Change #680f49283952ff1a7b985153:

Target: 67ef6fbf98867826cf796302
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-04-28 09:23:52.465000
Changes:
_id:
Removed: 67ef6fbf98867826cf796302
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Jinying
Infamy:
Removed: 0
Economy Type:
Removed: None
Government Type:
Removed: Trade Federation
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: ""
Current Territory:
Removed: 21
Vassal Type:
Removed: None
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: None
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef5e98690147f64b5a8327
Primary Race:
Removed: 67ef4cd789e17a6e9fa6bbdb
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 18
Rolling Karma:
1 → 0
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Militia
Nomad Camp Type:
Removed: None
Money:
45 → 295
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef661c690147f64b5a83ab
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Conquest State
Temperament:
Restricted content
Stability:
Removed: United
Administration:
Removed: 4
City Count:
Removed: 0
City Slots:
Removed: 4
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 33
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3, 'administration': 0.25}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 250
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 18
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 18
wood: 8
stone: 11
mounts: 1
research: 0
magic: 1.0
bronze: 4
iron: 0
Resource Excess:
Removed:
food: 0
wood: 6
stone: 3
mounts: -1
research: 6
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 18
wood: 14
stone: 14
mounts: 0
research: 6
magic: 1
bronze: 4.0
iron: 0
Road Capacity:
Removed: 22
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.06
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Shílín
type: metropolis
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_dock
node: food
Item 2:
type: ancient_home
node: food
Item 3:
type: ancient_market
node: ""
Item 4:
type: ancient_center
node: wood
Item 5:
type: ""
node: ""
Item 6:
type: ""
node: ""
Jobs:
fisherman: 4 → 0
harvester: 4 → 0
metallurgist: 2 → 0
miner: 4 → 0
researcher: 4 → 0
Ongoing Modifiers:
resource_nodes:
Removed:
food: 2
wood: 1
stone: 2
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
wood: 3 → 9
stone: 7 → 10
mounts: 3 → 2
Effective Pop Capacity:
Removed: 20
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
stability_gain_roll:
Added: 0.03679950813814714
stability_gain_chance_at_tick:
Added: 0
stability_loss_roll:
Added: 0.7731975941500463
stability_loss_chance_at_tick:
Added: 0.06
expansion_roll:
Added: 0.8989279598590014
expansion_chance_at_tick:
Added: 0.4
Reason: Tick Update for Jinying