Change #68636e860d58bb5ada1aa618:

Target: Shen-Guo
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-01 05:13:43.250000
Changes:
_id:
Removed: 67ef75be98867826cf796316
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Shen-Guo
Infamy:
Removed: 0
Economy Type:
Removed: None
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: Mercenary Military
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: ""
Current Territory:
Removed: 7
Vassal Type:
Removed: Tributary
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5cb4690147f64b5a82f3
Primary Race:
Removed: 67ef55f789e17a6e9fa6bbe8
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
0 → 1
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 1250
Compliance:
Removed: Neutral
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef5f65690147f64b5a8333
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (T) Fortunate
Temperament:
Restricted content
Stability:
Removed: Fragile
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 0
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 0
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 6
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 3}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 22
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -20
wood: 0
stone: 0
mounts: 2
research: 1
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 2
wood: 0
stone: 0
mounts: 2
research: 1
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.21
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
[]
Districts:
Removed:
Item 1:
type: ancient_ranch
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Jobs:
Removed:
artificer: 0
fisherman: 0
apprentice: 0
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: -198 → -238
wood: 9 → None
stone: 8 → None
mounts: 14 → 15
research: 0 → None
magic: 5 → None
bronze: 2 → None
iron: 0 → None
Effective Pop Capacity:
Removed: 13
Nomadic:
Removed: 1
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.454830998365636 → 0.8959893504762028
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.22166299166202852 → 0.5015123680687795
stability_loss_chance_at_tick:
0.56 → 0.71
stability_loss_roll:
0.216112740696908 → 0.9565007117094994
previous_karma:
Removed: -9
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
production_at_tick:
Removed:
food: -40
wood: 0
stone: 0
mounts: 2
research: 0
magic: 0
bronze: 0
iron: 0
resource_desires:
Removed:
Item 1:
resource: wood
trade_type: Desire to Sell
price: 90
quantity: 1
Item 2:
resource: magic
trade_type: Desire to Sell
price: 115
quantity: 3
Item 3:
resource: narcotics
trade_type: Desire to Buy
price: 250
quantity: 1
Item 4:
resource: furs
trade_type: Desire to Buy
price: 240
quantity: 1
passive_civil_war_roll:
Added: 0.28360474395971635
passive_civil_war_chance_at_tick:
Added: 0.2
Reason: Tick Update for Shen-Guo