67fca49558b95a97ab764537:

Target: 67ef624f690147f64b5a8365
Target Type: religions
Status: Approved
Approver: juggernacht
Time Implemented: 2025-04-14 06:21:30.745000
Changes:
Effect Description:
None → Upon Character creation, pick one of twelve deities to worship. 1. you cannot select the same deity twice in a row. 2. when you select a deity, you will get a minor quest associated with an aspect of that deity. failure to complete the quest by the death of the character removes that deity from the selection until all other deities get a turn. failure to complete the quest will also give the nation/organization/faction a small penalty as well. The following deities are as follows: Apollus: God of the sun, harvest, power and might. (+2 to stab checks) Triton: The God of the seas, storms and commerce. (+1 rulership stat) Ulric: The God of nature, hunting and guardianship. (+1 prowess stat) Ursun: The God of the underworld, dreams and magic. (+1 magic stat) Anticlea: The god of love, joy and merriment. (+2 to pop growth checks) Delphi: God of music, arts, healing and prophecy. (+2 to healing checks) Diane: Goddess of the moon, hunting, archery and the wilderness. (+1 attack to ranged units) Minerva: Goddess of wisdom and reason, as well as the goddess of both peace and war paradoxically. (+1 strategy stat) Hermistes: God of travel, thievery, communications and cunning. (+2 to diplo checks) Ceremeter: Goddess of grain, agriculture, harvest and nourishment. (+1 food) Mars: The God of courage, war and bloodshed. (+1 attack to melee units) Hepheaston: The God of craftsman, smithing and invention. (5% cost reduction rounded up for districts)
Mechanical Modifiers:
None → []
Reason: Adding the approved Kalcedonian mechanics from the completed rp chain in the prior era
Show Detailed Changes
Target Collection: religions
Target: 67ef624f690147f64b5a8365
Time Requested: 2025-04-14 06:00:53.870000
Time Implemented: 2025-04-14 06:21:30.745000
Time Denied:
Time Reverted:
Requester: muricanman
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'effect_description': None, 'external_modifiers': None}
After Requested Data: {'effect_description': 'Upon Character creation, pick one of twelve deities to worship.\r\n\r\n1. you cannot select the same deity twice in a row.\r\n\r\n2. when you select a deity, you will get a minor quest associated with an aspect of that deity. failure to complete the quest by the death of the character removes that deity from the selection until all other deities get a turn. failure to complete the quest will also give the nation/organization/faction a small penalty as well.\r\n\r\nThe following deities are as follows:\r\n\r\nApollus: God of the sun, harvest, power and might. (+2 to stab checks)\r\n\r\nTriton: The God of the seas, storms and commerce. (+1 rulership stat)\r\n\r\nUlric: The God of nature, hunting and guardianship. (+1 prowess stat)\r\n\r\nUrsun: The God of the underworld, dreams and magic. (+1 magic stat)\r\n\r\nAnticlea: The god of love, joy and merriment. (+2 to pop growth checks)\r\n\r\nDelphi: God of music, arts, healing and prophecy. (+2 to healing checks)\r\n\r\nDiane: Goddess of the moon, hunting, archery and the wilderness. (+1 attack to ranged units)\r\n\r\nMinerva: Goddess of wisdom and reason, as well as the goddess of both peace and war paradoxically. (+1 strategy stat)\r\n\r\nHermistes: God of travel, thievery, communications and cunning. (+2 to diplo checks)\r\n\r\nCeremeter: Goddess of grain, agriculture, harvest and nourishment. (+1 food)\r\n\r\nMars: The God of courage, war and bloodshed. (+1 attack to melee units)\r\n\r\nHepheaston: The God of craftsman, smithing and invention. (5% cost reduction rounded up for districts)', 'external_modifiers': []}
Differential Data: {}
Before Data: {'effect_description': None, 'external_modifiers': None}
After Data: {'effect_description': 'Upon Character creation, pick one of twelve deities to worship.\r\n\r\n1. you cannot select the same deity twice in a row.\r\n\r\n2. when you select a deity, you will get a minor quest associated with an aspect of that deity. failure to complete the quest by the death of the character removes that deity from the selection until all other deities get a turn. failure to complete the quest will also give the nation/organization/faction a small penalty as well.\r\n\r\nThe following deities are as follows:\r\n\r\nApollus: God of the sun, harvest, power and might. (+2 to stab checks)\r\n\r\nTriton: The God of the seas, storms and commerce. (+1 rulership stat)\r\n\r\nUlric: The God of nature, hunting and guardianship. (+1 prowess stat)\r\n\r\nUrsun: The God of the underworld, dreams and magic. (+1 magic stat)\r\n\r\nAnticlea: The god of love, joy and merriment. (+2 to pop growth checks)\r\n\r\nDelphi: God of music, arts, healing and prophecy. (+2 to healing checks)\r\n\r\nDiane: Goddess of the moon, hunting, archery and the wilderness. (+1 attack to ranged units)\r\n\r\nMinerva: Goddess of wisdom and reason, as well as the goddess of both peace and war paradoxically. (+1 strategy stat)\r\n\r\nHermistes: God of travel, thievery, communications and cunning. (+2 to diplo checks)\r\n\r\nCeremeter: Goddess of grain, agriculture, harvest and nourishment. (+1 food)\r\n\r\nMars: The God of courage, war and bloodshed. (+1 attack to melee units)\r\n\r\nHepheaston: The God of craftsman, smithing and invention. (5% cost reduction rounded up for districts)', 'external_modifiers': []}
Before Revert Data:
After Revert Data:
Reason: Adding the approved Kalcedonian mechanics from the completed rp chain in the prior era
Status: Approved