68275db87d3113e09d19052a:

Target: Vandador
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-05-16 15:46:00.402000
Changes:
_id:
Removed: 67ef77d898867826cf79631e
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Vandador
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 21
Vassal Type:
Removed: None
Region:
Removed: 67ef6b3198867826cf7962eb
Consumption Stance:
Removed: None
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef5ddd690147f64b5a8313
Primary Race:
Removed: 67ef564589e17a6e9fa6bbf0
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: 0
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Nomadic
Nomad Camp Type:
Removed: None
Money:
Removed: 1750
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef5f0e690147f64b5a832d
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (A) Artificer State
Temperament:
Removed: Player
Stability:
Removed: Fragile
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 21
event_roll:
Removed: 13
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 3}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 4
Land Unit Capacity:
Removed: 3
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 250
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 4
Naval Unit Capacity:
Removed: 3
Pop Count:
Removed: 15
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 18
wood: 4
stone: 4
mounts: 1
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 14.0
wood: 6.0
stone: 4.0
mounts: 2.0
research: 3
magic: 1.0
bronze: 2
iron: 0
Resource Production:
Removed:
food: 32.0
wood: 10.0
stone: 8.0
mounts: 3.0
research: 3
magic: 1.0
bronze: 2
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.3
Stability Loss Chance:
Removed: 0.15
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 8
event_type:
Removed: Neutral
raw_roll:
Removed: 13
Cities:
Removed:
[]
Districts:
Removed:
Item 1:
type: ancient_ranch
node: ""
Item 2:
type: ancient_forge
node: ""
Item 3:
type: ancient_home
node: ""
Item 4:
type: ancient_market
node: ""
Item 5:
type: ancient_school
node: ""
Item 6:
type: classical_mint
node: luxury
Jobs:
harvester: 0 → 2
hunter: 5 → 7
metallurgist: 0 → 1
miner: 0 → 3
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 2
wood: 0
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 11
wood: 9
stone: 4
mounts: 7
research: 0
magic: 3
bronze: 3
iron: 0
Effective Pop Capacity:
Removed: 16
Nomadic:
Removed: 1
Trade Distance:
Removed: 10
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_ameru_marines: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.3634275591980971
stability_gain_chance_at_tick:
Removed: 0.3
stability_gain_roll:
Removed: 0.3082915441532116
stability_loss_chance_at_tick:
Removed: 0.3
stability_loss_roll:
Removed: 0.6775374652577527
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 1
Concessions:
Removed:
Reason: Job Assignment
Show Detailed Changes
Target Collection: nations
Target: Vandador
Time Requested: 2025-05-16 15:46:00.397000
Time Implemented: 2025-05-16 15:46:00.402000
Time Denied:
Time Reverted:
Requester: adador
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 5, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 2}}
After Requested Data: {'jobs': {'farmer': 0, 'apprentice': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 2, 'hunter': 7, 'merchant': 0, 'metallurgist': 1, 'miner': 3, 'mystic': 0, 'researcher': 2}}
Differential Data: {}
Before Data: {'_id': ObjectId('67ef77d898867826cf79631e'), 'magic_stance': 'Persecution', 'subject_stance': 'Balanced', 'scientific_stance': 'Progressive', 'name': 'Vandador', 'infamy': 0, 'economy_type': 'Construction', 'government_type': 'Far Travelers', 'mercenary_law': 'No Mercenaries', 'tax_stance': 'Low', 'justice_stance': 'None', 'prestige': 0, 'current_territory': 21, 'vassal_type': 'None', 'region': '67ef6b3198867826cf7962eb', 'consumption_stance': 'None', 'succession_type': 'Inherited', 'primary_culture': '67ef5ddd690147f64b5a8313', 'primary_race': '67ef564589e17a6e9fa6bbf0', 'diplomatic_stance': 'Cooperative', 'foreign_acceptance': 'Harmony', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 0, 'rolling_karma': 0, 'military_funding': 'Substantial', 'land_doctrine': 'Nomadic', 'nomad_camp_type': 'None', 'money': 1750, 'compliance': 'None', 'temporary_karma': 0, 'naval_doctrine': 'Fleet', 'primary_religion': '67ef5f0e690147f64b5a832d', 'overlord': '', 'conscription_type': 'Low', 'origin': '(A) Artificer State', 'temperament': 'Player', 'stability': 'Fragile', 'administration': 1, 'city_count': 0, 'city_slots': 0, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 6, 'effective_territory': 21, 'event_roll': 13, 'export_slots': 4, 'import_slots': 4, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 3}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': -2, 'land_attack': 3, 'land_defense': 4, 'land_unit_capacity': 3, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 250, 'naval_attack': 3, 'naval_defense': 4, 'naval_unit_capacity': 3, 'pop_count': 15, 'rebellion_chance': 0, 'remaining_export_slots': 4, 'remaining_import_slots': 4, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 18, 'wood': 4, 'stone': 4, 'mounts': 1, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': 14.0, 'wood': 6.0, 'stone': 4.0, 'mounts': 2.0, 'research': 3, 'magic': 1.0, 'bronze': 2, 'iron': 0}, 'resource_production': {'food': 32.0, 'wood': 10.0, 'stone': 8.0, 'mounts': 3.0, 'research': 3, 'magic': 1.0, 'bronze': 2, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0.3, 'stability_loss_chance': 0.15, 'stability_loss_chance_on_leader_death': 0.75, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 8, 'event_type': 'Neutral', 'raw_roll': 13, 'cities': [], 'districts': [{'type': 'ancient_ranch', 'node': ''}, {'type': 'ancient_forge', 'node': ''}, {'type': 'ancient_home', 'node': ''}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_school', 'node': ''}, {'type': 'classical_mint', 'node': 'luxury'}], 'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 5, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 2}, 'modifiers': [], 'resource_nodes': {'food': 2, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 11, 'wood': 9, 'stone': 4, 'mounts': 7, 'research': 0, 'magic': 3, 'bronze': 3, 'iron': 0}, 'effective_pop_capacity': 16, 'nomadic': 1, 'trade_distance': 10, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_fire_shaman': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_ameru_marines': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.3634275591980971, 'stability_gain_chance_at_tick': 0.3, 'stability_gain_roll': 0.3082915441532116, 'stability_loss_chance_at_tick': 0.3, 'stability_loss_roll': 0.6775374652577527, 'previous_karma': 0, 'previous_rolling_karma': 0, 'previous_temporary_karma': 1, 'concessions': {}}
After Data: {'jobs': {'farmer': 0, 'apprentice': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 2, 'hunter': 7, 'merchant': 0, 'metallurgist': 1, 'miner': 3, 'mystic': 0, 'researcher': 2}}
Before Revert Data:
After Revert Data:
Reason: Job Assignment
Status: Approved