Change #684fb7e826ba44857abc3b87:
| Target: | 684fa8c20af56ea7bc1ff2fd |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2025-06-16 06:21:28.455000 |
| Changes: |
Compliance:
Neutral →
Compliant
Districts:
Added: 5 new districts
Added:
Districts 1:
type:
""
node:
""
Districts 2:
type:
""
node:
""
Districts 3:
type:
""
node:
""
Districts 4:
type:
""
node:
""
Districts 5:
type:
""
node:
""
Cities:
Added: 3 new cities
Added:
Cities 1:
name:
""
type:
""
node:
""
wall:
""
Cities 2:
name:
""
type:
""
node:
""
wall:
""
Cities 3:
name:
""
type:
""
node:
""
wall:
""
Jobs:
fisherman:
0 →
None
bureaucrat:
0 →
None
harvester:
0 →
None
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
0 →
None
miner:
0 →
None
mystic:
0 →
None
researcher:
0 →
None
Land Units:
ancient_battering_ram:
0 →
None
ancient_elite_infantry:
0 →
None
ancient_heavy_cavalry:
0 →
None
ancient_light_cavalry:
0 →
None
ancient_siege_weapon:
0 →
None
ancient_civilian:
0 →
None
Naval Units:
ancient_boarding_ship:
0 →
None
ancient_elite_warship:
0 →
None
ancient_missile_ship:
0 →
None
ancient_transport_ship:
0 →
None
|
| Reason: | Fixing compliance from tick |