Change #68479d97037832844ad5690b:

Target: 67f36296bc242a1756343260
Target Type: wonders
Status: Approved
Approver: mykonos_
Time Implemented: 2025-06-10 02:51:03.807000
Changes:
Node:
None → ""
Effect Description:
All nations within 15 hexes (Per Era) of the Latent Gateway, who also have a Non-aggression pact with its owner may construct a unique district called a Latent Pylon. Leaving this area, or losing the pact disables the Latent Pylon. All nations with Latent Pylons decrease the trade risk of trading with other nations with it by 30%, to a minimum of 1%, by paying a tax to the owner of the Latent Gateway of $5 (Per Era), per resource traded. The district also generates 1 Nation Magic Point, and exists within the capital city. Latent Pylon Cost: 1 Wood (Per Era), 1 Stone (Per Era), and 1 Magic Point The owner of the Latent Gateway, or their overlord may move a unit through the Latent Gateway as if it were the Portal spell to any of the Latent Pylons by paying $50 (Per Era), rounded to the nearest $5, per unit. The owner of the Latent Gateway gains 1 Magic Point Production per three Latent Pylon districts constructed in the world. Only three Latent Pylons can be constructed at a time (per era). Nations Connected Via the Latent Gateway: Caalaatti Barbaadaa Kusa Pact Taksilar Illyra-Alo Tychi → The owner of the Latent Gateway empowers any market in which they are the leader, granting it the following effects: - A -5% reduction in all trade risk, doubled for the market owner, to a minimum of 5%. - The market gains magic points as a secondary resource that it produces, if it already has magic points, they may select another secondary resource. - Any member of the market who has the permission of the owner of this wonder may construct a Latent Pylon. Latent Pylons produce 1 magic point, reduce trade risk with another nation that has a Latent Pylon by half (rounded up) to a minimum of 5%, and allows a unit to be teleported to another nation with a Latent Pylon by spending $100 (Per Era) per unit. Only three Latent Pylons can be constructed at a time (per era).
Owner:
None → None
Creator:
None → None
Reason: None