68466ad9a54a47c22e10f179:

Target: Jinying
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-06-09 01:02:17.743000
Changes:
_id:
Removed: 67ef6fbf98867826cf796302
Magic Stance:
Removed: Military
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Revolutionary
Name:
Removed: Jinying
Infamy:
40 → 20
Economy Type:
Removed: None
Government Type:
Removed: Trade Federation
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 0
Vassal Type:
Removed: None
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef5e98690147f64b5a8327
Primary Race:
Removed: 67ef4cd789e17a6e9fa6bbdb
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 18
Rolling Karma:
-1 → 0
Military Funding:
Removed: Standard
Land Doctrine:
Removed: Militia
Nomad Camp Type:
Removed: None
Money:
168 → 663.0
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef661c690147f64b5a83ab
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Conquest State
Temperament:
Removed: Player
Stability:
Stable → Balanced
Administration:
Removed: 4
City Count:
Removed: 0
City Slots:
Removed: 4
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 33
event_roll:
Removed: 5
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3, 'administration': 0.25}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 250
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 18
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 18
wood: 8
stone: 11
mounts: 1
research: 0
magic: 1.0
bronze: 4
iron: 0
Resource Excess:
Removed:
food: 0
wood: 6
stone: 3
mounts: -1
research: 6
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 18
wood: 14
stone: 14
mounts: 0
research: 6
magic: 1
bronze: 4.0
iron: 0
Road Capacity:
Removed: 22
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.06
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 2
event_type:
Removed: Bad
raw_roll:
Removed: 5
Cities:
Removed:
Item 1:
name: Shílín
type: metropolis
node: ""
wall: ""
Item 2:
name: Huīzīché
type: commerce
node: magic
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Item 4:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_dock
node: food
Item 2:
type: ancient_home
node: food
Item 3:
type: ancient_market
node: ""
Item 4:
type: ancient_center
node: wood
Item 5:
type: ""
node: ""
Item 6:
type: ""
node: ""
Item 7:
type: ""
node: ""
Jobs:
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 0 → None
fisherman: 8 → 0
harvester: 2 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 3 → 0
miner: 3 → 0
mystic: 0 → None
researcher: 4 → 0
artificer: 0 → None
Ongoing Modifiers:
Removed:
Item 2:
field: research_production
value: 2.0
duration: 1
source: https://discord.com/channels/1188889187018088488/1188894981214175283/1378885634277769306
resource_nodes:
Removed:
food: 2
wood: 1
stone: 2
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
food: 3.0 → 6.0
wood: 10 → 15
stone: 7 → None
mounts: 5 → 3
research: 2 → 0
magic: 11 → 10
bronze: 5 → 4
iron: 0 → None
Effective Pop Capacity:
Removed: 20
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.5139701062739918 → 0.4865323596111114
stability_gain_chance_at_tick:
0 → 0.25
stability_gain_roll:
0.23048198621952154 → 0.848287673413631
stability_loss_chance_at_tick:
1.25 → 1.21
stability_loss_roll:
0.3884242783136779 → 0.5265424979700007
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 3
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_vanguard: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
imperial_war_dancer: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 1
forest: 17
dense_forest: 0
urban: 0
hill: 2
mountain: 3
river: 9
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 1
Progress Quests:
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True} → None
chests: {'investing': 0, 'cost': 3, 'researched': False} → None
citizenship: {'investing': 0, 'cost': 8, 'researched': False} → None
city_defense:
investing: 6 → 0
cost: 6 → None
researched: 0 → True
invested: None → 6
cosmology: {'investing': 0, 'cost': 6, 'researched': False} → None
