Change #68636e870d58bb5ada1aa619:

Target: Shinra
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-01 05:13:43.268000
Changes:
_id:
Removed: 67ef751998867826cf796314
Magic Stance:
Removed: Military
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Shinra
Infamy:
Removed: 0
Economy Type:
Removed: Commerce
Government Type:
Removed: Representative Council
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: High
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 9
Vassal Type:
Removed: Tributary
Region:
Removed: 67ef6b5098867826cf7962ed
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5e64690147f64b5a8321
Primary Race:
Removed: 67ef4bc189e17a6e9fa6bbc9
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Restricted
Citizenship Stance:
Removed: None
Road Usage:
Removed: 6
Rolling Karma:
3 → 4
Military Funding:
Removed: Substandard
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
735 → 1266
Compliance:
Removed: Loyal
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef631f690147f64b5a8373
Overlord:
Removed: 67ef72db98867826cf79630c
Conscription Type:
Removed: High
Origin:
Removed: (T) Survivors
Temperament:
Restricted content
Stability:
Unsettled → Fragile
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 6
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: -1
Land Defense Modifier:
Removed: -1
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: -3
Naval Defense Modifier:
Removed: -3
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 11
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 12
wood: 1
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -12
wood: 1
stone: 0
mounts: 0
research: 1
magic: 2
bronze: 0
iron: 0
Resource Production:
Removed:
food: 0
wood: 2
stone: 0
mounts: 0
research: 1
magic: 2
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.15
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 5
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Karasa-to
type: generic
node: ""
wall: ancient_walls
Item 2:
name: Warqu-shi
type: generic
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_workshop
node: magic
Item 2:
type: ancient_center
node: wood
Item 3:
type: ancient_home
node: magic
Item 4:
type: ancient_farms
node: ""
Item 5:
type: ancient_sawmill
node: wood
Item 6:
type: ""
node: ""
Jobs:
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 4 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 4 → 0
miner: 1 → 0
mystic: 0 → None
researcher: 4 → 0
apprentice: 0 → None
farmer: 4 → 0
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: stability_loss_chance
value: -0.2
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389003060680069120
resource_nodes:
Removed:
food: 0
wood: 1
stone: 0
mounts: 0
research: 0
magic: 2
bronze: 0
iron: 0
Resource Storage:
food: 14 → 9
wood: 3 → 6
stone: 10 → 4
mounts: 1 → None
research: 0 → None
magic: 6 → 10
bronze: 5 → 4
iron: 0 → None
Effective Pop Capacity:
Removed: 14
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 1
ancient_light_archers: 5
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 1
imperial_vanguard: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Concessions:
Removed:
concessions_chance_at_tick:
Removed: 0
concessions_roll:
0.6317678667614937 → 0.2803176309259805
expansion_chance_at_tick:
Removed: 0.3
expansion_roll:
0.9569232160591685 → 0.7787195685906942
rebellion_chance_at_tick:
0.05 → 0
rebellion_roll:
0.8781087008242002 → 0.7863053315386941
stability_gain_chance_at_tick:
0.55 → 0.61
stability_gain_roll:
0.48992990563611727 → 0.05898928657360636
stability_loss_chance_at_tick:
1.2 → 1.28
stability_loss_roll:
0.4785991597291649 → 0.19576389040399134
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: 3
previous_temporary_karma:
Removed: 1
Progress Quests:
Territory Types:
Removed:
plains: 0
forest: 4
dense_forest: 6
urban: 2
hill: 0
mountain: 9
river: 0
desert: 0
tundra: 1
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': False} → None
chests: {'investing': 0, 'cost': 3, 'researched': False} → None
citizenship: {'investing': 0, 'cost': 8, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': False} → None
cosmology: {'investing': 0, 'cost': 6, 'researched': False} → None
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False} → None
fermentation: {'investing': 0, 'cost': 5, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False} → None
military_wages: {'investing': 0, 'cost': 6, 'researched': False} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False} → None
mints: {'investing': 0, 'cost': 4, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False} → None
national_identity: {'investing': 0, 'cost': 8, 'researched': False} → None
novitiates: {'investing': 0, 'cost': 7, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': False} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': False} → None
pit_mining:
investing: 3 → 0
cost: 5 → None
researched: 0 → True
invested: 2 → 5
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_zeal: {'investing': 0, 'cost': 6, 'researched': False} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': False} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False} → None
sewers: {'investing': 0, 'cost': 3, 'researched': True} → None
trade_records:
investing: 3 → 0
cost: 3 → None
researched: 0 → True
invested: None → 3
war_engineers: {'investing': 0, 'cost': 7, 'researched': False} → None
research_consumption_at_tick:
2 → 6
research_production_at_tick:
2 → 6
production_at_tick:
food: 7 → -5
wood: -2 → 3
stone: 6 → -6
mounts: 0 → None
research: 0 → None
magic: 3 → 4
bronze: -1 → None
iron: 0 → None
Reason: Tick Update for Shinra