683d2d96716c87cdd312d0bc:
Target: | Sentinel's Remnants |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-06-02 04:50:30.533000 |
Changes: |
_id:
Removed:
67ef7d7de311e8b3699a1b1a
Region:
Removed:
67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed:
Cooperative
Consumption Stance:
Removed:
None
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
None
Expansion Control Stance:
Removed:
Restricted
Road Usage:
Removed:
10
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Substandard
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Harmony
Naval Doctrine:
Removed:
Standard
Name:
Removed:
Sentinel's Remnants
Primary Race:
Removed:
67ef55ac89e17a6e9fa6bbe2
Scientific Stance:
Removed:
Conservative
Economy Type:
Removed:
Production
Primary Culture:
Removed:
67ef796a98867826cf79632e
Government Type:
Removed:
City State
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Safeguard
Money:
Removed:
0
Tax Stance:
Removed:
None
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
Stable
Primary Religion:
Removed:
67ef631f690147f64b5a8373
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Low
Mercenary Law:
Removed:
Mercenary Military
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
0
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
0
Temperament:
Removed:
Player
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
3
Effective Territory:
Removed:
9
event_roll:
Removed:
24
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
2
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
1
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
1
Pop Count:
Removed:
4
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
4
wood:
2
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
0
wood:
1
stone:
1
mounts:
1
research:
0
magic:
3
bronze:
0
iron:
0
Resource Production:
Removed:
food:
4
wood:
3
stone:
3
mounts:
1
research:
0
magic:
3
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.1
Stability Loss Chance:
Removed:
0.1
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
event_type:
Removed:
Fantastic
raw_roll:
Removed:
16
Effective Pop Capacity:
Removed:
16
Cities:
Removed:
Item 1:
name:
El'Shiano
type:
metropolis
node:
magic
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_barrow
node:
""
Item 2:
type:
ancient_fort
node:
""
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_magic_site
node:
magic
Item 5:
type:
ancient_fishery
node:
""
Item 6:
type:
ancient_forge
node:
bronze
Jobs:
farmer:
0 →
None
bureaucrat:
0 →
None
apprentice:
0 →
None
fisherman:
3 →
None
harvester:
1 →
None
hunter:
0 →
None
merchant:
1 →
None
metallurgist:
0 →
None
miner:
5 →
None
mystic:
5 →
4
researcher:
0 →
None
artificer:
0 →
None
Ongoing Modifiers:
Removed:
Item 1:
field:
Food
value:
3.0
duration:
2
source:
https://discord.com/channels/1188889187018088488/1188894981214175283/1374243241100185660
resource_nodes:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
0
magic:
2
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
2
wood:
17
stone:
5
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0.3
expansion_roll:
Removed:
0.6430684752973764
stability_gain_chance_at_tick:
Removed:
0.2
stability_gain_roll:
Removed:
0.6607182610267704
stability_loss_chance_at_tick:
Removed:
0.1
stability_loss_roll:
Removed:
0.46342779157665326
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
previous_karma:
Removed:
8
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
3
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
1
river:
0
desert:
0
tundra:
6
marsh:
0
hazardous_land:
0
shallow_water:
4
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Legendary Artifact
progress_per_tick:
2
current_progress:
6
required_progress:
26
link:
Continueing Quest from ai, should be on google sheets still
Item 2:
quest_name:
Religion Bonus
progress_per_tick:
1
current_progress:
3
required_progress:
24
link:
Continueing Quest from ai, should be on google sheets still
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': False}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': False}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': False}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': False}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': False}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': False}
trade_records:
{'investing': 0, 'cost': 3, 'researched': False}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
3
|
Reason: | Job Assignment |
Show Detailed Changes
Target Collection: | nations |
---|---|
Target: | Sentinel's Remnants |
Time Requested: | 2025-06-02 04:50:30.507000 |
Time Implemented: | 2025-06-02 04:50:30.533000 |
Time Denied: | |
Time Reverted: | |
Requester: | risendiablo |
Approver: | System |
Denier: | None |
Reverter: | None |
Change Type: | Update |
Before Requested Data: | {'jobs': {'mystic': 5}} |
After Requested Data: | {'jobs': {'mystic': 4}} |
Differential Data: | {} |
