Change #681ad9b3fbd7be29685c5589:

Target: 681ad9b3fbd7be29685c558a
Target Type: spells
Status: Approved
Approver: mykonos_
Time Implemented: 2025-05-07 03:55:31.429000
Changes:
Name:
Added: Heal
Complexity:
Added: Average
Cast Time:
Added: Ritual
Initial Cost:
Added: 3
Usable By:
Added: Either
Effect:
Added: If successful, raise the health condition of a chosen character by one. This cannot be used to resurrect a deceased character, and increases in cost by one each time it is successfully cast on the same character. Alternatively, this may be cast as a war spell, causing a chosen unit to regain a quarter of their max HP, rounded up. This may only be used on the same unit once per war session.
Creator:
Added: ""
_id:
Added: 681ad9b3fbd7be29685c558a
Reason: