6825e022aba4290a5887b033:
Target: | The United Duchies |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-05-15 12:37:54.183000 |
Changes: |
_id:
Removed:
67ef7c0698867826cf796345
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Conservative
Name:
Removed:
Duchy of Raleigh
Infamy:
Removed:
0
Economy Type:
Removed:
None
Government Type:
Removed:
Representative Council
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
15
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5c98867826cf7962ef
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef7b1798867826cf796341
Primary Race:
Removed:
67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
Removed:
-3
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
Removed:
650
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef7b4298867826cf796343
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(C) Shattered Dominion
Temperament:
Removed:
Player
Stability:
Removed:
United
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
4
Effective Territory:
Removed:
15
event_roll:
Removed:
16
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
4
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
2
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
2
Pop Count:
Removed:
6
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
6
wood:
4
stone:
3
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
2
wood:
2
stone:
5
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Production:
Removed:
food:
8
wood:
6
stone:
8
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.1
Stability Loss Chance:
Removed:
0.1
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
event_type:
Removed:
Good
raw_roll:
Removed:
9
Effective Pop Capacity:
Removed:
16
Cities:
Removed:
Item 1:
name:
Raleigh
type:
metropolis
node:
stone
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
""
Item 2:
type:
ancient_forge
node:
""
Item 3:
type:
ancient_ranch
node:
""
Item 4:
type:
""
node:
""
Jobs:
fisherman:
3 →
2
harvester:
1 →
2
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food:
0
wood:
0
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Storage:
Removed:
food:
7
wood:
4
stone:
3
mounts:
3
research:
0
magic:
0
bronze:
2
iron:
0
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.14942086114491704
stability_gain_chance_at_tick:
Removed:
0.1
stability_gain_roll:
Removed:
0.46099443544500096
stability_loss_chance_at_tick:
Removed:
0
stability_loss_roll:
Removed:
0.0011162339682483369
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
previous_karma:
Removed:
7
previous_rolling_karma:
Removed:
-2
previous_temporary_karma:
Removed:
4
Concessions:
Removed:
Territory Types:
Removed:
plains:
12
forest:
1
dense_forest:
0
urban:
0
hill:
2
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
|
Reason: | Job Assignment |
Show Detailed Changes
Target Collection: | nations |
---|---|
Target: | The United Duchies |
Time Requested: | 2025-05-15 12:37:54.177000 |
Time Implemented: | 2025-05-15 12:37:54.183000 |
Time Denied: | |
Time Reverted: | |
Requester: | justcharlies |
Approver: | System |
Denier: | None |
Reverter: | None |
Change Type: | Update |
Before Requested Data: | {'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 3, 'harvester': 1, 'hunter': 0, 'merchant': 0, 'metallurgist': 1, 'miner': 1, 'mystic': 0, 'researcher': 0}} |
After Requested Data: | {'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 2, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 1, 'miner': 1, 'mystic': 0, 'researcher': 0}} |
Differential Data: | {} |
Before Data: | {'_id': ObjectId('67ef7c0698867826cf796345'), 'magic_stance': 'Creation', 'subject_stance': 'Benevolence', 'scientific_stance': 'Conservative', 'name': 'Duchy of Raleigh', 'infamy': 0, 'economy_type': 'None', 'government_type': 'Representative Council', 'mercenary_law': 'Some Mercenaries', 'tax_stance': 'None', 'justice_stance': 'None', 'prestige': 0, 'current_territory': 15, 'vassal_type': 'None', 'region': '67ef6b5c98867826cf7962ef', 'consumption_stance': 'None', 'succession_type': 'Inherited', 'primary_culture': '67ef7b1798867826cf796341', 'primary_race': '67ef41c689e17a6e9fa6bbc5', 'diplomatic_stance': 'Cooperative', 'foreign_acceptance': 'Oppression', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 0, 'rolling_karma': -3, 'military_funding': 'Substantial', 'land_doctrine': 'Standard', 'nomad_camp_type': 'None', 'money': 650, 'compliance': 'None', 'temporary_karma': 0, 'naval_doctrine': 'Fleet', 'primary_religion': '67ef7b4298867826cf796343', 'overlord': '', 'conscription_type': 'Low', 'origin': '(C) Shattered Dominion', 'temperament': 'Player', 'stability': 'United', 'administration': 1, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 2, 'disobey_chance': 0, 'district_slots': 4, 'effective_territory': 15, 'event_roll': 16, 'export_slots': 3, 'import_slots': 3, 'job_details': {'fisherman': {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 4, 'land_attack': 3, 'land_defense': 3, 'land_unit_capacity': 2, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 3, 'naval_defense': 3, 'naval_unit_capacity': 2, 'pop_count': 6, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 6, 'wood': 4, 'stone': 3, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': 2, 'wood': 2, 'stone': 5, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 8, 'wood': 6, 'stone': 8, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0.1, 'stability_loss_chance': 0.1, 'stability_loss_chance_on_leader_death': 0.75, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 0, 'event_type': 'Good', 'raw_roll': 9, 'effective_pop_capacity': 16, 'cities': [{'name': 'Raleigh', 'type': 'metropolis', 'node': 'stone', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_forge', 'node': ''}, {'type': 'ancient_ranch', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 3, 'harvester': 1, 'hunter': 0, 'merchant': 0, 'metallurgist': 1, 'miner': 1, 'mystic': 0, 'researcher': 0}, 'modifiers': [], 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_storage': {'food': 7, 'wood': 4, 'stone': 3, 'mounts': 3, 'research': 0, 'magic': 0, 'bronze': 2, 'iron': 0}, 'nomadic': 0, 'trade_distance': 7, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.14942086114491704, 'stability_gain_chance_at_tick': 0.1, 'stability_gain_roll': 0.46099443544500096, 'stability_loss_chance_at_tick': 0, 'stability_loss_roll': 0.0011162339682483369, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_fire_shaman': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'previous_karma': 7, 'previous_rolling_karma': -2, 'previous_temporary_karma': 4, 'concessions': {}, 'territory_types': {'plains': 12, 'forest': 1, 'dense_forest': 0, 'urban': 0, 'hill': 2, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}} |
After Data: | {'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 2, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 1, 'miner': 1, 'mystic': 0, 'researcher': 0}} |
Before Revert Data: | |
After Revert Data: | |
Reason: | Job Assignment |
Status: | Approved |