Change #684f9a68c6504fa008916b25:
| Target: | 67ef6d4698867826cf7962fa |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-06-16 04:15:36.405000 |
| Changes: |
_id:
Removed:
67ef6d4698867826cf7962fa
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Radical
Name:
Removed:
First Republic of Alturus
Infamy:
Removed:
40
Economy Type:
Removed:
Production
Government Type:
Removed:
Representative Council
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
No Taxes
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
16
Vassal Type:
Removed:
Protectorate
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef2fb2096a9b083e2a7617
Primary Race:
Removed:
67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Harmony
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
20
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
Removed:
419
Compliance:
Removed:
Compliant
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef61e6690147f64b5a835f
Overlord:
Removed:
67ef6eba98867826cf7962fe
Conscription Type:
Removed:
Low
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Removed:
Balanced
Districts:
Removed:
Item 1:
type:
classical_market
node:
""
Item 2:
type:
ancient_farms
node:
food
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
classical_ranch
node:
""
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
classical_workshop
node:
""
districts-0:
Removed:
ancient_market
districts-1:
Removed:
ancient_farms
districts-2:
Removed:
ancient_forge
districts-3:
Removed:
ancient_workshop
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
""
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.3
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
0
Chance to Disobey:
Removed:
0.15
District Slots:
Removed:
5
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
farmer:
{'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 1}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
-2
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
3
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
325
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
3
Pop Count:
Removed:
14
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
19
wood:
10
stone:
9
mounts:
2
research:
0
magic:
0
bronze:
2
iron:
0
Resource Excess:
Removed:
food:
8
wood:
1
stone:
-9
mounts:
1
research:
8
magic:
0
bronze:
2
iron:
0
Resource Production:
Removed:
food:
27
wood:
11
stone:
0
mounts:
3
research:
8
magic:
0
bronze:
4
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.61
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Novus Alturus
type:
metropolis
node:
research
wall:
""
Item 2:
name:
Holy City of Verbada Legisda
type:
generic
node:
""
wall:
""
Item 3:
name:
Fornaxus
type:
commerce
node:
""
wall:
""
Jobs:
apprentice:
0 →
None
fisherman:
0 →
None
bureaucrat:
0 →
None
farmer:
5 →
None
harvester:
1 →
None
hunter:
0 →
None
merchant:
2 →
None
metallurgist:
0 →
None
miner:
0 →
None
mystic:
8 →
None
researcher:
1 →
3
artificer:
0 →
None
vampire:
1 →
None
astronomer:
0 →
None
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0.1
duration:
-1
source:
Isolated
Item 2:
field:
stability_loss_chance
value:
-0.05
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1383314977280233702
resource_nodes:
Removed:
food:
1
wood:
1
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
13
wood:
10
stone:
7
mounts:
2
research:
0
magic:
2
bronze:
4
iron:
1
Effective Pop Capacity:
Removed:
18
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
concessions_chance_at_tick:
Removed:
0.2
concessions_roll:
Removed:
0.8554483888297864
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.7534771904422765
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.46397237640751976
stability_gain_chance_at_tick:
Removed:
0.68
stability_gain_roll:
Removed:
0.7275553154499246
stability_loss_chance_at_tick:
Removed:
1.05
stability_loss_roll:
Removed:
0.4720346789225339
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
1
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
1
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_reman_longbowbird:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_war_dancer:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_ameru_marines:
0
imperial_arbalest:
0
imperial_vanguard:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
previous_karma:
Removed:
-2
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
2
forest:
4
dense_forest:
0
urban:
0
hill:
1
mountain:
4
river:
0
desert:
5
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Mount node creation
progress_per_tick:
3
current_progress:
7
required_progress:
10
link:
https://discord.com/channels/1188889187018088488/1369742876443017226/1370925270520959016
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': False}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
military_wages:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 5, 'cost': 5, 'researched': False}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 4, 'cost': 4, 'researched': False}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': True}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
12
research_production_at_tick:
Removed:
12
production_at_tick:
Removed:
food:
31
wood:
15
stone:
4
mounts:
3
research:
12
magic:
0
bronze:
7
iron:
2
|
| Reason: | Job Assignment |