6829fc21cc43af665aa0e633:

Target: Fjarar Eyjar
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-05-18 15:26:25.852000
Changes:
_id:
Removed: 67f0b7b784cf1dc0bf4ffb3d
Government Type:
Removed: Representative Council
Justice Stance:
Removed: None
Money:
Removed: 550
Primary Culture:
Removed: 67f0b68c84cf1dc0bf4ffb39
Stability:
Removed: Stable
Name:
Removed: Fjarar Eyjar
Economy Type:
Removed: None
Current Territory:
Removed: 5
Temporary Karma:
Removed: 0
Primary Religion:
Removed: 67f0b6b084cf1dc0bf4ffb3b
Citizenship Stance:
Removed: None
Magic Stance:
Removed: Military
Foreign Acceptance:
Removed: Integration
Conscription Type:
Removed: Moderate
Prestige:
Removed: 0
Military Funding:
Removed: Substantial
Mercenary Law:
Removed: No Mercenaries
Nomad Camp Type:
Removed: None
Compliance:
Removed: None
Expansion Control Stance:
Removed: Free
Naval Doctrine:
Removed: Skirmish
Diplomatic Stance:
Removed: Isolated
Origin:
Removed: (C) Enlightened Defeat
Road Usage:
Removed: 0
Tax Stance:
Removed: None
Consumption Stance:
Removed: None
Overlord:
Removed: ""
Temperament:
Removed: Player
Succession Type:
Removed: Inherited
Vassal Type:
Removed: None
Infamy:
Removed: 0
Land Doctrine:
Removed: Standard
Primary Race:
Removed: 67ef41c689e17a6e9fa6bbc5
Subject Stance:
Removed: Benevolence
Region:
Removed: 67ef6b5c98867826cf7962ef
Scientific Stance:
Removed: Conservative
Rolling Karma:
Removed: 1
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 0
Chance to Disobey:
Removed: 0
District Slots:
Removed: 5
Effective Territory:
Removed: 15
event_roll:
Removed: 18
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 13
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 13
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -12
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 1
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.1
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
event_type:
Removed: Very Good
raw_roll:
Removed: 13
Effective Pop Capacity:
Removed: 13
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_dock
node: ""
Item 2:
type: ancient_workshop
node: bronze
Item 3:
type: ancient_market
node: luxury
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Jobs:
fisherman: 3 → 4
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 8
wood: 12
stone: 11
mounts: 4
research: 0
magic: 0
bronze: 3
iron: 0
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.0029695055495073674
stability_gain_chance_at_tick:
Removed: 0.1
stability_gain_roll:
Removed: 0.6713208403569686
stability_loss_chance_at_tick:
Removed: 0
stability_loss_roll:
Removed: 0.5249005456707215
previous_karma:
Removed: 5
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Imperial District:
Removed:
type: ""
node: ""
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Sea Adder Taskforce (Custom Unit Creation)
progress_per_tick: 1
current_progress: 6
required_progress: -1
link: https://discord.com/channels/1188889187018088488/1364103728205926430/1368431454287171585
Item 2:
quest_name: Great Labour (Trap Creation Quest)
progress_per_tick: 2
current_progress: 1
required_progress: 6
link: https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 3
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: {'investing': 0, 'cost': 4, 'researched': False}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': False}
cosmology: {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False}
military_wages: {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False}
mints: {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': False}
philosophy: {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False}
sewers: {'investing': 0, 'cost': 3, 'researched': False}
trade_records: {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
Reason: Job Assignment
Show Detailed Changes
Target Collection: nations
Target: Fjarar Eyjar
Time Requested: 2025-05-18 15:26:25.835000
Time Implemented: 2025-05-18 15:26:25.852000
Time Denied:
Time Reverted:
Requester: akranejames
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 3, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}}
After Requested Data: {'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 4, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}}
Differential Data: {}
Before Data: {'_id': ObjectId('67f0b7b784cf1dc0bf4ffb3d'), 'government_type': 'Representative Council', 'justice_stance': 'None', 'money': 550, 'primary_culture': '67f0b68c84cf1dc0bf4ffb39', 'stability': 'Stable', 'name': 'Fjarar Eyjar', 'economy_type': 'None', 'current_territory': 5, 'temporary_karma': 0, 'primary_religion': '67f0b6b084cf1dc0bf4ffb3b', 'citizenship_stance': 'None', 'magic_stance': 'Military', 'foreign_acceptance': 'Integration', 'conscription_type': 'Moderate', 'prestige': 0, 'military_funding': 'Substantial', 'mercenary_law': 'No Mercenaries', 'nomad_camp_type': 'None', 'compliance': 'None', 'expansion_stance': 'Free', 'naval_doctrine': 'Skirmish', 'diplomatic_stance': 'Isolated', 'origin': '(C) Enlightened Defeat', 'road_usage': 0, 'tax_stance': 'None', 'consumption_stance': 'None', 'overlord': '', 'temperament': 'Player', 'succession_type': 'Inherited', 'vassal_type': 'None', 'infamy': 0, 'land_doctrine': 'Standard', 'primary_race': '67ef41c689e17a6e9fa6bbc5', 'subject_stance': 'Benevolence', 'region': '67ef6b5c98867826cf7962ef', 'scientific_stance': 'Conservative', 'rolling_karma': 1, 'administration': 1, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 0, 'disobey_chance': 0, 'district_slots': 5, 'effective_territory': 15, 'event_roll': 18, 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 3, 'land_attack': 2, 'land_defense': 2, 'land_unit_capacity': 4, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 2, 'naval_defense': 2, 'naval_unit_capacity': 4, 'pop_count': 13, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 13, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': -12, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0.1, 'stability_loss_chance': 0.0, 'stability_loss_chance_on_leader_death': 0.75, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 0, 'event_type': 'Very Good', 'raw_roll': 13, 'effective_pop_capacity': 13, 'cities': [{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_workshop', 'node': 'bronze'}, {'type': 'ancient_market', 'node': 'luxury'}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 3, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}, 'modifiers': [], 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 8, 'wood': 12, 'stone': 11, 'mounts': 4, 'research': 0, 'magic': 0, 'bronze': 3, 'iron': 0}, 'nomadic': 0, 'trade_distance': 7, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.0029695055495073674, 'stability_gain_chance_at_tick': 0.1, 'stability_gain_roll': 0.6713208403569686, 'stability_loss_chance_at_tick': 0.0, 'stability_loss_roll': 0.5249005456707215, 'previous_karma': 5, 'previous_rolling_karma': 1, 'previous_temporary_karma': 0, 'imperial_district': {'type': '', 'node': ''}, 'concessions': {}, 'progress_quests': [{'quest_name': 'Sea Adder Taskforce (Custom Unit Creation)', 'progress_per_tick': 1, 'current_progress': 6, 'required_progress': -1, 'link': 'https://discord.com/channels/1188889187018088488/1364103728205926430/1368431454287171585'}, {'quest_name': 'Great Labour (Trap Creation Quest)', 'progress_per_tick': 2, 'current_progress': 1, 'required_progress': 6, 'link': 'https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227'}], 'territory_types': {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 3, 'river': 0, 'desert': 0, 'tundra': 3, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}, 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': False}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': False}, 'mints': {'investing': 0, 'cost': 4, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 4, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}}
After Data: {'jobs': {'apprentice': 0, 'bureaucrat': 0, 'farmer': 0, 'fisherman': 4, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}}
Before Revert Data:
After Revert Data:
Reason: Job Assignment
Status: Approved