Change #684f9a68c6504fa008916b25:

Target: 67ef6d4698867826cf7962fa
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-06-16 04:15:36.405000
Changes:
_id:
Removed: 67ef6d4698867826cf7962fa
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Radical
Name:
Removed: First Republic of Alturus
Infamy:
Removed: 40
Economy Type:
Removed: Production
Government Type:
Removed: Representative Council
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: No Taxes
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 16
Vassal Type:
Removed: Protectorate
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef2fb2096a9b083e2a7617
Primary Race:
Removed: 67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 20
Rolling Karma:
Removed: 1
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 419
Compliance:
Removed: Compliant
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef61e6690147f64b5a835f
Overlord:
Removed: 67ef6eba98867826cf7962fe
Conscription Type:
Removed: Low
Origin:
Removed: (T) Survivors
Temperament:
Restricted content
Stability:
Removed: Balanced
Districts:
Removed:
Item 1:
type: classical_market
node: ""
Item 2:
type: ancient_farms
node: food
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: classical_ranch
node: ""
Item 5:
type: ancient_center
node: wood
Item 6:
type: classical_workshop
node: ""
districts-0:
Removed: ancient_market
districts-1:
Removed: ancient_farms
districts-2:
Removed: ancient_forge
districts-3:
Removed: ancient_workshop
districts-4:
Removed: ancient_hospital
districts-5:
Removed: ""
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 0
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 5
Effective Territory:
Removed: 15
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
farmer: {'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 3}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2}}
hunter: {'display_name': 'Hunter', 'production': {'food': 1}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 3
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 325
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 3
Pop Count:
Removed: 14
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 19
wood: 10
stone: 9
mounts: 2
research: 0
magic: 0
bronze: 2
iron: 0
Resource Excess:
Removed:
food: 8
wood: 1
stone: -9
mounts: 1
research: 8
magic: 0
bronze: 2
iron: 0
Resource Production:
Removed:
food: 27
wood: 11
stone: 0
mounts: 3
research: 8
magic: 0
bronze: 4
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.61
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Novus Alturus
type: metropolis
node: research
wall: ""
Item 2:
name: Holy City of Verbada Legisda
type: generic
node: ""
wall: ""
Item 3:
name: Fornaxus
type: commerce
node: ""
wall: ""
Jobs:
apprentice: 0 → None
fisherman: 0 → None
bureaucrat: 0 → None
farmer: 5 → None
harvester: 1 → None
hunter: 0 → None
merchant: 2 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 8 → None
researcher: 1 → 3
artificer: 0 → None
vampire: 1 → None
astronomer: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0.1
duration: -1
source: Isolated
Item 2:
field: stability_loss_chance
value: -0.05
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1383314977280233702
resource_nodes:
Removed:
food: 1
wood: 1
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 13
wood: 10
stone: 7
mounts: 2
research: 0
magic: 2
bronze: 4
iron: 1
Effective Pop Capacity:
Removed: 18
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
concessions_chance_at_tick:
Removed: 0.2
concessions_roll:
Removed: 0.8554483888297864
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.7534771904422765
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.46397237640751976
stability_gain_chance_at_tick:
Removed: 0.68
stability_gain_roll:
Removed: 0.7275553154499246
stability_loss_chance_at_tick:
Removed: 1.05
stability_loss_roll:
Removed: 0.4720346789225339
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 1
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 1
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_reman_longbowbird: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_ameru_marines: 0
imperial_arbalest: 0
imperial_vanguard: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
previous_karma:
Removed: -2
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 2
forest: 4
dense_forest: 0
urban: 0
hill: 1
mountain: 4
river: 0
desert: 5
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
Progress Quests:
Removed:
Item 1:
quest_name: Mount node creation
progress_per_tick: 3
current_progress: 7
required_progress: 10
link: https://discord.com/channels/1188889187018088488/1369742876443017226/1370925270520959016
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': False}
cosmology: {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
military_wages: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True}
mints: {'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': False}
philosophy: {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: {'investing': 5, 'cost': 5, 'researched': False}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': True}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 4, 'cost': 4, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False}
sewers: {'investing': 0, 'cost': 3, 'researched': True}
trade_records: {'investing': 0, 'cost': 3, 'researched': True}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed: 12
research_production_at_tick:
Removed: 12
production_at_tick:
Removed:
food: 31
wood: 15
stone: 4
mounts: 3
research: 12
magic: 0
bronze: 7
iron: 2
Reason: Job Assignment