Change #68636e870d58bb5ada1aa61a:
Target: | Sishayo |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-07-01 05:13:43.288000 |
Changes: |
_id:
Removed:
67e06714d0c984f82323e43c
Foreign Acceptance:
Removed:
Harmony
Succession Type:
Removed:
Elected
Magic Stance:
Removed:
Military
Road Usage:
Removed:
17
Expansion Control Stance:
Removed:
Free
Vassal Type:
Removed:
None
Conscription Type:
Removed:
Low
Citizenship Stance:
Removed:
None
Infamy:
Removed:
0
Region:
Removed:
67ef6b3198867826cf7962eb
Scientific Stance:
Removed:
Radical
Money:
1828 →
2098
Primary Religion:
Removed:
67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed:
Expansionist
Economy Type:
Removed:
Production
Justice Stance:
Removed:
None
Rolling Karma:
Removed:
-1
Military Funding:
Removed:
Substantial
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Government Type:
Removed:
Archivist State
Naval Doctrine:
Removed:
Standard
Tax Stance:
Removed:
High
Temporary Karma:
Removed:
0
Stability:
Unsettled →
Fragile
Consumption Stance:
Removed:
Indulgence
Land Doctrine:
Removed:
Volley
Origin:
Removed:
(T) Fortunate
Mercenary Law:
Removed:
No Mercenaries
Compliance:
Removed:
None
Subject Stance:
Removed:
Benevolence
Current Territory:
Removed:
18
Nomad Camp Type:
Removed:
None
Primary Culture:
Removed:
67ef2f7c096a9b083e2a7613
Name:
Removed:
Sishayo
Prestige:
Removed:
0
Overlord:
Removed:
""
Districts:
Removed:
Item 1:
type:
ancient_magic_site
node:
magic
Item 2:
type:
ancient_barrow
node:
""
Item 3:
type:
ancient_school
node:
""
Item 4:
type:
ancient_farms
node:
""
Item 5:
type:
classical_mine
node:
iron
Item 6:
type:
ancient_home
node:
magic
Pops:
Removed:
67e5f2cf962bb7cd3a37e469
Rulers:
Removed:
67ea46357bb6175f9de22198
Vassals:
Removed:
67ef75be98867826cf796316
jobs[apprentice]:
Removed:
0
jobs[fisherman]:
Removed:
0
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
districts[]:
Removed:
ancient_magic_site
districts-3:
Removed:
ancient_dock
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
ancient_magic_site
districts-6:
Removed:
ancient_barrow
districts-7:
Removed:
ancient_center
districts-8:
Removed:
ancient_farms
districts-9:
Removed:
ancient_market
jobs[bureaucrat]:
Removed:
0
Jobs:
apprentice:
0 →
None
farmer:
7 →
0
harvester:
6 →
0
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
0 →
None
miner:
2 →
0
mystic:
0 →
None
researcher:
0 →
None
bureaucrat:
0 →
None
fisherman:
0 →
None
artificer:
0 →
None
vampire:
0 →
None
astronomer:
0 →
None
Ongoing Modifiers:
Removed:
Item 1:
field:
research_nodes
value:
1.0
duration:
-1
source:
Research Node on Capital
Item 2:
field:
stability_loss_chance
value:
0.02
duration:
-1
source:
Expansionist Diplo Stance (2 tiles)
Item 3:
field:
magic_consumption
value:
3.0
duration:
-1
source:
Enrich Leyline https://discord.com/channels/1188889187018088488/1382857403095318709/1382857785405866036
Item 4:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Seek https://discord.com/channels/1188889187018088488/1382857403095318709/1382857893811982417
Resource Storage:
food:
10 →
18
wood:
6 →
14
stone:
12 →
16
mounts:
0 →
None
research:
0 →
None
magic:
3 →
9
bronze:
0 →
None
iron:
6 →
10
Cities:
Removed:
Item 1:
name:
Isipho
type:
metropolis
node:
magic
wall:
""
resource_nodes:
Removed:
food:
0
wood:
2
stone:
2
mounts:
1
research:
1
magic:
3
bronze:
0
iron:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
5
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
apprentice:
{'display_name': 'Apprentice', 'requirements': {'district': 'barrow'}, 'production': {'nation_magic_spell_rolls': 2}}
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer:
{'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
3
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
250
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
3
Pop Count:
Removed:
12
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
12
wood:
8
stone:
9
mounts:
1
research:
0
magic:
1
bronze:
3
iron:
0
Resource Excess:
Removed:
food:
2
wood:
1
stone:
-1
mounts:
1
research:
5
magic:
6
bronze:
-1
iron:
0
Resource Production:
Removed:
food:
14
wood:
9
stone:
8
mounts:
2
research:
5
magic:
7
bronze:
2
iron:
0
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.3
Stability Loss Chance:
Removed:
0.5
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
8
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
16
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
Naval Units:
Removed:
Imperial District:
Removed:
type:
""
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.2881185458622233 →
0.7959114596239775
stability_gain_chance_at_tick:
0.3 →
0.7
stability_gain_roll:
0.16265522261700815 →
0.015872349551486864
stability_loss_chance_at_tick:
1.33 →
2
stability_loss_roll:
0.4677909619329568 →
0.5924892037014163
previous_karma:
Removed:
-6
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
territory_terrain:
Removed:
plains:
2
forest:
20
dense_forest:
0
urban:
0
hill:
0
mountain:
30
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Territory Types:
Removed:
plains:
0
forest:
4
dense_forest:
0
urban:
0
hill:
0
mountain:
4
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
16
shallow_water:
0
deep_water:
0
hazardous_water:
0
Progress Quests:
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False} →
None
chests:
{'investing': 0, 'cost': 3, 'researched': False} →
None
citizenship:
{'investing': 0, 'cost': 8, 'researched': False} →
None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
cosmology:
{'investing': 0, 'cost': 6, 'researched': False} →
None
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False} →
None
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False} →
None
fermentation:
{'investing': 0, 'cost': 5, 'researched': False} →
None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False} →
None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False} →
None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False} →
None
military_wages:
{'investing': 0, 'cost': 6, 'researched': False} →
None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
mints:
{'investing': 0, 'cost': 4, 'researched': True} →
None
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False} →
None
national_identity:
{'investing': 0, 'cost': 8, 'researched': False} →
None
novitiates:
{'investing': 0, 'cost': 7, 'researched': False} →
None
official_courts:
{'investing': 0, 'cost': 7, 'researched': False} →
None
philosophy:
{'investing': 0, 'cost': 8, 'researched': False} →
None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} →
None
public_programs:
{'investing': 0, 'cost': 4, 'researched': True} →
None
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False} →
None
ramparts:
investing:
6 →
0
cost:
6 →
None
researched:
0 →
True
invested:
None →
6
rig_and_sail:
investing:
1 →
0
cost:
7 →
None
researched:
0 →
None
invested:
None →
1
sewers:
{'investing': 0, 'cost': 3, 'researched': True} →
None
trade_records:
{'investing': 0, 'cost': 3, 'researched': False} →
None
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False} →
None
research_consumption_at_tick:
Removed:
7
research_production_at_tick:
Removed:
7.0
production_at_tick:
food:
-1 →
8
wood:
6 →
8
stone:
-1 →
4
mounts:
0 →
None
research:
0 →
None
magic:
4.0 →
6
bronze:
2 →
0
iron:
8 →
4
|
Reason: | Tick Update for Sishayo |