6827f2eacaa00ebb74a4fe7e:

Target: Shen-Guo
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-05-17 02:22:34.382000
Changes:
_id:
Removed: 67ef75be98867826cf796316
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Shen-Guo
Infamy:
Removed: 0
Economy Type:
Removed: None
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: Mercenary Military
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: ""
Current Territory:
Removed: 7
Vassal Type:
Removed: Tributary
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5cb4690147f64b5a82f3
Primary Race:
Removed: 67ef55f789e17a6e9fa6bbe8
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: -2
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 1250
Compliance:
Removed: Neutral
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef5f65690147f64b5a8333
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (T) Fortunate
Temperament:
Removed: Neutral
Stability:
Removed: Unsettled
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 0
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 0
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 6
Effective Territory:
Removed: 18
event_roll:
Removed: 7
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 3}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 22
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -20
wood: 0
stone: 0
mounts: 2
research: 1
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 2
wood: 0
stone: 0
mounts: 2
research: 1
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.21
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 7
event_type:
Removed: Neutral
raw_roll:
Removed: 18
Cities:
Removed:
[]
Districts:
Removed:
Item 1:
type: ancient_ranch
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Jobs:
Removed:
artificer: 0
fisherman: 0
apprentice: 0
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
Removed:
food: -78
wood: 9
stone: 8
mounts: 10
research: 0
magic: 5
bronze: 2
iron: 0
Effective Pop Capacity:
Removed: 13
Nomadic:
Removed: 1
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.8688598176873872
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
Removed: 0.5204339659512326
stability_loss_chance_at_tick:
Removed: 0.46
stability_loss_roll:
Removed: 0.6010970019459115
previous_karma:
Removed: -11
previous_rolling_karma:
Removed: -2
previous_temporary_karma:
Removed: 0
Reason: Karma Roll for Shen-Guo
Show Detailed Changes
Target Collection: nations
Target: Shen-Guo
Time Requested: 2025-05-17 02:22:34.377000
Time Implemented: 2025-05-17 02:22:34.382000
Time Denied:
Time Reverted:
Requester: None
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {}
After Requested Data: {}
Differential Data: {}
Before Data: {'_id': ObjectId('67ef75be98867826cf796316'), 'magic_stance': 'Creation', 'subject_stance': 'Balanced', 'scientific_stance': 'Pragmatic', 'name': 'Shen-Guo', 'infamy': 0, 'economy_type': 'None', 'government_type': 'Far Travelers', 'mercenary_law': 'Mercenary Military', 'tax_stance': 'None', 'justice_stance': 'None', 'prestige': '', 'current_territory': 7, 'vassal_type': 'Tributary', 'region': '67ef6b7598867826cf7962f5', 'consumption_stance': 'None', 'succession_type': 'Elected', 'primary_culture': '67ef5cb4690147f64b5a82f3', 'primary_race': '67ef55f789e17a6e9fa6bbe8', 'diplomatic_stance': 'Isolated', 'foreign_acceptance': 'Integration', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 0, 'rolling_karma': -2, 'military_funding': 'Substantial', 'land_doctrine': 'Standard', 'nomad_camp_type': 'None', 'money': 1250, 'compliance': 'Neutral', 'temporary_karma': 0, 'naval_doctrine': 'Standard', 'primary_religion': '67ef5f65690147f64b5a8333', 'overlord': '', 'conscription_type': 'Low', 'origin': '(T) Fortunate', 'temperament': 'Neutral', 'stability': 'Unsettled', 'administration': 1, 'city_count': 0, 'city_slots': 0, 'concessions_chance': 0.3, 'concessions_qty': 4, 'defensive_pact_slots': 0, 'disobey_chance': 0.15, 'district_slots': 6, 'effective_territory': 18, 'event_roll': 7, 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 3}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 0, 'land_attack': 1, 'land_defense': 1, 'land_unit_capacity': 4, 'mercenary_land_attack': 1, 'mercenary_land_defense': 1, 'mercenary_naval_attack': 1, 'mercenary_naval_defense': 1, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 1, 'naval_defense': 1, 'naval_unit_capacity': 4, 'pop_count': 19, 'rebellion_chance': 0.05, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 22, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': -20, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 2, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.21, 'stability_loss_chance_on_leader_death': 0.5, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 7, 'event_type': 'Neutral', 'raw_roll': 18, 'cities': [], 'districts': [{'type': 'ancient_ranch', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'artificer': 0, 'fisherman': 0, 'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'modifiers': [], 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_storage': {'food': -78, 'wood': 9, 'stone': 8, 'mounts': 10, 'research': 0, 'magic': 5, 'bronze': 2, 'iron': 0}, 'effective_pop_capacity': 13, 'nomadic': 1, 'trade_distance': 7, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.8688598176873872, 'stability_gain_chance_at_tick': 0, 'stability_gain_roll': 0.5204339659512326, 'stability_loss_chance_at_tick': 0.46, 'stability_loss_roll': 0.6010970019459115, 'previous_karma': -11, 'previous_rolling_karma': -2, 'previous_temporary_karma': 0}
After Data: {}
Before Revert Data:
After Revert Data:
Reason: Karma Roll for Shen-Guo
Status: Approved