Change #685763d1126a361c5aae9116:

Target: 67f21b399ddc76f881f9e635
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-06-22 02:00:49.621000
Changes:
Origin:
Unknown → None
Nomad Camp Type:
None → None
Scientific Stance:
Pragmatic → None
Diplomatic Stance:
Expansionist → None
Mercenary Law:
Some Mercenaries → None
Compliance:
None → None
Primary Race:
None → None
Expansion Control Stance:
Free → None
Primary Religion:
None → None
Foreign Acceptance:
Integration → None
Subject Stance:
Balanced → None
Government Type:
Autocracy → None
Tax Stance:
None → None
Temporary Karma:
0 → None
Naval Doctrine:
Standard → None
Temperament:
Restricted content
Justice Stance:
None → None
Economy Type:
None → None
Stability:
Unsettled → None
Conscription Type:
Moderate → None
Road Usage:
0 → None
Primary Culture:
None → None
Consumption Stance:
None → None
Vassal Type:
None → None
Prestige:
"" → None
Money:
750 → None
Land Doctrine:
Standard → None
Name:
Inimesed → None
Current Territory:
0 → None
Magic Stance:
Bureaucracy → None
Infamy:
0 → None
Region:
None → None
Military Funding:
Standard → None
Rolling Karma:
-2 → None
Citizenship Stance:
None → None
Overlord:
None → None
Succession Type:
Strength → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
5 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
-1 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
3 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
3 → None
Pop Count:
9 → None
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 9, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -8, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 1, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0.03 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Minority Count:
1 → None
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
13 → None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Jobs:
{'artificer': 0, 'bureaucrat': 0, 'farmer': 0, 'apprentice': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Ongoing Modifiers:
[] → None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Storage:
{'food': -25, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Nomadic:
0 → None
Trade Distance:
7 → None
expansion_chance_at_tick:
0.4 → None
expansion_roll:
0.1432507368473792 → None
stability_gain_chance_at_tick:
0 → None
stability_gain_roll:
0.01374390582506213 → None
stability_loss_chance_at_tick:
0.35 → None
stability_loss_roll:
0.6555054916899519 → None
previous_karma:
-3 → None
previous_rolling_karma:
-1 → None
previous_temporary_karma:
0 → None
Progress Quests:
[] → None
research_consumption_at_tick:
0 → None
research_production_at_tick:
0 → None
Technologies:
{} → None
production_at_tick:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
resource_desires:
[{'resource': 'wood', 'trade_type': 'Desire to Sell', 'price': 95, 'quantity': 3}, {'resource': 'magic', 'trade_type': 'Desire to Sell', 'price': 120, 'quantity': 5}, {'resource': 'iron', 'trade_type': 'Desire to Buy', 'price': 125, 'quantity': 2}] → None
Reason: Annexed