Change #67f57af13ea41ff4f8ea83e2:
| Target: | 67f57af13ea41ff4f8ea83e3 |
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| Target Type: | artifacts |
| Status: | Approved |
| Approver: | yoda1546 |
| Time Implemented: | 2025-04-08 19:37:21.696000 |
| Changes: |
Name:
None →
Tear of the Archon
Owner:
None
→
None
Effect Description:
None →
At the start of a war session, the wielder of the Tear of the Archon may spend 1 nation magic point to instantly take control of any non-ruler/archon Void unit. Only one unit can be taken at a time. Additionally, at the start of any war session, the wielder of the Tear of Archon may designate one friendly unit to become a Void Archon under their control. Only one Void Archon may exist in a war at a time. Each time this unit attacks, substitutes its attack, and at the end of the war session there is a 25% chance that the wielder loses control of the unit, and it becomes a hostile unit. Before the chance is rolled, the user may spend 5 Nation Magic to ignore a roll.
Creator:
None
→
None
Rarity:
None →
Legendary
_id:
Added:
67f57af13ea41ff4f8ea83e3
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| Reason: |