68158ae4a011fb0eb728af4a:

Target: The Conclave
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-03 03:17:56.822000
Changes:
Districts:
Added: 1 new districts
Added:
Districts 8:
type: ""
node: ""
Land Units:
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
Reason: Fixing incorrect infamy decay
Show Detailed Changes
Target Collection: nations
Target: The Conclave
Time Requested: 2025-05-03 03:17:56.817000
Time Implemented: 2025-05-03 03:17:56.822000
Time Denied:
Time Reverted:
Requester: juggernacht
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'districts': [{'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_workshop', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_fishery', 'node': ''}], 'land_units': {'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 1, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 2, 'ancient_light_archers': 2, 'ancient_light_infantry': 4, 'ancient_siege_weapon': 0}}
After Requested Data: {'districts': [{'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_workshop', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_fishery', 'node': ''}, {'type': '', 'node': ''}], 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 1, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 2, 'ancient_light_archers': 2, 'ancient_light_infantry': 4, 'ancient_siege_weapon': 0}}
Differential Data: {}
Before Data: {'districts': [{'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_workshop', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_fishery', 'node': ''}], 'land_units': {'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 1, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 2, 'ancient_light_archers': 2, 'ancient_light_infantry': 4, 'ancient_siege_weapon': 0}}
After Data: {'districts': [{'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_workshop', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_fishery', 'node': ''}, {'type': '', 'node': ''}], 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 1, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 2, 'ancient_light_archers': 2, 'ancient_light_infantry': 4, 'ancient_siege_weapon': 0}}
Before Revert Data:
After Revert Data:
Reason: Fixing incorrect infamy decay
Status: Approved