680fdb3e32a2a17512259e4e:

Target: The Conclave
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-04-28 19:47:10.440000
Changes:
_id:
Removed: 67ef72db98867826cf79630c
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Progressive
Name:
Removed: Lumithal Conclave
Infamy:
Removed: 10
Economy Type:
Removed: None
Government Type:
Removed: Sacred Vicar
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: 98
Current Territory:
Removed: 29
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Empire:
Removed: on
Primary Culture:
Removed: 680abd48c75c6e0314f121c4
Primary Race:
Removed: 67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 9
Rolling Karma:
Removed: 0
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 2420
Compliance:
Removed: None
Temporary Karma:
Removed: 4
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Default
Temperament:
Removed: Player
Stability:
Removed: United
Vassals:
Removed: 67ef764198867826cf796318
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 15
event_roll:
Removed: 21
Export Slots:
Removed: 6
Import Slots:
Removed: 6
job_details:
Removed:
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 225
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 18
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 6
Remaining Import Slots:
Removed: 6
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 20
wood: 7
stone: 10
mounts: 1
research: 0
magic: 0
bronze: 4
iron: 0
Resource Excess:
Removed:
food: 15
wood: 4
stone: 0
mounts: 0
research: 10
magic: 3
bronze: 1
iron: 1
Resource Production:
Removed:
food: 35
wood: 11
stone: 10
mounts: 1
research: 10
magic: 3
bronze: 5
iron: 1
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.53
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
event_type:
Removed: Very Good
raw_roll:
Removed: 18
Cities:
Removed:
Item 1:
name: Opal
type: commerce
node: research
wall: ancient_walls
Item 2:
name: Flowstone
type: metropolis
node: ""
wall: ""
Item 3:
name: Tides Landing
type: generic
node: food
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Item 5:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: ancient_dock
node: ""
Item 3:
type: ancient_workshop
node: wood
Item 4:
type: ancient_school
node: magic
Item 5:
type: ancient_forge
node: bronze
Item 6:
type: ancient_center
node: wood
Item 7:
type: ancient_fishery
node: ""
Jobs:
fisherman: 9 → 11
harvester: 5 → 3
Ongoing Modifiers:
Removed:
Item 1:
field: food_production
value: 4.0
duration: 2
source: Event Reward
Item 2:
field: food_production
value: -1.0
duration: 2
source: No benefits from Tides Landing
Item 3:
field: effective_pop_capacity
value: -1.0
duration: 2
source: No benefits from Tides Landing
resource_nodes:
Removed:
food: 3
wood: 3
stone: 0
mounts: 1
research: 1
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 2
wood: 12
stone: 8
mounts: 6
research: 0
magic: 7
bronze: 5
iron: 0
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 1
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 2
ancient_light_infantry: 3
ancient_siege_weapon: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
ancient_fire_shaman: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Imperial District:
Removed:
type: harbor
node: ""
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.9157971762956959
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
Removed: 0.577044318592424
stability_loss_chance_at_tick:
Removed: 0.71
stability_loss_roll:
Removed: 0.9406037362294097
Reason: Job Assignment
Show Detailed Changes
Target Collection: nations
Target: The Conclave
Time Requested: 2025-04-28 19:47:10.423000
Time Implemented: 2025-04-28 19:47:10.440000
Time Denied:
Time Reverted:
Requester: mc_nugs
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 9, 'harvester': 5, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 2, 'mystic': 0, 'researcher': 8}}
After Requested Data: {'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 11, 'harvester': 3, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 2, 'mystic': 0, 'researcher': 8}}
Differential Data: {}
