Change #6826e5787d3113e09d19051b:
| Target: | 67fce83b6b75be3a2d346368 |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2025-05-16 07:12:56.759000 |
| Changes: |
Name:
Duchy of Columbine →
None
Region:
None
→
None
Stability:
Balanced →
None
Infamy:
0 →
None
Temporary Karma:
0 →
None
Rolling Karma:
0 →
None
Money:
300 →
None
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Current Territory:
7 →
None
Road Usage:
0 →
None
Overlord:
None
→
None
Vassal Type:
None →
None
Compliance:
None →
None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] →
None
Cities:
[{'name': '', 'type': 'metropolis', 'node': 'wood', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] →
None
Origin:
(C) Shattered Dominion →
None
Ongoing Modifiers:
[] →
None
Temperament:
Restricted content
Government Type:
Autocracy →
None
Succession Type:
Strength →
None
Nomad Camp Type:
None →
None
Conscription Type:
Moderate →
None
Military Funding:
Standard →
None
Magic Stance:
Bureaucracy →
None
Citizenship Stance:
None →
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Land Doctrine:
Standard →
None
Naval Doctrine:
Standard →
None
Diplomatic Stance:
Expansionist →
None
Scientific Stance:
Pragmatic →
None
Economy Type:
None →
None
Expansion Control Stance:
Free →
None
Mercenary Law:
Some Mercenaries →
None
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
{'food': -10, 'wood': 2, 'stone': -2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
resource_nodes:
{'food': 0, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Jobs:
{'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0 →
None
Concessions Amount:
4 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0 →
None
District Slots:
5 →
None
Effective Pop Capacity:
16 →
None
Effective Territory:
18 →
None
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
0 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
0 →
None
Land Unit Capacity:
2 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
6 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
0 →
None
Naval Unit Capacity:
2 →
None
Nomadic:
0 →
None
Pop Count:
6 →
None
Raw Roll:
Restricted content
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 6, 'wood': 1, 'stone': 1, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': -5, 'wood': 1, 'stone': -1, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 1, 'wood': 2, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Trade Distance:
7 →
None
Minority Count:
0 →
None
expansion_chance_at_tick:
0.4 →
None
expansion_roll:
0.9429984778356136 →
None
stability_gain_chance_at_tick:
0 →
None
stability_gain_roll:
0.18133376073889607 →
None
stability_loss_chance_at_tick:
0.25 →
None
stability_loss_roll:
0.830821125269453 →
None
Imperial District:
{'type': '', 'node': ''} →
None
Land Units:
{'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_ameru_marines': 0, 'ancient_civilian': 0} →
None
Naval Units:
{'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0} →
None
Prestige:
0 →
None
previous_karma:
0 →
None
previous_rolling_karma:
0 →
None
previous_temporary_karma:
0 →
None
|
| Reason: | https://discord.com/channels/1188889187018088488/1188894948574109837/1372355840425590865 |