68446dac9be20cf6388581ed:
Target: | Lyroa |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-06-07 16:49:48.360000 |
Changes: |
_id:
Removed:
67ef71c898867826cf796308
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Lyroa
Infamy:
Removed:
10
Economy Type:
Removed:
Production
Government Type:
Removed:
Iron-Fisted Dictatorship
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
High
Justice Stance:
Removed:
None
Prestige:
Removed:
83
Current Territory:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5c98867826cf7962ef
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
67ef5b42690147f64b5a82d5
Primary Race:
Removed:
67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Acceptance
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
6
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
619
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef65d9690147f64b5a83a5
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(T) Fragile Unification
Temperament:
Removed:
Player
Stability:
Removed:
Stable
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
28
event_roll:
Removed:
9
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
5
Land Defense Modifier:
Removed:
5
Land Unit Capacity:
Removed:
6
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
5
Naval Defense Modifier:
Removed:
5
Naval Unit Capacity:
Removed:
6
Pop Count:
Removed:
15
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
16
wood:
7
stone:
9
mounts:
0
research:
0
magic:
0
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
4
wood:
3
stone:
1
mounts:
2
research:
7
magic:
3
bronze:
1
iron:
2
Resource Production:
Removed:
food:
20
wood:
10
stone:
10
mounts:
2
research:
7
magic:
3
bronze:
5
iron:
2
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.14
Stability Loss Chance:
Removed:
0.15
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
7
event_type:
Removed:
Neutral
raw_roll:
Removed:
2
Cities:
Removed:
Item 1:
name:
Lyroa
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Velinûru
type:
sanctum
node:
magic
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Item 5:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
""
Item 2:
type:
ancient_workshop
node:
stone
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
ancient_dock
node:
""
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
ancient_school
node:
magic
Jobs:
apprentice:
0 →
None
farmer:
0 →
None
bureaucrat:
1 →
None
fisherman:
8 →
None
harvester:
1 →
2
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
3 →
None
miner:
3 →
4
mystic:
0 →
None
researcher:
7 →
8
artificer:
0 →
None
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_loss_chance
value:
0.15
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1373309708923830383
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
2
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
21
wood:
15
stone:
11
mounts:
9
research:
0
magic:
6
bronze:
7
iron:
0
Effective Pop Capacity:
Removed:
19
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Imperial District:
Removed:
type:
vineyard
node:
""
Land Units:
Removed:
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
1
ancient_heavy_infantry:
1
ancient_light_archers:
2
ancient_light_infantry:
2
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
1
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_arbalest:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.824494039497743
stability_gain_chance_at_tick:
Removed:
1.18
stability_gain_roll:
Removed:
0.4905041091700215
stability_loss_chance_at_tick:
Removed:
0.41
stability_loss_roll:
Removed:
0.5809634341240691
previous_karma:
Removed:
7
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
4
forest:
19
dense_forest:
0
urban:
0
hill:
0
mountain:
6
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Blood Autumn Vassalization
progress_per_tick:
2
current_progress:
6
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168
Item 2:
quest_name:
Recover Root of the Blood Tree
progress_per_tick:
1
current_progress:
2
required_progress:
4
link:
https://discord.com/channels/1188889187018088488/1188894981214175283/1373800252804563054
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': False}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': False, 'invested': 2}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': False}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': True}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
6
research_production_at_tick:
Removed:
9
|
Reason: | Job Assignment |
Show Detailed Changes
Target Collection: | nations |
---|---|
Target: | Lyroa |
Time Requested: | 2025-06-07 16:49:48.344000 |
Time Implemented: | 2025-06-07 16:49:48.360000 |
Time Denied: | |
Time Reverted: | |
Requester: | the_letholdus |
Approver: | System |
Denier: | None |
Reverter: | None |
Change Type: | Update |
Before Requested Data: | {'jobs': {'harvester': 1, 'miner': 3, 'researcher': 7}} |
After Requested Data: | {'jobs': {'harvester': 2, 'miner': 4, 'researcher': 8}} |
Differential Data: | {} |
Before Data: | {'_id': ObjectId('67ef71c898867826cf796308'), 'magic_stance': 'Creation', 'subject_stance': 'Benevolence', 'scientific_stance': 'Pragmatic', 'name': 'Lyroa', 'infamy': 10, 'economy_type': 'Production', 'government_type': 'Iron-Fisted Dictatorship', 'mercenary_law': 'Some Mercenaries', 'tax_stance': 'High', 'justice_stance': 'None', 'prestige': 83, 'current_territory': 0, 'vassal_type': 'None', 'region': '67ef6b5c98867826cf7962ef', 'consumption_stance': 'Comfort', 'succession_type': 'Elected', 'empire': 'on', 'primary_culture': '67ef5b42690147f64b5a82d5', 'primary_race': '67ef41c689e17a6e9fa6bbc5', 'diplomatic_stance': 'Cooperative', 'foreign_acceptance': 'Acceptance', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 6, 'rolling_karma': 1, 'military_funding': 'Notable', 'land_doctrine': 'Volley', 'nomad_camp_type': 'None', 'money': 619, 'compliance': 'None', 'temporary_karma': 0, 'naval_doctrine': 'Fleet', 'primary_religion': '67ef65d9690147f64b5a83a5', 'overlord': '', 'conscription_type': 'High', 'origin': '(T) Fragile Unification', 'temperament': 'Player', 'stability': 'Stable', 'jobs[harvester]': '0', 'jobs[hunter]': '0', 'jobs[merchant]': '0', 'jobs[metallurgist]': '0', 'jobs[miner]': '0', 'jobs[mystic]': '0', 'jobs[researcher]': '0', 'resource_storage[bronze]': '0', 'resource_storage[food]': '0', 'resource_storage[iron]': '0', 'resource_storage[magic]': '0', 'resource_storage[mounts]': '0', 'resource_storage[research]': '0', 'resource_storage[stone]': '0', 'resource_storage[wood]': '0', 'administration': 3, 'city_count': 0, 'city_slots': 5, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 6, 'effective_territory': 28, 'event_roll': 9, 'export_slots': 3, 'import_slots': 3, 'job_details': {'bureaucrat': {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}, 'fisherman': {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 3, 'land_attack': 5, 'land_defense': 5, 'land_unit_capacity': 6, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 5, 'naval_defense': 5, 'naval_unit_capacity': 6, 'pop_count': 15, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 16, 'wood': 7, 'stone': 9, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 4, 'iron': 0}, 'resource_excess': {'food': 4, 'wood': 3, 'stone': 1, 'mounts': 2, 'research': 7, 'magic': 3, 'bronze': 1, 'iron': 2}, 'resource_production': {'food': 20, 'wood': 10, 'stone': 10, 'mounts': 2, 'research': 7, 'magic': 3, 'bronze': 5, 'iron': 2}, 'road_capacity': 18, 'stability_gain_chance': 0.14, 'stability_loss_chance': 0.15, 'stability_loss_chance_on_leader_death': 0.5, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 7, 'event_type': 'Neutral', 'raw_roll': 2, 'cities': [{'name': 'Lyroa', 'type': 'metropolis', 'node': '', 'wall': ''}, {'name': 'Velinûru', 'type': 'sanctum', 'node': 'magic', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_home', 'node': ''}, {'type': 'ancient_workshop', 'node': 'stone'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': 'ancient_dock', 'node': ''}, {'type': 'ancient_center', 'node': 'wood'}, {'type': 'ancient_school', 'node': 'magic'}], 'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 1, 'fisherman': 8, 'harvester': 1, 'hunter': 0, 'merchant': 0, 'metallurgist': 3, 'miner': 3, 'mystic': 0, 'researcher': 7, 'artificer': 0}, 'modifiers': [{'field': 'stability_loss_chance', 'value': 0.15, 'duration': 1, 'source': 'https://discord.com/channels/1188889187018088488/1188909580378443816/1373309708923830383'}], 'resource_nodes': {'food': 1, 'wood': 1, 'stone': 1, 'mounts': 0, 'research': 0, 'magic': 2, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 21, 'wood': 15, 'stone': 11, 'mounts': 9, 'research': 0, 'magic': 6, 'bronze': 7, 'iron': 0}, 'effective_pop_capacity': 19, 'nomadic': 0, 'trade_distance': 7, 'imperial_district': {'type': 'vineyard', 'node': ''}, 'land_units': {'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0, 'ancient_heavy_archers': 1, 'ancient_heavy_infantry': 1, 'ancient_light_archers': 2, 'ancient_light_infantry': 2, 'ancient_fire_shaman': 0, 'classical_grey_wardens': 0, 'imperial_legionnaire': 1, 'imperial_marksman': 0, 'imperial_vanguard': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_river_runner': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_tyranus': 0, 'imperial_arbalest': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.824494039497743, 'stability_gain_chance_at_tick': 1.18, 'stability_gain_roll': 0.4905041091700215, 'stability_loss_chance_at_tick': 0.41, 'stability_loss_roll': 0.5809634341240691, 'previous_karma': 7, 'previous_rolling_karma': 1, 'previous_temporary_karma': 0, 'concessions': {}, 'territory_types': {'plains': 4, 'forest': 19, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 6, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 1, 'deep_water': 0, 'hazardous_water': 0}, 'progress_quests': [{'quest_name': 'Blood Autumn Vassalization', 'progress_per_tick': 2, 'current_progress': 6, 'required_progress': 18, 'link': 'https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168'}, {'quest_name': 'Recover Root of the Blood Tree', 'progress_per_tick': 1, 'current_progress': 2, 'required_progress': 4, 'link': 'https://discord.com/channels/1188889187018088488/1188894981214175283/1373800252804563054'}], 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': False}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': False, 'invested': 2}, 'mints': {'investing': 0, 'cost': 4, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 4, 'researched': True}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': True}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}, 'research_consumption_at_tick': 6, 'research_production_at_tick': 9} |
After Data: | {'jobs': {'harvester': 2, 'miner': 4, 'researcher': 8}} |
Before Revert Data: | |
After Revert Data: | |
Reason: | Job Assignment |
Status: | Approved |