Change #6821a9adf48db0947b078178:
| Target: | 67ef774c98867826cf79631c |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-05-12 07:56:29.780000 |
| Changes: |
_id:
Removed:
67ef774c98867826cf79631c
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Taika
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
Mercenary Military
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
14
Vassal Type:
Removed:
Protectorate
Region:
Removed:
67ef6b6c98867826cf7962f3
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef5a6c690147f64b5a82bf
Primary Race:
Removed:
67ef41ad89e17a6e9fa6bbc3
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Harmony
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
1 →
0
Military Funding:
Removed:
Substandard
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
3000 →
3325
Compliance:
Removed:
Neutral
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
67f21ff9609d94b5146136f0
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Protected Scion
Temperament:
Restricted content
Stability:
United →
Stable
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.3
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0.15
District Slots:
Removed:
7
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer:
{'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
-3
Land Defense Modifier:
Removed:
-3
Land Unit Capacity:
Removed:
7
Mercenary Land Attack Modifier:
Removed:
1
Mercenary Land Defense Modifier:
Removed:
1
Mercenary Naval Attack Modifier:
Removed:
1
Mercenary Naval Defense Modifier:
Removed:
1
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
325
Naval Attack Modifier:
Removed:
-3
Naval Defense Modifier:
Removed:
-3
Naval Unit Capacity:
Removed:
7
Pop Count:
Removed:
17
Chance to Rebel:
Removed:
0.05
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
18
wood:
14
stone:
8
mounts:
2
research:
0
magic:
0
bronze:
2
iron:
0
Resource Excess:
Removed:
food:
15
wood:
-3
stone:
3
mounts:
3
research:
3
magic:
2
bronze:
0
iron:
0
Resource Production:
Removed:
food:
33
wood:
11
stone:
11
mounts:
5
research:
3
magic:
2
bronze:
2
iron:
0
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.3
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
6
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Taik
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
Tash-Qatshi
type:
commerce
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_ranch
node:
mounts
Item 2:
type:
ancient_farms
node:
""
Item 3:
type:
ancient_home
node:
food
Item 4:
type:
ancient_market
node:
""
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
""
node:
""
Item 7:
type:
""
node:
""
Jobs:
farmer:
6 →
0
harvester:
5 →
0
metallurgist:
4 →
0
miner:
2 →
0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
1
research:
0
magic:
1
bronze:
0
iron:
0
Resource Storage:
food:
3 →
14
wood:
1 →
11
stone:
6 →
9
mounts:
3 →
7
magic:
6 →
8
bronze:
1 →
5
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_civilian:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
concessions_chance_at_tick:
Removed:
0.3
concessions_roll:
0.7940436833118734 →
7.044027944369535e-05
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.9825387196653058 →
0.29447377190706503
rebellion_chance_at_tick:
Removed:
0.05
rebellion_roll:
0.249340378476402 →
0.7579254141509281
stability_gain_chance_at_tick:
Removed:
0.3
stability_gain_roll:
0.5277696372768783 →
0.3439089748962969
stability_loss_chance_at_tick:
0.15 →
0.35
stability_loss_roll:
0.8324826150837921 →
0.3397202200271694
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Added:
iron:
1
bronze:
3
|
| Reason: | Tick Update for Taika |