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False} → None
fermentation: {'investing': 0, 'cost': 5, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False} → None
military_wages: {'investing': 0, 'cost': 6, 'researched': False} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False} → None
mints: {'investing': 0, 'cost': 4, 'researched': False} → None
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False} → None
national_identity: {'investing': 0, 'cost': 8, 'researched': False} → None
novitiates: {'investing': 0, 'cost': 7, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': False} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': False} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 4, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 6, 'researched': False} → None
ramparts:
investing: 6 → 0
cost: 6 → None
researched: 0 → True
invested: None → 6
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False} → None
sewers: {'investing': 0, 'cost': 3, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 3, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 7, 'researched': False} → None
research_consumption_at_tick:
9 → 12
research_production_at_tick:
10 → 12.0
production_at_tick:
Added:
food: 33
wood: 12
stone: 10
mounts: 0
research: 12.0
magic: 2
bronze: 3
iron: 0
Reason: Tick Update for Jinying
Show Detailed Changes
Target Collection: nations
Target: Jinying
Time Requested: 2025-06-09 01:02:17.674000
Time Implemented: 2025-06-09 01:02:17.743000
Time Denied:
Time Reverted:
Requester: None
Approver: System
Denier: None
Reverter: None
Change Type: Update
Before Requested Data: {'infamy': 40, 'rolling_karma': -1, 'money': 168, 'stability': 'Stable', 'jobs': {'fisherman': 8, 'harvester': 2, 'metallurgist': 3, 'miner': 3, 'researcher': 4}, 'modifiers': [{}, {'field': 'research_production', 'value': 2.0, 'duration': 1, 'source': 'https://discord.com/channels/1188889187018088488/1188894981214175283/1378885634277769306'}], 'resource_storage': {'food': 3.0, 'wood': 10, 'mounts': 5, 'research': 2, 'magic': 11, 'bronze': 5}, 'expansion_roll': 0.5139701062739918, 'stability_gain_chance_at_tick': 0, 'stability_gain_roll': 0.23048198621952154, 'stability_loss_chance_at_tick': 1.25, 'stability_loss_roll': 0.3884242783136779, 'progress_quests': [{'current_progress': 8}, {'current_progress': 4}], 'technologies': {'city_defense': {'investing': 6, 'researched': False, 'invested': None}, 'ramparts': {'investing': 6, 'researched': False, 'invested': None}}, 'research_consumption_at_tick': 9, 'research_production_at_tick': 10, 'production_at_tick': None}
After Requested Data: {'infamy': 20, 'rolling_karma': 0, 'money': 663.0, 'stability': 'Balanced', 'jobs': {'fisherman': 0, 'harvester': 0, 'metallurgist': 0, 'miner': 0, 'researcher': 0}, 'modifiers': [{}], 'resource_storage': {'food': 6.0, 'wood': 15, 'mounts': 3, 'research': 0, 'magic': 10, 'bronze': 4}, 'expansion_roll': 0.4865323596111114, 'stability_gain_chance_at_tick': 0.25, 'stability_gain_roll': 0.848287673413631, 'stability_loss_chance_at_tick': 1.21, 'stability_loss_roll': 0.5265424979700007, 'progress_quests': [{'current_progress': 10}, {'current_progress': 6}], 'technologies': {'city_defense': {'investing': 0, 'researched': True, 'invested': 6}, 'ramparts': {'investing': 0, 'researched': True, 'invested': 6}}, 'research_consumption_at_tick': 12, 'research_production_at_tick': 12.0, 'production_at_tick': {'food': 33, 'wood': 12, 'stone': 10, 'mounts': 0, 'research': 12.0, 'magic': 2, 'bronze': 3, 'iron': 0}}
Differential Data: {'infamy': -20, 'research_consumption_at_tick': 3, 'rolling_karma': 1}