Before Data: | {'_id': ObjectId('67ef7d7de311e8b3699a1b1a'), 'region': '67ef6b3198867826cf7962eb', 'diplomatic_stance': 'Cooperative', 'consumption_stance': 'None', 'nomad_camp_type': 'None', 'justice_stance': 'None', 'expansion_stance': 'Restricted', 'road_usage': 10, 'subject_stance': 'Balanced', 'military_funding': 'Substandard', 'compliance': 'None', 'foreign_acceptance': 'Harmony', 'naval_doctrine': 'Standard', 'name': "Sentinel's Remnants", 'primary_race': '67ef55ac89e17a6e9fa6bbe2', 'scientific_stance': 'Conservative', 'economy_type': 'Production', 'primary_culture': '67ef796a98867826cf79632e', 'government_type': 'City State', 'infamy': 0, 'overlord': '', 'land_doctrine': 'Safeguard', 'money': 0, 'tax_stance': 'None', 'citizenship_stance': 'None', 'prestige': 0, 'vassal_type': 'None', 'stability': 'Stable', 'primary_religion': '67ef631f690147f64b5a8373', 'succession_type': 'Inherited', 'conscription_type': 'Low', 'mercenary_law': 'Mercenary Military', 'magic_stance': 'Creation', 'origin': '(C) Shattered Dominion', 'current_territory': 0, 'temporary_karma': 0, 'rolling_karma': 0, 'temperament': 'Player', 'jobs[harvester]': '0', 'jobs[hunter]': '0', 'jobs[merchant]': '0', 'jobs[metallurgist]': '0', 'jobs[miner]': '0', 'jobs[mystic]': '0', 'jobs[researcher]': '0', 'resource_storage[bronze]': '0', 'resource_storage[food]': '0', 'resource_storage[iron]': '0', 'resource_storage[magic]': '0', 'resource_storage[mounts]': '0', 'resource_storage[research]': '0', 'resource_storage[stone]': '0', 'resource_storage[wood]': '0', 'administration': 1, 'city_count': 0, 'city_slots': 1, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 3, 'effective_territory': 9, 'event_roll': 24, 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 2, 'land_attack': 3, 'land_defense': 3, 'land_unit_capacity': 1, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 3, 'naval_defense': 3, 'naval_unit_capacity': 1, 'pop_count': 4, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 4, 'wood': 2, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': 0, 'wood': 1, 'stone': 1, 'mounts': 1, 'research': 0, 'magic': 3, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 4, 'wood': 3, 'stone': 3, 'mounts': 1, 'research': 0, 'magic': 3, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0.1, 'stability_loss_chance': 0.1, 'stability_loss_chance_on_leader_death': 0.75, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 0, 'event_type': 'Fantastic', 'raw_roll': 16, 'effective_pop_capacity': 16, 'cities': [{'name': "El'Shiano", 'type': 'metropolis', 'node': 'magic', 'wall': ''}], 'districts': [{'type': 'ancient_barrow', 'node': ''}, {'type': 'ancient_fort', 'node': ''}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_magic_site', 'node': 'magic'}, {'type': 'ancient_fishery', 'node': ''}, {'type': 'ancient_forge', 'node': 'bronze'}], 'jobs': {'farmer': 0, 'bureaucrat': 0, 'apprentice': 0, 'fisherman': 3, 'harvester': 1, 'hunter': 0, 'merchant': 1, 'metallurgist': 0, 'miner': 5, 'mystic': 5, 'researcher': 0, 'artificer': 0}, 'modifiers': [{'field': 'Food', 'value': 3.0, 'duration': 2, 'source': 'https://discord.com/channels/1188889187018088488/1188894981214175283/1374243241100185660'}], 'resource_nodes': {'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 2, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 2, 'wood': 17, 'stone': 5, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'nomadic': 0, 'trade_distance': 7, 'expansion_chance_at_tick': 0.3, 'expansion_roll': 0.6430684752973764, 'stability_gain_chance_at_tick': 0.2, 'stability_gain_roll': 0.6607182610267704, 'stability_loss_chance_at_tick': 0.1, 'stability_loss_roll': 0.46342779157665326, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_civilian': 0, 'ancient_fire_shaman': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'classical_grey_wardens': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'previous_karma': 8, 'previous_rolling_karma': 0, 'previous_temporary_karma': 3, 'concessions': {}, 'territory_types': {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 1, 'river': 0, 'desert': 0, 'tundra': 6, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 4, 'deep_water': 0, 'hazardous_water': 0}, 'progress_quests': [{'quest_name': 'Legendary Artifact', 'progress_per_tick': 2, 'current_progress': 6, 'required_progress': 26, 'link': 'Continueing Quest from ai, should be on google sheets still'}, {'quest_name': 'Religion Bonus', 'progress_per_tick': 1, 'current_progress': 3, 'required_progress': 24, 'link': 'Continueing Quest from ai, should be on google sheets still'}], 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': False}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': False}, 'mints': {'investing': 0, 'cost': 4, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 4, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}, 'research_consumption_at_tick': 0, 'research_production_at_tick': 3} |
After Data: | {'jobs': {'mystic': 4}} |
Before Revert Data: | |
After Revert Data: | |
Reason: | Job Assignment |
Status: | Approved |