681fee070cbb9393e1d590f5:

Target: Lokhim Empire
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-11 21:59:00.721000
Changes:
Prestige:
86 → 100
Money:
2125 → 2075
Road Usage:
18 → 16
Military Funding:
Notable → Standard
Resource Storage:
wood: 10 → 9
bronze: 3 → 4
Land Units:
ancient_fire_shaman: 0 → None
Reason: War Victory consequences, minor change to road due to Mission taking up 2 hexes, law change in the logs,
Show Detailed Changes
Target Collection: nations
Target: Lokhim Empire
Time Requested: 2025-05-11 00:23:35.641000
Time Implemented: 2025-05-11 21:59:00.721000
Time Denied:
Time Reverted:
Requester: venpice
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'prestige': 86, 'money': 2125, 'road_usage': 18, 'military_funding': 'Notable', 'resource_storage': {'food': 14, 'wood': 10, 'stone': 11, 'mounts': 7, 'research': 0, 'magic': 7, 'bronze': 3, 'iron': 0}, 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 2, 'ancient_light_infantry': 5, 'ancient_siege_weapon': 0}}
After Requested Data: {'prestige': 100, 'money': 2075, 'road_usage': 16, 'military_funding': 'Standard', 'resource_storage': {'food': 14, 'wood': 9, 'stone': 11, 'mounts': 7, 'research': 0, 'magic': 7, 'bronze': 4, 'iron': 0}, 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 2, 'ancient_light_infantry': 5, 'ancient_siege_weapon': 0}}
Differential Data: {'prestige': 14, 'road_usage': -2, 'money': -50}
Before Data: {'prestige': 86, 'money': 2125, 'road_usage': 18, 'military_funding': 'Notable', 'resource_storage': {'food': 14, 'wood': 10, 'stone': 11, 'mounts': 7, 'research': 0, 'magic': 7, 'bronze': 3, 'iron': 0}, 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 2, 'ancient_light_infantry': 5, 'ancient_siege_weapon': 0}}
After Data: {'prestige': 100, 'money': 2075, 'road_usage': 16, 'military_funding': 'Standard', 'resource_storage': {'food': 14, 'wood': 9, 'stone': 11, 'mounts': 7, 'research': 0, 'magic': 7, 'bronze': 4, 'iron': 0}, 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 2, 'ancient_light_infantry': 5, 'ancient_siege_weapon': 0}}
Before Revert Data:
After Revert Data:
Reason: War Victory consequences, minor change to road due to Mission taking up 2 hexes, law change in the logs,
Status: Approved