Change #6821a9adf48db0947b07817c:
| Target: | 67ef76d298867826cf79631a |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-05-12 07:56:30.661000 |
| Changes: |
_id:
Removed:
67ef76d298867826cf79631a
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Conservative
Name:
Removed:
Teo'zados'koa
Infamy:
Removed:
0
Economy Type:
Removed:
None
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
9
Vassal Type:
Removed:
Martial
Region:
Removed:
67ef6b6c98867826cf7962f3
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef5ac0690147f64b5a82c9
Primary Race:
Removed:
67ef4c0e89e17a6e9fa6bbcf
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Limitless
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
Removed:
0
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
685 →
835
Compliance:
Removed:
Compliant
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef60e6690147f64b5a834d
Overlord:
Removed:
67ef6eba98867826cf7962fe
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Conquest State
Temperament:
Restricted content
Stability:
Removed:
Balanced
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.3
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
0
Chance to Disobey:
Removed:
0.15
District Slots:
Removed:
5
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
3
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
3
Pop Count:
Removed:
8
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
8
wood:
4
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
1
wood:
-1
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Production:
Removed:
food:
9
wood:
3
stone:
3
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.1
Stability Loss Chance:
Removed:
0.18
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
6
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
""
type:
""
node:
""
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
""
Item 2:
type:
ancient_home
node:
""
Item 3:
type:
ancient_workshop
node:
""
Item 4:
type:
""
node:
""
Item 5:
type:
""
node:
""
Jobs:
fisherman:
3 →
0
harvester:
2 →
0
metallurgist:
1 →
0
miner:
1 →
0
mystic:
1 →
0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Storage:
food:
5 →
9
wood:
2 →
7
magic:
0 →
1
bronze:
1 →
2
Effective Pop Capacity:
Removed:
16
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_ameru_marines:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
concessions_chance_at_tick:
Removed:
0.2
concessions_roll:
0.40410766575306867 →
0.5261258231150243
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
0.9997687517958698 →
0.6653387889155825
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.10589901729406448 →
0.18355470093866078
stability_gain_chance_at_tick:
Removed:
0.1
stability_gain_roll:
0.6965502703952876 →
0.9897361903614186
stability_loss_chance_at_tick:
Removed:
0.18
stability_loss_roll:
0.8078190879536972 →
0.25168794754149426
previous_karma:
Removed:
2
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
|
| Reason: | Tick Update for Teo'zados'koa |