6850719626ba44857abc3bf7:
Target: | Vyssafia Coven |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | juggernacht |
Time Implemented: | 2025-06-17 21:43:42.388000 |
Changes: |
Districts:
Districts 2:
type:
ancient_dock →
ancient_home
Resource Storage:
food:
19 →
20
wood:
20 →
19
stone:
19 →
18
mounts:
3 →
4
bronze:
4 →
5
iron:
10 →
8
Technologies:
lumber_yards:
investing:
0 →
5
military_wages:
investing:
0 →
3
Naval Units:
classical_boarding_ship:
None →
0
classical_missile_ship:
None →
0
classical_scout_ship:
None →
0
|
Reason: | Deconstructed Docks + built ancient homes via here https://discord.com/channels/1188889187018088488/1188894981214175283/1384167563562582026 with resources gained and lost. Updated resources as result of gaining 8 randoms via stab gains - https://discord.com/channels/1188889187018088488/1188894981214175283/1384167845130141697 Also added my current count of research points to the noted techs. |
Show Detailed Changes
Target Collection: | nations |
---|---|
Target: | Vyssafia Coven |
Time Requested: | 2025-06-16 19:33:42.646000 |
Time Implemented: | 2025-06-17 21:43:42.388000 |
Time Denied: | |
Time Reverted: | |
Requester: | cee_canary |
Approver: | juggernacht |
Denier: | None |
Reverter: | None |
Change Type: | Update |
Before Requested Data: | {'districts': [{}, {'type': 'ancient_dock'}, {}, {}, {}, {}], 'resource_storage': {'food': 19, 'wood': 20, 'stone': 19, 'mounts': 3, 'bronze': 4, 'iron': 10}, 'technologies': {'lumber_yards': {'investing': 0}, 'military_wages': {'investing': 0}}, 'naval_units': {'classical_boarding_ship': None, 'classical_missile_ship': None, 'classical_scout_ship': None}} |
After Requested Data: | {'districts': [{}, {'type': 'ancient_home'}, {}, {}, {}, {}], 'resource_storage': {'food': 20, 'wood': 19, 'stone': 18, 'mounts': 4, 'bronze': 5, 'iron': 8}, 'technologies': {'lumber_yards': {'investing': 5}, 'military_wages': {'investing': 3}}, 'naval_units': {'classical_boarding_ship': 0, 'classical_missile_ship': 0, 'classical_scout_ship': 0}} |
Differential Data: | {} |
Before Data: | {'districts': [{}, {'type': 'ancient_dock'}, {}, {}, {}, {}], 'resource_storage': {'food': 19, 'wood': 20, 'stone': 19, 'mounts': 3, 'bronze': 4, 'iron': 10}, 'technologies': {'lumber_yards': {'investing': 0}, 'military_wages': {'investing': 0}}, 'naval_units': {'classical_boarding_ship': None, 'classical_missile_ship': None, 'classical_scout_ship': None}} |
After Data: | {'districts': [{}, {'type': 'ancient_home'}, {}, {}, {}, {}], 'resource_storage': {'food': 20, 'wood': 19, 'stone': 18, 'mounts': 4, 'bronze': 5, 'iron': 8}, 'technologies': {'lumber_yards': {'investing': 5}, 'military_wages': {'investing': 3}}, 'naval_units': {'classical_boarding_ship': 0, 'classical_missile_ship': 0, 'classical_scout_ship': 0}} |
Before Revert Data: | |
After Revert Data: | |
Reason: | Deconstructed Docks + built ancient homes via here https://discord.com/channels/1188889187018088488/1188894981214175283/1384167563562582026 with resources gained and lost. Updated resources as result of gaining 8 randoms via stab gains - https://discord.com/channels/1188889187018088488/1188894981214175283/1384167845130141697 Also added my current count of research points to the noted techs. |
Status: | Approved |