Change #682c1d0009bfa4af818bb97f:
| Target: | 67ef703c98867826cf796304 |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-05-20 02:11:12.800000 |
| Changes: |
_id:
Removed:
67ef703c98867826cf796304
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Firenzia
Infamy:
Removed:
0
Economy Type:
Removed:
None
Government Type:
Removed:
Trade Federation
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
""
Current Territory:
Removed:
21
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5098867826cf7962ed
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef5c52690147f64b5a82eb
Primary Race:
Removed:
67ef584c690147f64b5a8295
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
Removed:
0
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
Removed:
1390
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef5fa8690147f64b5a8337
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(T) Fragmented
Temperament:
Restricted content
Stability:
Removed:
Balanced
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
4
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
5
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
11
Import Slots:
Removed:
11
job_details:
Removed:
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
3
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
250
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
3
Pop Count:
Removed:
14
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
11
Remaining Import Slots:
Removed:
11
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
15
wood:
5
stone:
1
mounts:
1
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-9
wood:
-3
stone:
-1
mounts:
1
research:
1
magic:
1
bronze:
2
iron:
0
Resource Production:
Removed:
food:
6
wood:
2
stone:
0
mounts:
2
research:
1
magic:
1
bronze:
2
iron:
0
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.06
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Reme
type:
generic
node:
""
wall:
ancient_walls
Item 2:
name:
Esmeraldi
type:
metropolis
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
food
Item 2:
type:
ancient_workshop
node:
bronze
Item 3:
type:
ancient_market
node:
mounts
Item 4:
type:
ancient_center
node:
wood
Item 5:
type:
""
node:
""
Jobs:
Removed:
artificer:
0
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food:
3
wood:
1
stone:
0
mounts:
1
research:
0
magic:
1
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
-29
wood:
-9
stone:
-3
mounts:
5
research:
0
magic:
4
bronze:
5
iron:
0
Effective Pop Capacity:
Removed:
17
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.3359612927116017
stability_gain_chance_at_tick:
Removed:
0
stability_gain_roll:
Removed:
0.374035829950914
stability_loss_chance_at_tick:
Removed:
0.31
stability_loss_roll:
Removed:
0.6526092545745079
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
Technologies:
Removed:
|
| Reason: | Tick Update for Firenzia |