Change #6824332cd0f0c159a8999f66:

Target: 67e06714d0c984f82323e43c
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-14 02:07:40.954000
Changes:
Current Territory:
18 → 0
territory_terrain:
None → {'plains': 2, 'forest': 20, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 30, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
fisherman: 0 → None
apprentice: 4 → None
bureaucrat: 0 → None
farmer: 3 → None
harvester: 3 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 2 → None
mystic: 0 → None
researcher: 0 → None
Land Units:
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_siege_weapon: 0 → None
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_fire_shaman: 0 → None
ancient_civilian: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Reason: Testing