Change #6820eaa2cf576fec31511d77:
| Target: | 67ef72db98867826cf79630c |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-05-11 18:21:22.723000 |
| Changes: |
_id:
Removed:
67ef72db98867826cf79630c
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Lumithal Conclave
Infamy:
Removed:
40
Economy Type:
Removed:
Production
Government Type:
Removed:
Sacred Vicar
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
100
Current Territory:
Removed:
29
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Strength
Empire:
Removed:
on
Primary Culture:
Removed:
680abd48c75c6e0314f121c4
Primary Race:
Removed:
67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
17
Rolling Karma:
Removed:
0
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
Removed:
1205
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
United
Vassals:
Removed:
67ef764198867826cf796318
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
6
Import Slots:
Removed:
6
job_details:
Removed:
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
225
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
18
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
6
Remaining Import Slots:
Removed:
6
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
20
wood:
7
stone:
10
mounts:
1
research:
0
magic:
0
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
15
wood:
4
stone:
0
mounts:
0
research:
10
magic:
3
bronze:
1
iron:
1
Resource Production:
Removed:
food:
35
wood:
11
stone:
10
mounts:
1
research:
10
magic:
3
bronze:
5
iron:
1
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.53
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Opal
type:
commerce
node:
research
wall:
ancient_walls
Item 2:
name:
Flowstone
type:
metropolis
node:
""
wall:
""
Item 3:
name:
Tides Landing
type:
generic
node:
food
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Item 5:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
food
Item 2:
type:
ancient_dock
node:
""
Item 3:
type:
ancient_workshop
node:
wood
Item 4:
type:
ancient_school
node:
magic
Item 5:
type:
ancient_forge
node:
bronze
Item 6:
type:
ancient_center
node:
wood
Item 7:
type:
ancient_fishery
node:
""
Item 8:
type:
""
node:
""
Jobs:
fisherman:
11 →
13
harvester:
4 →
5
miner:
3 →
4
Ongoing Modifiers:
Removed:
Item 1:
field:
food_production
value:
4.0
duration:
2
source:
Event Reward
Item 2:
field:
food_production
value:
-1.0
duration:
2
source:
No benefits from Tides Landing
Item 3:
field:
effective_pop_capacity
value:
-1.0
duration:
2
source:
No benefits from Tides Landing
Item 4:
field:
money_income
value:
150.0
duration:
-1
source:
Two Mercantile Vassals
Item 5:
field:
stability_loss_chance
value:
-0.25
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1367923292014383285
Item 6:
field:
unique_minority_count
value:
-3.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1367627604957593693
resource_nodes:
Removed:
food:
3
wood:
3
stone:
0
mounts:
1
research:
1
magic:
1
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
7
wood:
12
stone:
7
mounts:
7
research:
0
magic:
7
bronze:
5
iron:
0
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_fire_shaman:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
1
ancient_heavy_archers:
1
ancient_heavy_infantry:
2
ancient_light_archers:
2
ancient_light_infantry:
4
ancient_siege_weapon:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
Imperial District:
Removed:
type:
harbor
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.9157971762956959
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
Removed:
0.577044318592424
stability_loss_chance_at_tick:
Removed:
0.71
stability_loss_roll:
Removed:
0.9406037362294097
previous_karma:
Removed:
13
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
5
|
| Reason: | Job Assignment |