683c9235cd3e71466d531eeb:
Target: | The Conclave |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-06-01 17:47:33.312000 |
Changes: |
_id:
Removed:
67ef72db98867826cf79630c
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Radical
Name:
Removed:
The Conclave
Infamy:
Removed:
15
Economy Type:
Removed:
Production
Government Type:
Removed:
Sacred Vicar
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
Subsidized
Justice Stance:
Removed:
None
Prestige:
Removed:
100
Current Territory:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Strength
Empire:
Removed:
on
Primary Culture:
Removed:
680abd48c75c6e0314f121c4
Primary Race:
Removed:
67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
17
Rolling Karma:
Removed:
-2
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
Removed:
1908.0
Compliance:
Removed:
None
Temporary Karma:
1 →
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Default
Temperament:
Removed:
Player
Stability:
Removed:
Unsettled
Vassals:
Removed:
67ef764198867826cf796318
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
15
event_roll:
18 →
15
Export Slots:
Removed:
6
Import Slots:
Removed:
6
job_details:
Removed:
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
225
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
18
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
6
Remaining Import Slots:
Removed:
6
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
20
wood:
7
stone:
10
mounts:
1
research:
0
magic:
0
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
15
wood:
4
stone:
0
mounts:
0
research:
10
magic:
3
bronze:
1
iron:
1
Resource Production:
Removed:
food:
35
wood:
11
stone:
10
mounts:
1
research:
10
magic:
3
bronze:
5
iron:
1
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.53
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
event_type:
Very Good →
Good
raw_roll:
Removed:
18
Cities:
Removed:
Item 1:
name:
Opal
type:
commerce
node:
research
wall:
ancient_walls
Item 2:
name:
Flowstone
type:
metropolis
node:
""
wall:
""
Item 3:
name:
TBD
type:
sanctum
node:
""
wall:
""
Item 4:
name:
Aislid
type:
generic
node:
food
wall:
""
Item 5:
name:
Tides Landing
type:
generic
node:
food
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
food
Item 2:
type:
ancient_dock
node:
""
Item 3:
type:
classical_workshop
node:
wood
Item 4:
type:
ancient_school
node:
magic
Item 5:
type:
ancient_forge
node:
bronze
Item 6:
type:
ancient_center
node:
wood
Item 7:
type:
ancient_fishery
node:
""
Item 8:
type:
classical_mine
node:
wood
Item 9:
type:
classical_quarry
node:
""
Jobs:
Removed:
farmer:
0
apprentice:
0
bureaucrat:
0
fisherman:
4
harvester:
2
hunter:
0
merchant:
0
metallurgist:
5
miner:
5
mystic:
0
researcher:
15
artificer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
money_income
value:
150.0
duration:
-1
source:
Two Mercantile Vassals
Item 2:
field:
money_income
value:
150.0
duration:
-1
source:
Two Mercantile Vassals
Item 3:
field:
stability_loss_chance
value:
-0.2
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1373355824931536976
Item 4:
field:
research_production
value:
1.0
duration:
-1
source:
Provincial Vassals
Item 5:
field:
magic_production
value:
2.0
duration:
-1
source:
Aislid Wonder on magic node
resource_nodes:
Removed:
food:
3
wood:
3
stone:
0
mounts:
1
research:
1
magic:
1
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
25
wood:
20
stone:
20
mounts:
5
research:
0
magic:
15
bronze:
9
iron:
0
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
1
ancient_light_infantry:
1
ancient_siege_weapon:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
Naval Units:
Removed:
ancient_boarding_ship:
4
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
2
Imperial District:
Removed:
type:
harbor
node:
research
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.4947341838607807
stability_gain_chance_at_tick:
Removed:
0.54
stability_gain_roll:
Removed:
0.08075982405375326
stability_loss_chance_at_tick:
Removed:
1.49
stability_loss_roll:
Removed:
0.6182387845836742
previous_karma:
0 →
-3
previous_rolling_karma:
-1 →
-2
previous_temporary_karma:
Removed:
1
Concessions:
Removed:
Territory Types:
Removed:
plains:
3
forest:
1
dense_forest:
0
urban:
0
hill:
0
mountain:
6
river:
20
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
3
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Iron Node
progress_per_tick:
2
current_progress:
4
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1372649469350379600/1373008657259823255
