Change #680f49283952ff1a7b985153:
| Target: | 67ef6fbf98867826cf796302 |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-04-28 09:23:52.465000 |
| Changes: |
_id:
Removed:
67ef6fbf98867826cf796302
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Jinying
Infamy:
Removed:
0
Economy Type:
Removed:
None
Government Type:
Removed:
Trade Federation
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
""
Current Territory:
Removed:
21
Vassal Type:
Removed:
None
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef5e98690147f64b5a8327
Primary Race:
Removed:
67ef4cd789e17a6e9fa6bbdb
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
18
Rolling Karma:
1 →
0
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Militia
Nomad Camp Type:
Removed:
None
Money:
45 →
295
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef661c690147f64b5a83ab
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Conquest State
Temperament:
Restricted content
Stability:
Removed:
United
Administration:
Removed:
4
City Count:
Removed:
0
City Slots:
Removed:
4
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
33
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3, 'administration': 0.25}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
250
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
18
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
18
wood:
8
stone:
11
mounts:
1
research:
0
magic:
1.0
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
0
wood:
6
stone:
3
mounts:
-1
research:
6
magic:
0
bronze:
0
iron:
0
Resource Production:
Removed:
food:
18
wood:
14
stone:
14
mounts:
0
research:
6
magic:
1
bronze:
4.0
iron:
0
Road Capacity:
Removed:
22
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.06
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Shílín
type:
metropolis
node:
""
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
food
Item 2:
type:
ancient_home
node:
food
Item 3:
type:
ancient_market
node:
""
Item 4:
type:
ancient_center
node:
wood
Item 5:
type:
""
node:
""
Item 6:
type:
""
node:
""
Jobs:
fisherman:
4 →
0
harvester:
4 →
0
metallurgist:
2 →
0
miner:
4 →
0
researcher:
4 →
0
Ongoing Modifiers:
resource_nodes:
Removed:
food:
2
wood:
1
stone:
2
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
0
Resource Storage:
wood:
3 →
9
stone:
7 →
10
mounts:
3 →
2
Effective Pop Capacity:
Removed:
20
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
stability_gain_roll:
Added:
0.03679950813814714
stability_gain_chance_at_tick:
Added:
0
stability_loss_roll:
Added:
0.7731975941500463
stability_loss_chance_at_tick:
Added:
0.06
expansion_roll:
Added:
0.8989279598590014
expansion_chance_at_tick:
Added:
0.4
|
| Reason: | Tick Update for Jinying |