Change #684fadd3bed428052c155356:

Target: 67f8b0f7dadac9e77c5a7fe6
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-06-16 05:38:27.484000
Changes:
_id:
Removed: 67f8b0f7dadac9e77c5a7fe6
Name:
Removed: Gorebound Concord
Region:
Removed: 67ef6b6398867826cf7962f1
Stability:
Removed: Balanced
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: 0
Money:
Removed: 300
Primary Race:
Removed: 67f8b030dadac9e77c5a7fe2
Primary Culture:
Removed: 67f8b04ddadac9e77c5a7fe4
Primary Religion:
Removed: 67f8b00bdadac9e77c5a7fe0
Current Territory:
Removed: 1
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Cities:
Removed:
[]
Origin:
Removed: (C) Fleeing Victims
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Government Type:
Removed: Untamed Lords
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Moderate
Military Funding:
Removed: Substantial
Magic Stance:
Removed: Military
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Acceptance
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Nomadic
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Belligerent
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Mercenary Military
Consumption Stance:
Removed: None
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Resource Storage:
food: -33 → -45
wood: 4 → None
stone: 1 → None
mounts: 2 → None
research: 0 → None
magic: 0 → None
bronze: 1 → None
iron: 0 → None
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Jobs:
Removed:
bureaucrat: 0
farmer: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
astronomer: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 5
Effective Territory:
Removed: 21
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 3}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 12
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 12
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -12
wood: 0
stone: 0
mounts: 1
research: 1
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 1
research: 1
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 13
Nomadic:
Removed: 1
Trade Distance:
Removed: 7
expansion_chance_at_tick:
0.4 → 0
expansion_roll:
0.7242693522593383 → 0.13893617434635408
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.19502426993776278 → 0.22758914318371415
stability_loss_chance_at_tick:
0.25 → 0.35
stability_loss_roll:
0.3666195712913769 → 0.5220577559827282
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: {'investing': 0, 'cost': 4, 'researched': False}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': False}
cosmology: {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False}
military_wages: {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False}
mints: {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': False}
philosophy: {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False}
sewers: {'investing': 0, 'cost': 3, 'researched': False}
trade_records: {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
production_at_tick:
food: 0 → -12
wood: 0 → None
stone: 0 → None
mounts: 0 → None
research: 0 → None
magic: 0 → None
bronze: 0 → None
iron: 0 → None
Concessions:
Removed:
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_civilian: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Prestige:
Removed: 0
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
Reason: Tick Update for Gorebound Concord