683d0568716c87cdd312d098:

Target: 6801ea8b39c53e13173a867d
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-06-02 01:59:04.911000
Changes:
Name:
Rungaingan → None
Region:
None → None
Stability:
Balanced → None
Infamy:
0 → None
Temporary Karma:
0 → None
Rolling Karma:
1 → None
Money:
450 → None
Primary Race:
None → None
Primary Culture:
None → None
Primary Religion:
None → None
Current Territory:
12 → None
Road Usage:
0 → None
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Districts:
[] → None
Cities:
[] → None
Origin:
Unknown → None
Ongoing Modifiers:
[] → None
Temperament:
Neutral → None
Government Type:
Autocracy → None
Succession Type:
Strength → None
Nomad Camp Type:
None → None
Conscription Type:
Moderate → None
Military Funding:
Standard → None
Magic Stance:
Bureaucracy → None
Citizenship Stance:
None → None
Foreign Acceptance:
Integration → None
Subject Stance:
Balanced → None
Land Doctrine:
Standard → None
Naval Doctrine:
Standard → None
Diplomatic Stance:
Expansionist → None
Scientific Stance:
Pragmatic → None
Economy Type:
None → None
Expansion Control Stance:
Free → None
Mercenary Law:
Some Mercenaries → None
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Jobs:
{} → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
4 → None
Effective Pop Capacity:
13 → None
Effective Territory:
18 → None
event_roll:
2 → None
event_type:
Abysmal → None
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
0 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
0 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
0 → None
Nomadic:
0 → None
Pop Count:
0 → None
raw_roll:
1 → None
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Trade Distance:
7 → None
Minority Count:
0 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.9984570863521662 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.41960657764256704 → None
stability_loss_chance_at_tick:
0 → None
stability_loss_roll:
0.6404201471153265 → None
previous_karma:
1 → None
previous_rolling_karma:
1 → None
previous_temporary_karma:
0 → None
Progress Quests:
[] → None
research_consumption_at_tick:
0 → None
research_production_at_tick:
1 → None
Technologies:
{} → None
Reason: https://discord.com/channels/1188889187018088488/1188899897836056628/1378543542997090394
Show Detailed Changes
Target Collection: nations
Target: 6801ea8b39c53e13173a867d
Time Requested: 2025-06-02 01:59:04.905000
Time Implemented: 2025-06-02 01:59:04.911000
Time Denied:
Time Reverted:
Requester: juggernacht
Approver: juggernacht
Denier: None
Reverter: None
Change Type: Remove
Before Requested Data: {'name': 'Rungaingan', 'region': '67ef6c8a98867826cf7962f8', 'stability': 'Balanced', 'infamy': 0, 'temporary_karma': 0, 'rolling_karma': 1, 'money': 450, 'primary_race': '67ef4ba889e17a6e9fa6bbc7', 'primary_culture': '6801e237fb8bef2a70c36106', 'primary_religion': '6801e427fb8bef2a70c36148', 'current_territory': 12, 'road_usage': 0, 'overlord': '', 'vassal_type': 'None', 'compliance': 'None', 'districts': [], 'cities': [], 'origin': 'Unknown', 'modifiers': [], 'temperament': 'Neutral', 'government_type': 'Autocracy', 'succession_type': 'Strength', 'nomad_camp_type': 'None', 'conscription_type': 'Moderate', 'military_funding': 'Standard', 'magic_stance': 'Bureaucracy', 'citizenship_stance': 'None', 'foreign_acceptance': 'Integration', 'subject_stance': 'Balanced', 'land_doctrine': 'Standard', 'naval_doctrine': 'Standard', 'diplomatic_stance': 'Expansionist', 'scientific_stance': 'Pragmatic', 'economy_type': 'None', 'expansion_stance': 'Free', 'mercenary_law': 'Some Mercenaries', 'consumption_stance': 'None', 'tax_stance': 'None', 'justice_stance': 'None', 'resource_storage': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'jobs': {}, 'administration': 1, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 4, 'effective_pop_capacity': 13, 'effective_territory': 18, 'event_roll': 2, 'event_type': 'Abysmal', 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 0, 'land_attack': 0, 'land_defense': 0, 'land_unit_capacity': 0, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 0, 'naval_defense': 0, 'naval_unit_capacity': 0, 'nomadic': 0, 'pop_count': 0, 'raw_roll': 1, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.0, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'trade_distance': 7, 'unique_minority_count': 0, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.9984570863521662, 'stability_gain_chance_at_tick': 0, 'stability_gain_roll': 0.41960657764256704, 'stability_loss_chance_at_tick': 0.0, 'stability_loss_roll': 0.6404201471153265, 'previous_karma': 1, 'previous_rolling_karma': 1, 'previous_temporary_karma': 0, 'progress_quests': [], 'research_consumption_at_tick': 0, 'research_production_at_tick': 1, 'technologies': {}}
