6827f2f0caa00ebb74a4fe94:

Target: The People’s Solmare
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-05-17 02:22:40.264000
Changes:
_id:
Removed: 6801ece1a39a3e1b787aea45
Name:
Removed: The People’s Solmare
Region:
Removed: 67ef6c8a98867826cf7962f8
Stability:
Removed: Balanced
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: 0
Money:
Removed: 300
Primary Race:
Removed: 67ef558189e17a6e9fa6bbde
Primary Culture:
Removed: 6801e2ebfb8bef2a70c3610e
Primary Religion:
Removed: 6801e43ffb8bef2a70c36151
Current Territory:
Removed: 4
Road Usage:
Removed: 0
Overlord:
Removed: 6801f2b0a39a3e1b787aea74
Vassal Type:
Removed: None
Compliance:
Removed: Neutral
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Origin:
Removed: Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Removed: Neutral
Government Type:
Removed: Autocracy
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Moderate
Military Funding:
Removed: Standard
Magic Stance:
Removed: Bureaucracy
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Standard
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Some Mercenaries
Consumption Stance:
Removed: None
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Resource Storage:
Removed:
food: 2
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Jobs:
Removed:
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 4
Effective Pop Capacity:
Removed: 13
Effective Territory:
Removed: 18
event_roll:
6 → 5
event_type:
Removed: Bad
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 0
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 0
Nomadic:
Removed: 0
Pop Count:
Removed: 0
raw_roll:
7 → 5
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 1
wood: 0
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 1
wood: 0
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Trade Distance:
Removed: 7
Minority Count:
Removed: 0
concessions_chance_at_tick:
Removed: 0.3
concessions_roll:
Removed: 0.6887342475822397
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.9156268094867105
rebellion_chance_at_tick:
Removed: 0.05
rebellion_roll:
Removed: 0.6908776154686226
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
Removed: 0.8937063552585642
stability_loss_chance_at_tick:
Removed: 0
stability_loss_roll:
Removed: 0.04139692010138929
previous_karma:
-1 → 0
previous_rolling_karma:
-1 → 0
previous_temporary_karma:
Removed: 0
Reason: Karma Roll for The People’s Solmare
Show Detailed Changes
Target Collection: nations
Target: The People’s Solmare
Time Requested: 2025-05-17 02:22:40.259000
Time Implemented: 2025-05-17 02:22:40.264000
Time Denied:
Time Reverted:
Requester: None
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'event_roll': 6, 'raw_roll': 7, 'previous_karma': -1, 'previous_rolling_karma': -1}
After Requested Data: {'event_roll': 5, 'raw_roll': 5, 'previous_karma': 0, 'previous_rolling_karma': 0}
Differential Data: {'previous_rolling_karma': 1, 'previous_karma': 1, 'event_roll': -1, 'raw_roll': -2}
Before Data: {'_id': ObjectId('6801ece1a39a3e1b787aea45'), 'name': 'The People’s Solmare', 'region': '67ef6c8a98867826cf7962f8', 'stability': 'Balanced', 'infamy': 0, 'temporary_karma': 0, 'rolling_karma': 0, 'money': 300, 'primary_race': '67ef558189e17a6e9fa6bbde', 'primary_culture': '6801e2ebfb8bef2a70c3610e', 'primary_religion': '6801e43ffb8bef2a70c36151', 'current_territory': 4, 'road_usage': 0, 'overlord': '6801f2b0a39a3e1b787aea74', 'vassal_type': 'None', 'compliance': 'Neutral', 'districts': [{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'cities': [{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'origin': 'Unknown', 'modifiers': [], 'temperament': 'Neutral', 'government_type': 'Autocracy', 'succession_type': 'Strength', 'nomad_camp_type': 'None', 'conscription_type': 'Moderate', 'military_funding': 'Standard', 'magic_stance': 'Bureaucracy', 'citizenship_stance': 'None', 'foreign_acceptance': 'Integration', 'subject_stance': 'Balanced', 'land_doctrine': 'Standard', 'naval_doctrine': 'Standard', 'diplomatic_stance': 'Expansionist', 'scientific_stance': 'Pragmatic', 'economy_type': 'None', 'expansion_stance': 'Free', 'mercenary_law': 'Some Mercenaries', 'consumption_stance': 'None', 'tax_stance': 'None', 'justice_stance': 'None', 'resource_storage': {'food': 2, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'jobs': {'farmer': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'administration': 1, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0.3, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0.15, 'district_slots': 4, 'effective_pop_capacity': 13, 'effective_territory': 18, 'event_roll': 6, 'event_type': 'Bad', 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 0, 'land_attack': 0, 'land_defense': 0, 'land_unit_capacity': 0, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 0, 'naval_defense': 0, 'naval_unit_capacity': 0, 'nomadic': 0, 'pop_count': 0, 'raw_roll': 7, 'rebellion_chance': 0.05, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.0, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'trade_distance': 7, 'unique_minority_count': 0, 'concessions_chance_at_tick': 0.3, 'concessions_roll': 0.6887342475822397, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.9156268094867105, 'rebellion_chance_at_tick': 0.05, 'rebellion_roll': 0.6908776154686226, 'stability_gain_chance_at_tick': 0, 'stability_gain_roll': 0.8937063552585642, 'stability_loss_chance_at_tick': 0.0, 'stability_loss_roll': 0.04139692010138929, 'previous_karma': -1, 'previous_rolling_karma': -1, 'previous_temporary_karma': 0}
After Data: {'event_roll': 5, 'raw_roll': 5, 'previous_karma': 0, 'previous_rolling_karma': 0}
Before Revert Data:
After Revert Data:
Reason: Karma Roll for The People’s Solmare
Status: Approved