Before Data: {'_id': ObjectId('67ef72db98867826cf79630c'), 'magic_stance': 'Persecution', 'subject_stance': 'Suppression', 'scientific_stance': 'Progressive', 'name': 'Lumithal Conclave', 'infamy': 10, 'economy_type': 'None', 'government_type': 'Sacred Vicar', 'mercenary_law': 'No Mercenaries', 'tax_stance': 'None', 'justice_stance': 'None', 'prestige': 98, 'current_territory': 29, 'vassal_type': 'None', 'region': '67ef6b7598867826cf7962f5', 'consumption_stance': 'None', 'succession_type': 'Strength', 'empire': 'on', 'primary_culture': '680abd48c75c6e0314f121c4', 'primary_race': '67ef3fb389e17a6e9fa6bba7', 'diplomatic_stance': 'Belligerent', 'foreign_acceptance': 'Integration', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 9, 'rolling_karma': 0, 'military_funding': 'Substantial', 'land_doctrine': 'Standard', 'nomad_camp_type': 'None', 'money': 2420, 'compliance': 'None', 'temporary_karma': 4, 'naval_doctrine': 'Fleet', 'primary_religion': '67ef610a690147f64b5a834f', 'overlord': '', 'conscription_type': 'High', 'origin': '(A) Default', 'temperament': 'Player', 'stability': 'United', 'vassals': '67ef764198867826cf796318', 'jobs[harvester]': '0', 'jobs[hunter]': '0', 'jobs[merchant]': '0', 'jobs[metallurgist]': '0', 'jobs[miner]': '0', 'jobs[mystic]': '0', 'jobs[researcher]': '0', 'resource_storage[bronze]': '0', 'resource_storage[food]': '0', 'resource_storage[iron]': '0', 'resource_storage[magic]': '0', 'resource_storage[mounts]': '0', 'resource_storage[research]': '0', 'resource_storage[stone]': '0', 'resource_storage[wood]': '0', 'administration': 1, 'city_count': 0, 'city_slots': 5, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 6, 'effective_territory': 15, 'event_roll': 21, 'export_slots': 6, 'import_slots': 6, 'job_details': {'fisherman': {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 3, 'land_attack': 1, 'land_defense': 1, 'land_unit_capacity': 8, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 225, 'naval_attack': 1, 'naval_defense': 1, 'naval_unit_capacity': 8, 'pop_count': 18, 'rebellion_chance': 0, 'remaining_export_slots': 6, 'remaining_import_slots': 6, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 20, 'wood': 7, 'stone': 10, 'mounts': 1, 'research': 0, 'magic': 0, 'bronze': 4, 'iron': 0}, 'resource_excess': {'food': 15, 'wood': 4, 'stone': 0, 'mounts': 0, 'research': 10, 'magic': 3, 'bronze': 1, 'iron': 1}, 'resource_production': {'food': 35, 'wood': 11, 'stone': 10, 'mounts': 1, 'research': 10, 'magic': 3, 'bronze': 5, 'iron': 1}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.53, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 1, 'event_type': 'Very Good', 'raw_roll': 18, 'cities': [{'name': 'Opal', 'type': 'commerce', 'node': 'research', 'wall': 'ancient_walls'}, {'name': 'Flowstone', 'type': 'metropolis', 'node': '', 'wall': ''}, {'name': 'Tides Landing', 'type': 'generic', 'node': 'food', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_workshop', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_fishery', 'node': ''}], 'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 9, 'harvester': 5, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 2, 'mystic': 0, 'researcher': 8}, 'modifiers': [{'field': 'food_production', 'value': 4.0, 'duration': 2, 'source': 'Event Reward'}, {'field': 'food_production', 'value': -1.0, 'duration': 2, 'source': 'No benefits from Tides Landing'}, {'field': 'effective_pop_capacity', 'value': -1.0, 'duration': 2, 'source': 'No benefits from Tides Landing'}], 'resource_nodes': {'food': 3, 'wood': 3, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 1, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 2, 'wood': 12, 'stone': 8, 'mounts': 6, 'research': 0, 'magic': 7, 'bronze': 5, 'iron': 0}, 'effective_pop_capacity': 21, 'nomadic': 0, 'trade_distance': 10, 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 1, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 2, 'ancient_light_infantry': 3, 'ancient_siege_weapon': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0, 'ancient_fire_shaman': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'imperial_district': {'type': 'harbor', 'node': ''}, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.9157971762956959, 'stability_gain_chance_at_tick': 0.25, 'stability_gain_roll': 0.577044318592424, 'stability_loss_chance_at_tick': 0.71, 'stability_loss_roll': 0.9406037362294097}
After Data: {'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 11, 'harvester': 3, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 2, 'mystic': 0, 'researcher': 8}}
Before Revert Data:
After Revert Data:
Reason: Job Assignment
Status: Approved