Before Data: {'_id': ObjectId('67ef6fbf98867826cf796302'), 'magic_stance': 'Military', 'subject_stance': 'Balanced', 'scientific_stance': 'Revolutionary', 'name': 'Jinying', 'infamy': 40, 'economy_type': 'None', 'government_type': 'Trade Federation', 'mercenary_law': 'No Mercenaries', 'tax_stance': 'Low', 'justice_stance': 'None', 'prestige': 0, 'current_territory': 0, 'vassal_type': 'None', 'region': '67ef6c8a98867826cf7962f8', 'consumption_stance': 'Comfort', 'succession_type': 'Inherited', 'primary_culture': '67ef5e98690147f64b5a8327', 'primary_race': '67ef4cd789e17a6e9fa6bbdb', 'diplomatic_stance': 'Expansionist', 'foreign_acceptance': 'Integration', 'expansion_stance': 'Free', 'citizenship_stance': 'None', 'road_usage': 18, 'rolling_karma': -1, 'military_funding': 'Standard', 'land_doctrine': 'Militia', 'nomad_camp_type': 'None', 'money': 168, 'compliance': 'None', 'temporary_karma': 0, 'naval_doctrine': 'Fleet', 'primary_religion': '67ef661c690147f64b5a83ab', 'overlord': '', 'conscription_type': 'High', 'origin': '(A) Conquest State', 'temperament': 'Player', 'stability': 'Stable', 'administration': 4, 'city_count': 0, 'city_slots': 4, 'concessions_chance': 0, 'concessions_qty': 4, 'defensive_pact_slots': 1, 'disobey_chance': 0, 'district_slots': 6, 'effective_territory': 33, 'event_roll': 5, 'export_slots': 8, 'import_slots': 8, 'job_details': {'bureaucrat': {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}, 'fisherman': {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3, 'administration': 0.25}}, 'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}}, 'karma': 1, 'land_attack': 1, 'land_defense': 1, 'land_unit_capacity': 8, 'mercenary_land_attack': 0, 'mercenary_land_defense': 0, 'mercenary_naval_attack': 0, 'mercenary_naval_defense': 0, 'migration_distance': 6, 'military_alliance_slots': 1, 'money_capacity': 6000, 'money_income': 250, 'naval_attack': 1, 'naval_defense': 1, 'naval_unit_capacity': 8, 'pop_count': 18, 'rebellion_chance': 0, 'remaining_export_slots': 8, 'remaining_import_slots': 8, 'resource_capacity': {'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0}, 'resource_consumption': {'food': 18, 'wood': 8, 'stone': 11, 'mounts': 1, 'research': 0, 'magic': 1.0, 'bronze': 4, 'iron': 0}, 'resource_excess': {'food': 0, 'wood': 6, 'stone': 3, 'mounts': -1, 'research': 6, 'magic': 0.0, 'bronze': 0.0, 'iron': 0}, 'resource_production': {'food': 18, 'wood': 14, 'stone': 14, 'mounts': 0, 'research': 6, 'magic': 1, 'bronze': 4.0, 'iron': 0}, 'road_capacity': 22, 'stability_gain_chance': 0, 'stability_loss_chance': 0.06, 'stability_loss_chance_on_leader_death': 0.75, 'stationary_delay': 2, 'temp_karma': 0, 'unique_minority_count': 2, 'event_type': 'Bad', 'raw_roll': 5, 'cities': [{'name': 'Shílín', 'type': 'metropolis', 'node': '', 'wall': ''}, {'name': 'Huīzīché', 'type': 'commerce', 'node': 'magic', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}], 'districts': [{'type': 'ancient_dock', 'node': 'food'}, {'type': 'ancient_home', 'node': 'food'}, {'type': 'ancient_market', 'node': ''}, {'type': 'ancient_center', 'node': 'wood'}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}], 'jobs': {'apprentice': 0, 'farmer': 0, 'bureaucrat': 0, 'fisherman': 8, 'harvester': 2, 'hunter': 0, 'merchant': 0, 'metallurgist': 3, 'miner': 3, 'mystic': 0, 'researcher': 4, 'artificer': 0}, 'modifiers': [{'field': 'fisherman_administration_production', 'value': 0.25, 'duration': -1, 'source': 'Event Reward (Age of Wonder)'}, {'field': 'research_production', 'value': 2.0, 'duration': 1, 'source': 'https://discord.com/channels/1188889187018088488/1188894981214175283/1378885634277769306'}], 'resource_nodes': {'food': 2, 'wood': 1, 'stone': 2, 'mounts': 0, 'research': 0, 'magic': 1, 'bronze': 0, 'iron': 0}, 'resource_storage': {'food': 3.0, 'wood': 10, 'stone': 7, 'mounts': 5, 'research': 2, 'magic': 11, 'bronze': 5, 'iron': 0}, 'effective_pop_capacity': 20, 'nomadic': 0, 'trade_distance': 10, 'expansion_chance_at_tick': 0.4, 'expansion_roll': 0.5139701062739918, 'stability_gain_chance_at_tick': 0, 'stability_gain_roll': 0.23048198621952154, 'stability_loss_chance_at_tick': 1.25, 'stability_loss_roll': 0.3884242783136779, 'previous_karma': 0, 'previous_rolling_karma': -1, 