Change #67f978262ca3aae886046a56:

Target: 67ef774c98867826cf79631c
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-04-11 20:14:30.325000
Changes:
Infamy:
0 → 0
Temporary Karma:
0 → 0
Rolling Karma:
0 → 0
Money:
"" → 0
Current Territory:
14 → 14
Road Usage:
0 → 0
Districts:
None → [{'type': 'ancient_ranch', 'node': 'mounts'}, {'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_center', 'node': 'wood'}, {'type': '', 'node': ''}, {'type': '', 'node': ''}]
Cities:
None → [{'name': 'Taik', 'type': 'metropolis', 'node': 'magic', 'wall': ''}, {'name': 'Tash-Qatshi', 'type': 'commerce', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}]
Ongoing Modifiers:
None → []
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None → {'food': 1, 'wood': 1, 'stone': 1, 'mounts': 1, 'research': 0, 'magic': 1, 'bronze': 0, 'iron': 0}
Jobs:
None → {'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
Reason: