68466ad9a54a47c22e10f177:
Target: | Izor-Karak |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-06-09 01:02:17.182000 |
Changes: |
_id:
Removed:
67ef800de311e8b3699a1b22
Region:
Removed:
67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed:
Isolated
Consumption Stance:
Removed:
Comfort
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
None
Expansion Control Stance:
Removed:
Free
Road Usage:
Removed:
0
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Standard
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Oppression
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Izor-Karak
Primary Race:
Removed:
67ef792798867826cf79632a
Scientific Stance:
Removed:
Radical
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef79bc98867826cf796335
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Militia
Money:
880 →
1030
Tax Stance:
Removed:
None
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
Stable
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Low
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
0
Temporary Karma:
Removed:
0
Rolling Karma:
-2 →
-3
Temperament:
Removed:
Player
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
0
Chance to Disobey:
Removed:
0
District Slots:
Removed:
4
Effective Territory:
Removed:
15
event_roll:
Removed:
16
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 1}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
-2
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
2
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
2
Pop Count:
Removed:
6
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
5
wood:
2
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-1
wood:
0
stone:
1
mounts:
0
research:
6
magic:
0
bronze:
0
iron:
0
Resource Production:
Removed:
food:
4
wood:
2
stone:
3
mounts:
0
research:
6
magic:
0
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.35
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
event_type:
Removed:
Good
raw_roll:
Removed:
13
Effective Pop Capacity:
Removed:
16
Cities:
Removed:
Item 1:
name:
Izor-Karak
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Aide-Karak
type:
sanctum
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_farms
node:
""
Item 2:
type:
ancient_fort
node:
stone
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
""
node:
""
Item 5:
type:
""
node:
""
Item 6:
type:
""
node:
""
Jobs:
apprentice:
0 →
None
bureaucrat:
0 →
None
fisherman:
0 →
None
farmer:
4 →
0
harvester:
5 →
0
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
1 →
0
miner:
2 →
0
mystic:
2 →
0
researcher:
0 →
None
artificer:
0 →
None
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food:
0
wood:
0
stone:
3
mounts:
0
research:
0
magic:
1
bronze:
1
iron:
0
Resource Storage:
food:
13 →
12
wood:
2 →
10
stone:
2 →
6
mounts:
0 →
None
research:
0 →
None
magic:
0 →
5
bronze:
0 →
5
iron:
0 →
1
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.23952155242959905 →
0.4091868015852985
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
0.9889813460332975 →
0.19402335593702957
stability_loss_chance_at_tick:
0.75 →
0.6
stability_loss_roll:
0.31305039323372374 →
0.5241032546663813
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
-2
previous_temporary_karma:
Removed:
6
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
13
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Progress Quests:
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True} →
None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False} →
None
chests:
{'investing': 0, 'cost': 3, 'researched': False} →
None
citizenship:
{'investing': 0, 'cost': 8, 'researched': False} →
None
city_defense:
{'investing': 0, 'cost': 6, 'researched': False} →
None
cosmology:
{'investing': 0, 'cost': 6, 'researched': False} →
None
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False} →
None
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False} →
None
fermentation:
{'investing': 0, 'cost': 5, 'researched': False} →
None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False} →
None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False} →
None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False} →
None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True} →
None
military_wages:
{'investing': 0, 'cost': 6, 'researched': False} →
None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True} →
None
mints:
{'investing': 0, 'cost': 4, 'researched': True} →
None
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False} →
None
national_identity:
{'investing': 0, 'cost': 8, 'researched': False} →
None
novitiates:
{'investing': 0, 'cost': 7, 'researched': False} →
None
official_courts:
investing:
5 →
0
cost:
5 →
None
researched:
0 →
True
invested:
None →
5
philosophy:
{'investing': 0, 'cost': 8, 'researched': False} →
None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': False} →
None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} →
None
public_programs:
investing:
1 →
0
cost:
4 →
None
researched:
0 →
None
invested:
1 →
2
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False} →
None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False} →
None
sewers:
{'investing': 0, 'cost': 3, 'researched': True} →
None
trade_records:
{'investing': 0, 'cost': 3, 'researched': False, 'invested': 1} →
None
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False} →
None
research_consumption_at_tick:
Removed:
6
research_production_at_tick:
Removed:
6.0
production_at_tick:
Added:
food:
18
wood:
15
stone:
12
mounts:
0
research:
6.0
magic:
5
bronze:
5
iron:
1
|
Reason: | Tick Update for Izor-Karak |
Show Detailed Changes
Target Collection: | nations |
---|---|
Target: | Izor-Karak |
Time Requested: | 2025-06-09 01:02:17.116000 |
Time Implemented: | 2025-06-09 01:02:17.182000 |
Time Denied: | |
Time Reverted: | |
Requester: | None |
Approver: | System |
Denier: | None |
Reverter: | None |
Change Type: | Update |
Before Requested Data: | {'money': 880, 'rolling_karma': -2, 'jobs': {'farmer': 4, 'harvester': 5, 'metallurgist': 1, 'miner': 2, 'mystic': 2}, 'resource_storage': {'food': 13, 'wood': 2, 'stone': 2, 'magic': 0, 'bronze': 0, 'iron': 0}, 'expansion_roll': 0.23952155242959905, 'stability_gain_roll': 0.9889813460332975, 'stability_loss_chance_at_tick': 0.75, 'stability_loss_roll': 0.31305039323372374, 'progress_quests': [{'current_progress': 3}, {'current_progress': 2}, {}], 'technologies': {'official_courts': {'investing': 5, 'researched': False, 'invested': None}, 'public_programs': {'investing': 1, 'invested': 1}}, 'production_at_tick': None} |
After Requested Data: | {'money': 1030, 'rolling_karma': -3, 'jobs': {'farmer': 0, 'harvester': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0}, 'resource_storage': {'food': 12, 'wood': 10, 'stone': 6, 'magic': 5, 'bronze': 5, 'iron': 1}, 'expansion_roll': 0.4091868015852985, 'stability_gain_roll': 0.19402335593702957, 'stability_loss_chance_at_tick': 0.6, 'stability_loss_roll': 0.5241032546663813, 'progress_quests': [{'current_progress': 6}, {'current_progress': 4}, {}], 'technologies': {'official_courts': {'investing': 0, 'researched': True, 'invested': 5}, 'public_programs': {'investing': 0, 'invested': 2}}, 'production_at_tick': {'food': 18, 'wood': 15, 'stone': 12, 'mounts': 0, 'research': 6.0, 'magic': 5, 'bronze': 5, 'iron': 1}} |
Differential Data: | {'money': 150, 'rolling_karma': -1} |
Before Data: | {'_id': ObjectId('67ef800de311e8b3699a1b22'), 'region': '67ef6b6398867826cf7962f1', 'diplomatic_stance': 'Isolated', 'consumption_stance': 'Comfort', 'nomad_camp_type': 'None', 'justice_stance': 'None', 'expansion_stance': 'Free', 'road_usage': 0, 'subject_stance': 'Balanced', 'military_funding': 'Standard', 'compliance': 'None', 'foreign_acceptance': 'Oppression', 'naval_doctrine': 'Fleet', 'name': 'Izor-Karak', 'primary_race': '67ef792798867826cf79632a', 'scientific_stance': 'Radical', 'economy_type': 'Construction', 'primary_culture': '67ef79bc98867826cf796335', 'government_type': 'Representative Council', 'infamy': 0, 'overlord': '', 'land_doctrine': 'Militia', 'money': 880, 'tax_stance': 'None', 'citizenship_stance': 'None', 'prestige': 0, 'vassal_type': 'None', 'stability': 'Stable', 'primary_religion': '67ef63eb690147f64b5a8381', 'succession_type': 'Inherited', 'conscription_type': 'Low', 'mercenary_law': 'Some Mercenaries', 'magic_stance': 'Creation', 'origin': '(C) Shattered Dominion', 'current_territory': 0, 'temporary_karma': 0, 'rolling_karma': -2, 'temperament': 'Player', 'administration': 1, 'city_count': 0, 'city_slots': 3, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 0, 'disobey_chance': 0, 'district_slots': 4, 'effective_territory': 15, 'event_roll': 16, 'export_slots': 3, 'import_slots': 3, 'job_details': {'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 1}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': -2, 'land_attack': 1, 'land_defense': 1, 'land_unit_capacity': 2, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 150, 'naval_attack': 1, 'naval_defense': 1, 'naval_unit_capacity': 2, 'pop_count': 6, 'rebellion_chance': 0, 'remaining_export_slots': 3, 'remaining_import_slots': 3, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 5, 'wood': 2, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_excess': {'food': -1, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 6, 'magic': 0, 'bronze': 0, 'iron': 0}, 'resource_production': {'food': 4, 'wood': 2, 'stone': 3, 'mounts': 0, 'research': 6, 'magic': 0, 'bronze': 0, 'iron': 0}, 'road_capacity': 10, 'stability_gain_chance': 0, 'stability_loss_chance': 0.35, 'stability_loss_chance_on_leader_death': 0.75, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 0, 'event_type': 'Good', 'raw_roll': 13, 'effective_pop_capacity': 16, 'cities': [{'name': 'Izor-Karak', 'type': 'metropolis', 'node': '', 'wall': ''}, {'name': 'Aide-Karak', 'type': 'sanctum', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_farms', 'node': ''}, {'type': 'ancient_fort', 'node': 'stone'}, {'type': 'ancient_forge', 'node': 'bronze'}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'apprentice': 0, 'bureaucrat': 0, 'fisherman': 0, 'farmer': 4, 'harvester': 5, 'hunter': 0, 'merchant': 0, 'metallurgist': 1, 'miner': 2, 'mystic': 2, 'researcher': 0, 'artificer': 0}, 'modifiers': [], 'resource_nodes': {'food': 0, 'wood': 0, 'stone': 3, 'mounts': 0, 'research': 0, 'magic': 1, 'bronze': 1, 'iron': 0}, 'resource_storage': {'food': 13, 'wood': 2, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}, 'nomadic': 0, 'trade_distance': 7, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.23952155242959905, 'stability_gain_chance_at_tick': 0.25, 'stability_gain_roll': 0.9889813460332975, 'stability_loss_chance_at_tick': 0.75, 'stability_loss_roll': 0.31305039323372374, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_fire_shaman': 0, 'classical_grey_wardens': 0, 'imperial_river_runner': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_tyranus': 0, 'imperial_vanguard': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'previous_karma': 3, 'previous_rolling_karma': -2, 'previous_temporary_karma': 6, 'concessions': {}, 'territory_types': {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 13, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0}, 'progress_quests': [{'quest_name': 'House of Rune-Carvers', 'progress_per_tick': 3, 'current_progress': 3, 'required_progress': 13, 'link': 'https://discord.com/channels/1188889187018088488/1372717130415345754/1372954068439404675'}, {'quest_name': 'An Actionable Accord', 'progress_per_tick': 2, 'current_progress': 2, 'required_progress': 17, 'link': 'https://discord.com/channels/1188889187018088488/1373489919875350638/1373855633236820009'}, {'quest_name': 'Mythical Quest', 'progress_per_tick': 0, 'current_progress': 0, 'required_progress': 15, 'link': 'https://discord.com/channels/1188889187018088488/1377811735129624718/1378372641630453881'}], 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': True}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': False}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': True}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': True}, 'mints': {'investing': 0, 'cost': 4, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 5, 'cost': 5, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 1, 'cost': 4, 'researched': False, 'invested': 1}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': False, 'invested': 1}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}, 'research_consumption_at_tick': 6, 'research_production_at_tick': 6.0} |
After Data: | {'money': 1030, 'rolling_karma': -3, 'jobs': {'farmer': 0, 'harvester': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0}, 'resource_storage': {'food': 12, 'wood': 10, 'stone': 6, 'magic': 5, 'bronze': 5, 'iron': 1}, 'expansion_roll': 0.4091868015852985, 'stability_gain_roll': 0.19402335593702957, 'stability_loss_chance_at_tick': 0.6, 'stability_loss_roll': 0.5241032546663813, 'progress_quests': [{'current_progress': 6}, {'current_progress': 4}, {}], 'technologies': {'official_courts': {'investing': 0, 'researched': True, 'invested': 5}, 'public_programs': {'investing': 0, 'invested': 2}}, 'production_at_tick': {'food': 18, 'wood': 15, 'stone': 12, 'mounts': 0, 'research': 6.0, 'magic': 5, 'bronze': 5, 'iron': 1}} |
Before Revert Data: | |
After Revert Data: | |
Reason: | Tick Update for Izor-Karak |
Status: | Approved |