Item 2:
quest_name:
Religious Effect (Infinite Quest)
progress_per_tick:
1
current_progress:
17
required_progress:
9999
link:
https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701
Item 3:
quest_name:
Upgrade the "Vysaffian Contract"
progress_per_tick:
0
current_progress:
4
required_progress:
13
link:
https://discord.com/channels/1188889187018088488/1370625430956146708/1371252744626769992
Item 4:
quest_name:
Upgrade the "Ethereal Engine"
progress_per_tick:
0
current_progress:
4
required_progress:
11
link:
https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': False}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 6, 'cost': 6, 'researched': False}
cosmology:
{'investing': 6, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
metal_hooks:
{'investing': 4, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 7, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': True}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
21
research_production_at_tick:
Removed:
7
|
Reason: | Karma Roll for The Conclave |
Show Detailed Changes
Target Collection: | nations |
---|---|
Target: | The Conclave |
Time Requested: | 2025-06-01 17:47:33.307000 |
Time Implemented: | 2025-06-01 17:47:33.312000 |
Time Denied: | |
Time Reverted: | |
Requester: | None |
Approver: | System |
Denier: | None |
Reverter: | None |
Change Type: | Update |
Before Requested Data: | {'temporary_karma': 1, 'event_roll': 18, 'event_type': 'Very Good', 'previous_karma': 0, 'previous_rolling_karma': -1} |
After Requested Data: | {'temporary_karma': 0, 'event_roll': 15, 'event_type': 'Good', 'previous_karma': -3, 'previous_rolling_karma': -2} |
Differential Data: | {'temporary_karma': -1, 'event_roll': -3, 'previous_rolling_karma': -1, 'previous_karma': -3} |
Before Data: | {'_id': ObjectId('67ef72db98867826cf79630c'), 'magic_stance': 'Persecution', 'subject_stance': 'Suppression', 'scientific_stance': 'Radical', 'name': 'The Conclave', 'infamy': 15, 'economy_type': 'Production', 'government_type': 'Sacred Vicar', 'mercenary_law': 'Some Mercenaries', 'tax_stance': 'Subsidized', 'justice_stance': 'None', 'prestige': 100, 'current_territory': 0, 'vassal_type': 'None', 'region': '67ef6b7598867826cf7962f5', 'consumption_stance': 'None', 'succession_type': 'Strength', 'empire': 'on', 'primary_culture': '680abd48c75c6e0314f121c4', 'primary_race': '67ef3fb389e17a6e9fa6bba7', 'diplomatic_stance': 'Belligerent', 'foreign_acceptance': 'Integration', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 17, 'rolling_karma': -2, 'military_funding': 'Notable', 'land_doctrine': 'Shock', 'nomad_camp_type': 'None', 'money': 1908.0, 'compliance': 'None', 'temporary_karma': 1, 'naval_doctrine': 'Fleet', 'primary_religion': '67ef610a690147f64b5a834f', 'overlord': '', 'conscription_type': 'Moderate', 'origin': '(A) Default', 'temperament': 'Player', 'stability': 'Unsettled', 'vassals': '67ef764198867826cf796318', 'jobs[harvester]': '0', 'jobs[hunter]': '0', 'jobs[merchant]': '0', 'jobs[metallurgist]': '0', 'jobs[miner]': '0', 'jobs[mystic]': '0', 'jobs[researcher]': '0', 'resource_storage[bronze]': '0', 'resource_storage[food]': '0', 'resource_storage[iron]': '0', 'resource_storage[magic]': '0', 'resource_storage[mounts]': '0', 'resource_storage[research]': '0', 'resource_storage[stone]': '0', 'resource_storage[wood]': '0', 'administration': 1, 'city_count': 0, 'city_slots': 5, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 6, 'effective_territory': 15, 'event_roll': 18, 'export_slots': 6, 'import_slots': 6, 'job_details': {'fisherman': {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 3, 'land_attack': 1, 'land_defense': 1, 'land_unit_capacity': 8, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 225, 'naval_attack': 1, 'naval_defense': 1, 'naval_unit_capacity': 8, 'pop_count': 18, 'rebellion_chance': 0, 'remaining_export_slots': 6, 'remaining_import_slots': 6, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 20, 'wood': 7, 'stone': 10, 'mounts': 1, 'research': 0, 'magic': 0, 'bronze': 4, 'iron': 0}, 'resource_excess': {'food': 15, 'wood': 4, 'stone': 0, 'mounts': 0, 'research': 10, 'magic': 3, 'bronze': 1, 'iron': 1}, 'resource_production': {'food': 35, 'wood': 11, 'stone': 10, 'mounts': 1, 'research': 10, 'magic': 3, 'bronze': 5, 'iron': 1}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.53, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 