Change #67fdc67321a497bb1f8f07b1:

Target: 67ef7f8ae311e8b3699a1b20
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-04-15 02:54:40.175000
Changes:
Cities:
Cities 1:
name: "" → Avon
type: "" → generic
resource_nodes:
wood: 0 → 1
Jobs:
apprentice: None → 0
bureaucrat: None → 0
fisherman: None → 0
Reason: Got one wood node in my territory. Setting up my capital's details.