Change #680f49293952ff1a7b98515b:

Target: 67f21dd6609d94b5146136dc
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-04-28 09:23:53.424000
Changes:
_id:
Removed: 67f21dd6609d94b5146136dc
Economy Type:
Removed: None
Stability:
Removed: Balanced
Primary Race:
Removed: 67ef565d89e17a6e9fa6bbf2
Scientific Stance:
Removed: Pragmatic
Compliance:
Removed: Compliant
Foreign Acceptance:
Removed: Integration
Land Doctrine:
Removed: Standard
Tax Stance:
Removed: None
Primary Culture:
Removed: 67ef5d78690147f64b5a8309
Naval Doctrine:
Removed: Standard
Name:
Removed: Lokhim Mission
Citizenship Stance:
Removed: None
Justice Stance:
Removed: None
Succession Type:
Removed: Strength
Subject Stance:
Removed: Balanced
Consumption Stance:
Removed: None
Conscription Type:
Removed: Moderate
Expansion Control Stance:
Removed: Free
Government Type:
Removed: Autocracy
Temperament:
Restricted content
Money:
0 → 75
Primary Religion:
Removed: 67ef6523690147f64b5a8397
Current Territory:
Removed: 0
Vassal Type:
Removed: Mercantile
Nomad Camp Type:
Removed: None
Origin:
Removed: Unknown
Road Usage:
Removed: 0
Prestige:
Removed: 0
Temporary Karma:
Removed: 0
Overlord:
Removed: 67ef725298867826cf79630a
Infamy:
Removed: 0
Rolling Karma:
-1 → 0
Region:
Removed: 67ef6b3198867826cf7962eb
Mercenary Law:
Removed: Some Mercenaries
Diplomatic Stance:
Removed: Expansionist
Magic Stance:
Removed: Bureaucracy
Military Funding:
Removed: Standard
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 5
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 6
Import Slots:
Removed: 6
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 3
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 75
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 3
Pop Count:
Removed: 7
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 6
Remaining Import Slots:
Removed: 6
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 7
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -7
wood: 0
stone: 0
mounts: 1
research: 1
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 1
research: 1
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 13
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Jobs:
Removed:
bureaucrat: 0
farmer: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_ameru_marines: 0
ancient_civilian: 0
Ongoing Modifiers:
Removed:
[]
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: 0 → -7
mounts: 0 → 1
stability_gain_roll:
Added: 0.8876486471707152
stability_gain_chance_at_tick:
Added: 0
stability_loss_roll:
Added: 0.31753759528320336
stability_loss_chance_at_tick:
Added: 0
concessions_roll:
Added: 0.28013208820894253
concessions_chance_at_tick:
Added: 0.2
rebellion_roll:
Added: 0.991253638730771
rebellion_chance_at_tick:
Added: 0
expansion_roll:
Added: 0.3408297439904361
expansion_chance_at_tick:
Added: 0.4
Reason: Tick Update for Lokhim Mission