After Requested Data: {'name': None, 'region': None, 'stability': None, 'infamy': None, 'temporary_karma': None, 'rolling_karma': None, 'money': None, 'primary_race': None, 'primary_culture': None, 'primary_religion': None, 'current_territory': None, 'road_usage': None, 'overlord': None, 'vassal_type': None, 'compliance': None, 'districts': None, 'cities': None, 'origin': None, 'modifiers': None, 'temperament': None, 'government_type': None, 'succession_type': None, 'nomad_camp_type': None, 'conscription_type': None, 'military_funding': None, 'magic_stance': None, 'citizenship_stance': None, 'foreign_acceptance': None, 'subject_stance': None, 'land_doctrine': None, 'naval_doctrine': None, 'diplomatic_stance': None, 'scientific_stance': None, 'economy_type': None, 'expansion_stance': None, 'mercenary_law': None, 'consumption_stance': None, 'tax_stance': None, 'justice_stance': None, 'resource_storage': None, 'resource_nodes': None, 'jobs': None, 'administration': None, 'city_count': None, 'city_slots': None, 'concessions_chance': None, 'concessions_qty': None, 'defensive_pact_slots': None, 'disobey_chance': None, 'district_slots': None, 'effective_pop_capacity': None, 'effective_territory': None, 'event_roll': None, 'event_type': None, 'export_slots': None, 'import_slots': None, 'job_details': None, 'karma': None, 'land_attack': None, 'land_defense': None, 'land_unit_capacity': None, 'mercenary_land_attack': None, 'mercenary_land_defense': None, 'mercenary_naval_attack': None, 'mercenary_naval_defense': None, 'migration_distance': None, 'military_alliance_slots': None, 'money_capacity': None, 'money_income': None, 'naval_attack': None, 'naval_defense': None, 'naval_unit_capacity': None, 'nomadic': None, 'pop_count': None, 'raw_roll': None, 'rebellion_chance': None, 'remaining_export_slots': None, 'remaining_import_slots': None, 'resource_capacity': None, 'resource_consumption': None, 'resource_excess': None, 'resource_production': None, 'road_capacity': None, 'stability_gain_chance': None, 'stability_loss_chance': None, 'stability_loss_chance_on_leader_death': None, 'stationary_delay': None, 'temp_karma': None, 'trade_distance': None, 'unique_minority_count': None, 'expansion_chance_at_tick': None, 'expansion_roll': None, 'stability_gain_chance_at_tick': None, 'stability_gain_roll': None, 'stability_loss_chance_at_tick': None, 'stability_loss_roll': None, 'previous_karma': None, 'previous_rolling_karma': None, 'previous_temporary_karma': None, 'progress_quests': None, 'research_consumption_at_tick': None, 'research_production_at_tick': None, 'technologies': None}
Differential Data: {}
Before Data: {'name': 'Rungaingan', 'region': '67ef6c8a98867826cf7962f8', 'stability': 'Balanced', 'infamy': 0, 'temporary_karma': 0, 'rolling_karma': 1, 'money': 450, 'primary_race': '67ef4ba889e17a6e9fa6bbc7', 'primary_culture': '6801e237fb8bef2a70c36106', 'primary_religion': '6801e427fb8bef2a70c36148', 'current_territory': 12, 'road_usage': 0, 'overlord': '', 'vassal_type': 'None', 'compliance': 'None', 'districts': [], 'cities': [], 'origin': 'Unknown', 'modifiers': [], 'temperament': 'Neutral', 'government_type': 'Autocracy', 'succession_type': 'Strength', 'nomad_camp_type': 'None', 'conscription_type': 'Moderate', 'military_funding': 'Standard', 'magic_stance': 'Bureaucracy', 'citizenship_stance': 'None', 'foreign_acceptance': 'Integration', 'subject_stance': 'Balanced', 'land_doctrine': 'Standard', 'naval_doctrine': 'Standard', 'diplomatic_stance': 'Expansionist', 'scientific_stance': 'Pragmatic', 'economy_type': 