68295dfd3cbe398000d2fa9a:

Target: Fjarar Eyjar
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-05-18 05:22:36.229000
Changes:
Progress Quests:
None → [{'quest_name': 'Sea Adder Taskforce (Custom Unit Creation)', 'progress_per_tick': 1, 'current_progress': 6, 'required_progress': -1, 'link': 'https://discord.com/channels/1188889187018088488/1364103728205926430/1368431454287171585'}, {'quest_name': 'Great Labour (Trap Creation Quest)', 'progress_per_tick': 2, 'current_progress': 1, 'required_progress': 6, 'link': 'https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227'}]
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}
Jobs:
apprentice: 0 → None
bureaucrat: 0 → None
farmer: 0 → None
Land Units:
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_fire_shaman: 0 → None
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_siege_weapon: 0 → None
Reason: Adding Progress Quests I guess.
Show Detailed Changes
Target Collection: nations
Target: Fjarar Eyjar
Time Requested: 2025-05-18 04:11:41.732000
Time Implemented: 2025-05-18 05:22:36.229000
Time Denied:
Time Reverted:
Requester: akranejames
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'progress_quests': None, 'territory_types': None, 'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_fire_shaman': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0}}
After Requested Data: {'progress_quests': [{'quest_name': 'Sea Adder Taskforce (Custom Unit Creation)', 'progress_per_tick': 1, 'current_progress': 6, 'required_progress': -1, 'link': 'https://discord.com/channels/1188889187018088488/1364103728205926430/1368431454287171585'}, {'quest_name': 'Great Labour (Trap Creation Quest)', 'progress_per_tick': 2, 'current_progress': 1, 'required_progress': 6, 'link': 'https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227'}], 'territory_types': {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}, 'jobs': {'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'land_units': {'ancient_civilian': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0}}
Differential Data: {}
Before Data: {'progress_quests': None, 'territory_types': None, 'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_fire_shaman': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0}}
After Data: {'progress_quests': [{'quest_name': 'Sea Adder Taskforce (Custom Unit Creation)', 'progress_per_tick': 1, 'current_progress': 6, 'required_progress': -1, 'link': 'https://discord.com/channels/1188889187018088488/1364103728205926430/1368431454287171585'}, {'quest_name': 'Great Labour (Trap Creation Quest)', 'progress_per_tick': 2, 'current_progress': 1, 'required_progress': 6, 'link': 'https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227'}], 'territory_types': {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}, 'jobs': {'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'land_units': {'ancient_civilian': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0}}
Before Revert Data:
After Revert Data:
Reason: Adding Progress Quests I guess.
Status: Approved