'previous_temporary_karma': 3, 'imperial_district': {'type': '', 'node': ''}, 'land_units': {'ancient_fire_shaman': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'classical_grey_wardens': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0, 'imperial_river_runner': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_spearmen': 0, 'imperial_cavalier': 0, 'imperial_celestial': 0, 'imperial_tyranus': 0, 'imperial_vanguard': 0, 'ancient_reman_longbowbird': 0, 'imperial_arbalest': 0, 'imperial_war_dancer': 0}, 'naval_units': {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}, 'concessions': {}, 'territory_types': {'plains': 1, 'forest': 17, 'dense_forest': 0, 'urban': 0, 'hill': 2, 'mountain': 3, 'river': 9, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 1}, 'progress_quests': [{'quest_name': 'Hunt for The Last Liu', 'progress_per_tick': 2, 'current_progress': 8, 'required_progress': 10, 'link': 'https://discord.com/channels/1188889187018088488/1367627451923955815/1370235052138430625'}, {'quest_name': 'Daksha Delegation Era Stance', 'progress_per_tick': 2, 'current_progress': 4, 'required_progress': 8, 'link': 'https://discord.com/channels/1188889187018088488/1368076440503058522/1369048487265566782'}], 'technologies': {'aqueducts': {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}, 'caravansaries': {'investing': 0, 'cost': 4, 'researched': True}, 'chests': {'investing': 0, 'cost': 3, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 8, 'researched': False}, 'city_defense': {'investing': 6, 'cost': 6, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 6, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 7, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 5, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 5, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 3, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 6, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 5, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 4, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 6, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 5, 'researched': False}, 'mints': {'investing': 0, 'cost': 4, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 7, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 8, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 7, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 7, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 8, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 4, 'researched': True}, 'public_zeal': {'investing': 0, 'cost': 6, 'researched': False}, 'ramparts': {'investing': 6, 'cost': 6, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 7, 'researched': False}, 'sewers': {'investing': 0, 'cost': 3, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 3, 'researched': True}, 'war_engineers': {'investing': 0, 'cost': 7, 'researched': False}}, 'research_consumption_at_tick': 9, 'research_production_at_tick': 10}
After Data: {'infamy': 20, 'rolling_karma': 0, 'money': 663.0, 'stability': 'Balanced', 'jobs': {'fisherman': 0, 'harvester': 0, 'metallurgist': 0, 'miner': 0, 'researcher': 0}, 'modifiers': [{}], 'resource_storage': {'food': 6.0, 'wood': 15, 'mounts': 3, 'research': 0, 'magic': 10, 'bronze': 4}, 'expansion_roll': 0.4865323596111114, 'stability_gain_chance_at_tick': 0.25, 'stability_gain_roll': 0.848287673413631, 'stability_loss_chance_at_tick': 1.21, 'stability_loss_roll': 0.5265424979700007, 'progress_quests': [{'current_progress': 10}, {'current_progress': 6}], 'technologies': {'city_defense': {'investing': 0, 'researched': True, 'invested': 6}, 'ramparts': {'investing': 0, 'researched': True, 'invested': 6}}, 'research_consumption_at_tick': 12, 'research_production_at_tick': 12.0, 'production_at_tick': {'food': 33, 'wood': 12, 'stone': 10, 'mounts': 0, 'research': 12.0, 'magic': 2, 'bronze': 3, 'iron': 0}}
Before Revert Data:
After Revert Data:
Reason: Tick Update for Jinying
Status: Approved