Change #682acc56336dedb45682a4c8:

Target: 67ef71c898867826cf796308
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-05-19 06:14:46.306000
Changes:
_id:
Removed: 67ef71c898867826cf796308
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Benevolence
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lyroa
Infamy:
20 → 10
Economy Type:
Removed: Production
Government Type:
Removed: Iron-Fisted Dictatorship
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: None
Prestige:
77 → 78
Current Territory:
Removed: 0
Vassal Type:
Removed: None
Region:
Removed: 67ef6b5c98867826cf7962ef
Consumption Stance:
Removed: None
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 67ef5b42690147f64b5a82d5
Primary Race:
Removed: 67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Acceptance
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 6
Rolling Karma:
Removed: 1
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
245 → 719
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef65d9690147f64b5a83a5
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (T) Fragile Unification
Temperament:
Restricted content
Stability:
Balanced → Stable
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 28
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: 5
Land Defense Modifier:
Removed: 5
Land Unit Capacity:
Removed: 6
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 5
Naval Defense Modifier:
Removed: 5
Naval Unit Capacity:
Removed: 6
Pop Count:
Removed: 15
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 16
wood: 7
stone: 9
mounts: 0
research: 0
magic: 0
bronze: 4
iron: 0
Resource Excess:
Removed:
food: 4
wood: 3
stone: 1
mounts: 2
research: 7
magic: 3
bronze: 1
iron: 2
Resource Production:
Removed:
food: 20
wood: 10
stone: 10
mounts: 2
research: 7
magic: 3
bronze: 5
iron: 2
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.14
Stability Loss Chance:
Removed: 0.15
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Lyroa
type: metropolis
node: ""
wall: ""
Item 2:
name: Velinûru
type: sanctum
node: magic
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Item 5:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: ""
Item 2:
type: ancient_workshop
node: stone
Item 3:
type: ancient_hospital
node: ""
Item 4:
type: ancient_dock
node: ""
Item 5:
type: ancient_center
node: wood
Item 6:
type: ancient_school
node: magic
Jobs:
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 1 → 0
fisherman: 5 → 0
harvester: 2 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 4 → 0
miner: 3 → 0
mystic: 0 → None
researcher: 3 → 0
Ongoing Modifiers:
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 0
research: 0
magic: 2
bronze: 1
iron: 0
Resource Storage:
food: 9 → 18
wood: 6 → 10
stone: 6 → 11
mounts: 8 → 9
research: 0 → None
magic: 3 → 10
bronze: 1 → 5
iron: 0 → None
Effective Pop Capacity:
Removed: 19
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Imperial District:
Removed:
type: vineyard
node: ""
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 1
ancient_heavy_infantry: 1
ancient_light_archers: 1
ancient_light_infantry: 2
ancient_fire_shaman: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.741708950206527 → 0.824494039497743
stability_gain_chance_at_tick:
0.28 → 1.18
stability_gain_roll:
0.4221531767654111 → 0.4905041091700215
stability_loss_chance_at_tick:
0 → 0.41
stability_loss_roll:
0.34328129625740567 → 0.5809634341240691
previous_karma:
Removed: 4
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 1
Concessions:
Removed:
Territory Types:
Removed:
plains: 4
forest: 17
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
Progress Quests:
Removed:
Item 1:
quest_name: Blood Autumn Vassalization
progress_per_tick: 2
current_progress: 4
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168
Item 2:
quest_name: Recover Root of the Blood Tree
progress_per_tick: 1
current_progress: 1
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1373800252804563054
Technologies:
Removed:
aqueducts: {'investing': 4, 'cost': 4, 'researched': False}
caravansaries: {'investing': 0, 'cost': 4, 'researched': False}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': False}
cosmology: {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False}
military_wages: {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: {'investing': 2, 'cost': 5, 'researched': False}
mints: {'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': False}
philosophy: {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': True}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False}
sewers: {'investing': 0, 'cost': 3, 'researched': True}
trade_records: {'investing': 0, 'cost': 3, 'researched': True}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
research_production_at_tick:
Added: 6
research_consumption_at_tick:
Added: 6
Reason: Tick Update for Lyroa