1, 'event_type': 'Very Good', 'raw_roll': 18, 'cities': [{'name': 'Opal', 'type': 'commerce', 'node': 'research', 'wall': 'ancient_walls'}, {'name': 'Flowstone', 'type': 'metropolis', 'node': '', 'wall': ''}, {'name': 'TBD', 'type': 'sanctum', 'node': '', 'wall': ''}, {'name': 'Aislid', 'type': 'generic', 'node': 'food', 'wall': ''}, {'name': 'Tides Landing', 'type': 'generic', 'node': 'food', 'wall': ''}], 'districts': [{'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'classical_workshop', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_fishery', 'node': ''}, {'type': 'classical_mine', 'node': 'wood'}, {'type': 'classical_quarry', 'node': ''}], 'jobs': {'farmer': 0, 'apprentice': 0, 'bureaucrat': 0, 'fisherman': 4, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 5, 'miner': 5, 'mystic': 0, 'researcher': 15, 'artificer': 0}, 'modifiers': [{'field': 'money_income', 'value': 150.0, 'duration': -1, 'source': 'Two Mercantile Vassals'}, {'field': 'money_income', 'value': 150.0, 'duration': -1, 'source': 'Two Mercantile Vassals'}, {'field': 'stability_loss_chance', 'value': -0.2, 'duration': 1, 'source': 'https://discord.com/channels/1188889187018088488/1188909580378443816/1373355824931536976'}, {'field': 'research_production', 'value': 1.0, 'duration': -1, 'source': 'Provincial Vassals'}, {'field': 'magic_production', 'value': 2.0, 'duration': -1, 'source': 'Aislid Wonder on magic node'}], 'resource_nodes': {'food': 3, 'wood': 3, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 1, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 25, 'wood': 20, 'stone': 20, 'mounts': 5, 'research': 0, 'magic': 15, 'bronze': 9, 'iron': 0}, 'effective_pop_capacity': 21, 'nomadic': 0, 'trade_distance': 10, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 1, 'ancient_light_infantry': 1, 'ancient_siege_weapon': 0, 'ancient_fire_shaman': 0, 'classical_grey_wardens': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0}, 'naval_units': {'ancient_boarding_ship': 4, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 2}, 'imperial_district': {'type': 'harbor', 'node': 'research'}, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.4947341838607807, 'stability_gain_chance_at_tick': 0.54, 'stability_gain_roll': 0.08075982405375326, 'stability_loss_chance_at_tick': 1.49, 'stability_loss_roll': 0.6182387845836742, 'previous_karma': 0, 'previous_rolling_karma': -1, 'previous_temporary_karma': 1, 'concessions': {}, 'territory_types': {'plains': 3, 'forest': 1, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 6, 'river': 20, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 3, 'deep_water': 0, 'hazardous_water': 0}, 'progress_quests': [{'quest_name': 'Iron Node', 'progress_per_tick': 2, 'current_progress': 4, 'required_progress': 18, 'link': 'https://discord.com/channels/1188889187018088488/1372649469350379600/1373008657259823255'}, {'quest_name': 'Religious Effect (Infinite Quest)', 'progress_per_tick': 1, 'current_progress': 17, 'required_progress': 9999, 'link': 'https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701'}, {'quest_name': 'Upgrade the "Vysaffian Contract"', 'progress_per_tick': 0, 'current_progress': 4, 'required_progress': 13, 'link': 'https://discord.com/channels/1188889187018088488/1370625430956146708/1371252744626769992'}, {'quest_name': 'Upgrade the "Ethereal Engine"', 'progress_per_tick': 0, 'current_progress': 4, 'required_progress': 11, 'link': 'https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029'}], 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': True}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 6, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 6, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'metal_hooks': {'investing': 4, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': True}, 'mints': {'investing': 0, 'cost': 4, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 7, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 4, 'researched': True}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': True}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}, 'research_consumption_at_tick': 21, 'research_production_at_tick': 7} |
After Data: | {'temporary_karma': 0, 'event_roll': 15, 'event_type': 'Good', 'previous_karma': -3, 'previous_rolling_karma': -2} |
Before Revert Data: | |
After Revert Data: | |
Reason: | Karma Roll for The Conclave |
Status: | Approved |