Change #68636e860d58bb5ada1aa614:

Target: Sartak Alo
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-01 05:13:42.342000
Changes:
_id:
Removed: 67f220ae609d94b5146136f6
Economy Type:
Removed: None
Stability:
Unsettled → Fragile
Primary Race:
Removed: 67ef3fcc89e17a6e9fa6bba9
Scientific Stance:
Removed: Pragmatic
Compliance:
Removed: Compliant
Foreign Acceptance:
Removed: Integration
Land Doctrine:
Removed: Standard
Tax Stance:
Removed: None
Primary Culture:
Removed: 67ef5a9c690147f64b5a82c5
Naval Doctrine:
Removed: Standard
Name:
Removed: Sartak Alo
Citizenship Stance:
Removed: None
Justice Stance:
Removed: None
Succession Type:
Removed: Strength
Subject Stance:
Removed: Balanced
Consumption Stance:
Removed: None
Conscription Type:
Removed: Moderate
Expansion Control Stance:
Removed: Free
Government Type:
Removed: Autocracy
Temperament:
Restricted content
Money:
750 → 900
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Current Territory:
Removed: 0
Vassal Type:
Removed: Protectorate
Nomad Camp Type:
Removed: None
Origin:
Removed: Unknown
Road Usage:
Removed: 0
Prestige:
Removed: 0
Temporary Karma:
Removed: 0
Overlord:
Removed: 67ef749f98867826cf796312
Infamy:
Removed: 0
Rolling Karma:
Removed: 0
Region:
Removed: 67ef6b6c98867826cf7962f3
Mercenary Law:
Removed: Some Mercenaries
Diplomatic Stance:
Removed: Expansionist
Magic Stance:
Removed: Bureaucracy
Military Funding:
Removed: Standard
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 5
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 3
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 3
Pop Count:
Removed: 9
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 9
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -9
wood: 0
stone: 1
mounts: 0
research: 3
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 1
mounts: 0
research: 3
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 13
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Jobs:
Removed:
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
apprentice: 0
artificer: 0
vampire: 0
farmer: 0
fisherman: 0
bureaucrat: 0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: -45 → -54
wood: 0 → None
stone: 2 → None
mounts: 0 → None
research: 0 → None
magic: 0 → None
bronze: 0 → None
iron: 0 → None
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
concessions_chance_at_tick:
0.2 → 0
concessions_roll:
0.030931380127399932 → 1
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.1499573869001476 → 0.9841325568241848
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.05320577567959084 → 0.7284302118276798
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.978040317046797 → 0.23654061177721242
stability_loss_chance_at_tick:
0.35 → 0.5
stability_loss_roll:
0.6241366650007415 → 0.4052122448635306
previous_karma:
Removed: -2
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: {'investing': 0, 'cost': 4, 'researched': False}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': False}
cosmology: {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False}
military_wages: {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False}
mints: {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': False}
philosophy: {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False}
sewers: {'investing': 0, 'cost': 3, 'researched': False}
trade_records: {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
production_at_tick:
Removed:
food: -9
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Concessions:
Removed:
resource_desires:
Removed:
Item 4:
resource: quintessence
trade_type: Need to Buy
price: 365
quantity: 1
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
imperial_vanguard: 0
ancient_fire_shaman: 0
ancient_reman_longbowbird: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_war_dancer: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
Reason: Tick Update for Sartak Alo