682c1e0b76b6ccc142e3ecd6:

Target: Seed of Destiny
Target Type: artifacts
Status: Approved
Approver: System
Time Implemented: 2025-05-20 02:15:39.788000
Changes:
_id:
Removed: 67f576283ea41ff4f8ea83cd
Name:
Removed: Seed of Destiny
Owner:
Removed: 67fb2d610761f268a3ecf8de
Effect Description:
Removed: Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other non-ruler units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 50% chance to lose a level of renown.
Creator:
Removed: ""
Rarity:
Removed: Legendary
Mechanical Modifiers:
Removed:
[]
Reason: Tick Update for Seed of Destiny
Show Detailed Changes
Target Collection: artifacts
Target: Seed of Destiny
Time Requested: 2025-05-20 02:15:39.724000
Time Implemented: 2025-05-20 02:15:39.788000
Time Denied:
Time Reverted:
Requester: None
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {}
After Requested Data: {}
Differential Data: {}
Before Data: {'_id': ObjectId('67f576283ea41ff4f8ea83cd'), 'name': 'Seed of Destiny', 'owner': '67fb2d610761f268a3ecf8de', 'effect_description': 'Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other non-ruler units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 50% chance to lose a level of renown.', 'creator': '', 'rarity': 'Legendary', 'external_modifiers': []}
After Data: {}
Before Revert Data:
After Revert Data:
Reason: Tick Update for Seed of Destiny
Status: Approved