681adee2226b8185b030a921:
Target: | Resurrect |
---|---|
Target Type: | spells |
Status: | Approved |
Approver: | mykonos_ |
Time Implemented: | 2025-05-07 04:17:38.627000 |
Changes: |
Name:
Added:
Resurrect
Complexity:
Added:
Very Hard
Cast Time:
Added:
Ritual
Initial Cost:
Added:
10
Usable By:
Added:
Either
Hidden:
Added:
0
Effect:
Added:
If successful, a deceased character is returned to life with the same base attributes as when they died. Their health state is returned to Healthy, and they have their age reset.
Resurrected characters that have died cannot be brought back to life again.
Increase the complexity of the spell by one tier for every age that has began since the death of that character.
If a prior ruler character is resurrected, they can return to rule without triggering a loss of stability or artifacts.
Creator:
Added:
""
_id:
Added:
681adee2226b8185b030a922
|
Reason: |
Show Detailed Changes
Target Collection: | spells |
---|---|
Target: | Resurrect |
Time Requested: | 2025-05-07 04:17:38.622000 |
Time Implemented: | 2025-05-07 04:17:38.627000 |
Time Denied: | |
Time Reverted: | |
Requester: | mykonos_ |
Approver: | mykonos_ |
Denier: | None |
Reverter: | None |
Change Type: | Add |
Before Requested Data: | {'name': None, 'complexity': None, 'cast_time': None, 'initial_cost': None, 'usable_by': None, 'hidden': None, 'effect': None, 'creator': None} |
After Requested Data: | {'name': 'Resurrect', 'complexity': 'Very Hard', 'cast_time': 'Ritual', 'initial_cost': 10, 'usable_by': 'Either', 'hidden': False, 'effect': 'If successful, a deceased character is returned to life with the same base attributes as when they died. Their health state is returned to Healthy, and they have their age reset. \r\n\r\nResurrected characters that have died cannot be brought back to life again.\r\n\r\nIncrease the complexity of the spell by one tier for every age that has began since the death of that character.\r\n\r\nIf a prior ruler character is resurrected, they can return to rule without triggering a loss of stability or artifacts.', 'creator': ''} |
Differential Data: | {} |
Before Data: | {} |
After Data: | {'name': 'Resurrect', 'complexity': 'Very Hard', 'cast_time': 'Ritual', 'initial_cost': 10, 'usable_by': 'Either', 'hidden': False, 'effect': 'If successful, a deceased character is returned to life with the same base attributes as when they died. Their health state is returned to Healthy, and they have their age reset. \r\n\r\nResurrected characters that have died cannot be brought back to life again.\r\n\r\nIncrease the complexity of the spell by one tier for every age that has began since the death of that character.\r\n\r\nIf a prior ruler character is resurrected, they can return to rule without triggering a loss of stability or artifacts.', 'creator': '', '_id': ObjectId('681adee2226b8185b030a922')} |
Before Revert Data: | |
After Revert Data: | |
Reason: | |
Status: | Approved |