there is a 25% chance that the wielder loses control of the unit, and it becomes a hostile unit. Before the chance is rolled, the user may spend 5 Nation Magic to ignore a roll.
Creator:
None
→
None
Rarity:
None →
Legendary
_id:
Added:
67f57af13ea41ff4f8ea83e3
|
Reason: |
Show Detailed Changes
Target Collection: | artifacts |
---|---|
Target: | 67f57af13ea41ff4f8ea83e3 |
Time Requested: | 2025-04-08 19:37:21.680000 |
Time Implemented: | 2025-04-08 19:37:21.696000 |
Time Denied: | |
Time Reverted: | |
Requester: | yoda1546 |
Approver: | yoda1546 |
Denier: | None |
Reverter: | None |
Change Type: | Add |
Before Requested Data: | {'name': None, 'owner': None, 'effect_description': None, 'creator': None, 'rarity': None} |
After Requested Data: | {'name': 'Tear of the Archon', 'owner': '', 'effect_description': 'At the start of a war session, the wielder of the Tear of the Archon may spend 1 nation magic point to instantly take control of any non-ruler/archon Void unit. Only one unit can be taken at a time. Additionally, at the start of any war session, the wielder of the Tear of Archon may designate one friendly unit to become a Void Archon under their control. Only one Void Archon may exist in a war at a time. Each time this unit attacks, substitutes its attack, and at the end of the war session there is a 25% chance that the wielder loses control of the unit, and it becomes a hostile unit. Before the chance is rolled, the user may spend 5 Nation Magic to ignore a roll.', 'creator': '', 'rarity': 'Legendary'} |
Differential Data: | {} |
Before Data: | {'name': None, 'owner': None, 'effect_description': None, 'creator': None, 'rarity': None} |
After Data: | {'name': 'Tear of the Archon', 'owner': '', 'effect_description': 'At the start of a war session, the wielder of the Tear of the Archon may spend 1 nation magic point to instantly take control of any non-ruler/archon Void unit. Only one unit can be taken at a time. Additionally, at the start of any war session, the wielder of the Tear of Archon may designate one friendly unit to become a Void Archon under their control. Only one Void Archon may exist in a war at a time. Each time this unit attacks, substitutes its attack, and at the end of the war session there is a 25% chance that the wielder loses control of the unit, and it becomes a hostile unit. Before the chance is rolled, the user may spend 5 Nation Magic to ignore a roll.', 'creator': '', 'rarity': 'Legendary', '_id': '67f57af13ea41ff4f8ea83e3'} |
Before Revert Data: | |
After Revert Data: | |
Reason: | |
Status: | Approved |