68258223c953a9e4f755f940:

Target: First Republic of Alturus
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-15 07:49:18.201000
Changes:
Current Territory:
17 → 16
Territory Types:
plains: 1 → 2
forest: 0 → 4
urban: 8 → 0
mountain: 2 → 4
desert: 3 → 5
Land Units:
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
Reason: updated terrain because you cannot have urban as terrain (https://discord.com/channels/1188889187018088488/1188897911044575323/1372200038628855928)
Show Detailed Changes
Target Collection: nations
Target: First Republic of Alturus
Time Requested: 2025-05-15 05:56:51.863000
Time Implemented: 2025-05-15 07:49:18.201000
Time Denied:
Time Reverted:
Requester: pflegi
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'current_territory': 17, 'territory_types': {'plains': 1, 'forest': 0, 'dense_forest': 0, 'urban': 8, 'hill': 1, 'mountain': 2, 'river': 0, 'desert': 3, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}, 'land_units': {'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}}
After Requested Data: {'current_territory': 16, 'territory_types': {'plains': 2, 'forest': 4, 'dense_forest': 0, 'urban': 0, 'hill': 1, 'mountain': 4, 'river': 0, 'desert': 5, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}, 'land_units': {'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}}
Differential Data: {'current_territory': -1}
Before Data: {'current_territory': 17, 'territory_types': {'plains': 1, 'forest': 0, 'dense_forest': 0, 'urban': 8, 'hill': 1, 'mountain': 2, 'river': 0, 'desert': 3, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}, 'land_units': {'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}}
After Data: {'current_territory': 16, 'territory_types': {'plains': 2, 'forest': 4, 'dense_forest': 0, 'urban': 0, 'hill': 1, 'mountain': 4, 'river': 0, 'desert': 5, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}, 'land_units': {'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}}
Before Revert Data:
After Revert Data:
Reason: updated terrain because you cannot have urban as terrain (https://discord.com/channels/1188889187018088488/1188897911044575323/1372200038628855928)
Status: Approved