'None', 'expansion_stance': 'Free', 'mercenary_law': 'Some Mercenaries', 'consumption_stance': 'None', 'tax_stance': 'None', 'justice_stance': 'None', 'resource_storage': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 2, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'jobs': {}, 'administration': 1, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 4, 'effective_pop_capacity': 13, 'effective_territory': 18, 'event_roll': 2, 'event_type': 'Abysmal', 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 0, 'land_attack': 0, 'land_defense': 0, 'land_unit_capacity': 0, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 0, 'naval_defense': 0, 'naval_unit_capacity': 0, 'nomadic': 0, 'pop_count': 0, 'raw_roll': 1, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 1, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.0, 'stability_loss_chance_on_leader_death': 1, 'stationary_delay': 2, 'temp_karma': 0, 'trade_distance': 7, 'unique_minority_count': 0, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.9984570863521662, 'stability_gain_chance_at_tick': 0, 'stability_gain_roll': 0.41960657764256704, 'stability_loss_chance_at_tick': 0.0, 'stability_loss_roll': 0.6404201471153265, 'previous_karma': 1, 'previous_rolling_karma': 1, 'previous_temporary_karma': 0, 'progress_quests': [], 'research_consumption_at_tick': 0, 'research_production_at_tick': 1, 'technologies': {}}
After Data: {'name': None, 'region': None, 'stability': None, 'infamy': None, 'temporary_karma': None, 'rolling_karma': None, 'money': None, 'primary_race': None, 'primary_culture': None, 'primary_religion': None, 'current_territory': None, 'road_usage': None, 'overlord': None, 'vassal_type': None, 'compliance': None, 'districts': None, 'cities': None, 'origin': None, 'modifiers': None, 'temperament': None, 'government_type': None, 'succession_type': None, 'nomad_camp_type': None, 'conscription_type': None, 'military_funding': None, 'magic_stance': None, 'citizenship_stance': None, 'foreign_acceptance': None, 'subject_stance': None, 'land_doctrine': None, 'naval_doctrine': None, 'diplomatic_stance': None, 'scientific_stance': None, 'economy_type': None, 'expansion_stance': None, 'mercenary_law': None, 'consumption_stance': None, 'tax_stance': None, 'justice_stance': None, 'resource_storage': None, 'resource_nodes': None, 'jobs': None, 'administration': None, 'city_count': None, 'city_slots': None, 'concessions_chance': None, 'concessions_qty': None, 'defensive_pact_slots': None, 'disobey_chance': None, 'district_slots': None, 'effective_pop_capacity': None, 'effective_territory': None, 'event_roll': None, 'event_type': None, 'export_slots': None, 'import_slots': None, 'job_details': None, 'karma': None, 'land_attack': None, 'land_defense': None, 'land_unit_capacity': None, 'mercenary_land_attack': None, 'mercenary_land_defense': None, 'mercenary_naval_attack': None, 'mercenary_naval_defense': None, 'migration_distance': None, 'military_alliance_slots': None, 'money_capacity': None, 'money_income': None, 'naval_attack': None, 'naval_defense': None, 'naval_unit_capacity': None, 'nomadic': None, 'pop_count': None, 'raw_roll': None, 'rebellion_chance': None, 'remaining_export_slots': None, 'remaining_import_slots': None, 'resource_capacity': None, 'resource_consumption': None, 'resource_excess': None, 'resource_production': None, 'road_capacity': None, 'stability_gain_chance': None, 'stability_loss_chance': None, 'stability_loss_chance_on_leader_death': None, 'stationary_delay': None, 'temp_karma': None, 'trade_distance': None, 'unique_minority_count': None, 'expansion_chance_at_tick': None, 'expansion_roll': None, 'stability_gain_chance_at_tick': None, 'stability_gain_roll': None, 'stability_loss_chance_at_tick': None, 'stability_loss_roll': None, 'previous_karma': None, 'previous_rolling_karma': None, 'previous_temporary_karma': None, 'progress_quests': None, 'research_consumption_at_tick': None, 'research_production_at_tick': None, 'technologies': None}
Before Revert Data:
After Revert Data:
Reason: https://discord.com/channels/1188889187018088488/1188899897836056628/1378543542997090394
Status: Approved