682664817d3113e09d1904e3:

Target: Vyssafia Coven
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-16 06:43:30.551000
Changes:
Progress Quests:
None → []
Territory Types:
None → {'plains': 4, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 2, 'mountain': 0, 'river': 14, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Land Units:
ancient_fire_shaman: 0 → None
ancient_ameru_marines: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
Reason: []Adding my territory.
Show Detailed Changes
Target Collection: nations
Target: Vyssafia Coven
Time Requested: 2025-05-15 22:02:41.739000
Time Implemented: 2025-05-16 06:43:30.551000
Time Denied:
Time Reverted:
Requester: cee_canary
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'progress_quests': None, 'territory_types': None, 'land_units': {'ancient_fire_shaman': 0, 'ancient_ameru_marines': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0}}
After Requested Data: {'progress_quests': [], 'territory_types': {'plains': 4, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 2, 'mountain': 0, 'river': 14, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}, 'land_units': {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0}}
Differential Data: {}
Before Data: {'progress_quests': None, 'territory_types': None, 'land_units': {'ancient_fire_shaman': 0, 'ancient_ameru_marines': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0}}
After Data: {'progress_quests': [], 'territory_types': {'plains': 4, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 2, 'mountain': 0, 'river': 14, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}, 'land_units': {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0}}
Before Revert Data:
After Revert Data:
Reason: []Adding my territory.
Status: Approved